Gressie
Мастер
PHP:
if(strcmp(cmd, "/brokecuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerCuffed[playerid] == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "ИНФО: /brokecuff [ID/Имя]");
return true;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Нельзя снять наручники с себя!"); return true; }
if(PlayerCuffed[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s ломает вaши нapyчнuku.", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Bы сломали нapyчнuku %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GameTextForPlayer(giveplayerid, "~g~Uncuffed", 2500, 3);
format(string, sizeof(string), "* %s снимает наручники с %s.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
TogglePlayerControllable(giveplayerid, 1);
PlayerCuffed[giveplayerid] = 0;
cuffss[playerid]++;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Персонаж не в наручниках!");
return true;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Вы слишком далеко!");
return true;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Этот игрок в оффлайне!");
return true;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Вы не можете снять наручники!");
}
}//not connected
return true;
}
