Dima_Leshiy
Умник
Как сделать чтобы чел на которого наденут наручники не отходил далеко
PHP:
if(strcmp(cmd, "/cuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || gTeam[playerid] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, " Используйте: /cuff [Playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, "*Вы не можете надевать наручники на законников !");
return 1;
}
if(PlayerCuffed[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "*На игрока уже одеты наручники!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, "*Нельзя использовать в машине");
return 1;
}
if (ProxDetectorS(3.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "*Вы не можете надеть наручники на самого себя!"); return 1; }
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s надел на вас наручники", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "*Вы надели наручники на %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "*%s надевает наручники на %s", sendername ,giveplayer);
SetPlayerAttachedObject(giveplayerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_CUFFED);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,0,0);
GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerCuffed[giveplayerid] = 2;
if(PlayerCuffedTime[giveplayerid] > 0)
{
PlayerTazeTime[giveplayerid] = 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Этот игрок не около вас !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Этот игрок не в сети!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Вы не коп / ФБР / Армия !");
}
}
return 1;
}
if(strcmp(cmd, "/uncuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || gTeam[playerid] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, " Используйте: /uncuff [Playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "*Вы не можете снять наручники с самого себя!"); return 1; }
if(PlayerCuffed[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s снял с вас наручники", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Вы сняли наручники с %s", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GameTextForPlayer(giveplayerid, "~g~Uncuffed", 2500, 3);
SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_NONE);
RemovePlayerAttachedObject(giveplayerid,0);
TogglePlayerControllable(giveplayerid, 1);
PlayerCuffed[giveplayerid] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*На нём нету наручников !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Этот игрок не около вас !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Игрок не в сети !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Вы не коп / ФБР / Армия !");
}
}
return 1;
}
