Lilsaint5800
Новичок
Сажаю в тюрьму, ввожу команду /arrest [минуты]. Выпускает очень быстро как то... Точно не отсиживает поставленное время. код команды:
PHP:
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid))
{
if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Ââåäèòå: /arrest [âðåìÿ]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "Îò 1 ìèíóòû äî 20!!"); return 1; }
tmp = strtok(cmdtext, idx);
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
SendClientMessage(playerid, COLOR_GREY, "×åëîâåê äîëæåí èìåòü õîòÿ áû îäèí óðîâåíü ðîçûñêà!");
return 1;
}
format(string, sizeof(string), "Âû àðåñòîâàëè %s", giveplayer);
SendClientMessage(playerid, COLOR_NEWS, string);
GiveMoney(suspect, -1);
format(string, sizeof(string), "~r~+1", sendername);
GameTextForPlayer(suspect, string, 5000, 5);
ResetPlayerWeapons(suspect);
if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
{
format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë ïðåñòóïíèêà %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
{
format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë ïðåñòóïíèêà %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==21||PlayerInfo[playerid][pLeader]==21)
{
format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë ïðåñòóïíèêà %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "<< Àãåíò ÔÁÐ %s àðåñòîâàë ïðåñòóïíèêà %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
{
SetPlayerInterior(suspect, 6);
SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
SetPlayerFacingAngle(suspect, 263.0160);
PlayerInfo[suspect][pJailed] = 1;
}
if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
{
SetPlayerInterior(suspect, 10);
SetPlayerPos(suspect,219.5400,109.9767,999.0156);
SetPlayerFacingAngle(suspect, 1.0000);
PlayerInfo[suspect][pJailed] = 1;
}
PlayerInfo[suspect][pJailTime] = time * 60;
PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
{
SetPlayerInterior(suspect, 3);
SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
SetPlayerFacingAngle(suspect, 1.0000);
PlayerInfo[suspect][pJailed] = 1;
}
PlayerInfo[suspect][pJailTime] = time * 60;
PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
}//distance
else
{
SendClientMessage(playerid, COLOR_GREY, "Ðÿäîì ñ âàìè íèêîãî íåò!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Âû äàëåêî îò òþðüìû!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Âû íå ÷ëåí Ïîëèöèè/Àðìèè/ÔÁÐ!");
return 1;
}
}//not connected
return 1;
}
