Vitya_Saveliev
Компетентный
Здравствуйте, помогите сделать чтоб можно было надевать наручники в не машине!
И желательно чтоб была анимка "руки за спину" ( Очень хочется )
Вот команда:
И желательно чтоб была анимка "руки за спину" ( Очень хочется )
Вот команда:
PHP:
else if(strcmp(cmd, "/cuff", true) == 0)
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pMember] == 21 || IsAArm(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "::: Ââåäèòå: /cuff [id]");
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(IsACop(giveplayerid)) return SendClientMessage(playerid, COLOR_GREY, "Âû íå ìîæåòå íàäåòü íàðó÷íèêè íà çàêîííèêà !");
if(PlayerCuffed[giveplayerid] > 0) return SendClientMessage(playerid, COLOR_GREY, "Èãðîê óæå â íàðó÷íèêàì !");
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Âû íå ìîæåòå íàäåòü íàðó÷íèêè íà ñàìîãî ñåáÿ!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Íà Âàñ íàäåë íàðó÷íèêè %s.", sendername);
SendClientMessage(giveplayerid, 0x6495EDFF, string);
format(string, sizeof(string), "Âû íàäåëè íàðó÷íèêè íà %s.", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
format(string, sizeof(string), "%s íàäåë(à) íà %s íàðó÷íèêè.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
TogglePlayerControllable(giveplayerid, 0);
PlayerCuffed[giveplayerid] = 2;
PlayerCuffedTime[giveplayerid] = 3600;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîê íå â ìàøèíå, èëè âû íå âîäèòåëü !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Ðÿäîì ñ âàìè íèêîãî íåò !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Ýòîò èãðîê â îôôëàéí!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Âû íå Ïîëèöåéñêèé/ÔÁÐ/Àðìèÿ !");
}
return 1;
}
