DEAMON
Умник
Вот команда /jail.
Как сделать,чтобы автоматически выпускало с тюрьмы?
Говорили что это
Нужно было куда-то запилить а куда?
PHP:
if(strcmp(cmd, "/jail", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/jail [playerid/PartOfName] [âðåìÿ(ìèíóòû)][ïðè÷èíà]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "/jail [playerid/PartOfName] [âðåìÿ(ìèíóòû)][ïðè÷èíà]");
return 1;
}
new arank[64];
if(PlayerInfo[playerid][pAdmin] == 4) { arank = "Ãë.Àäìèíèñòðàòîðîì"; }
else if(PlayerInfo[playerid][pAdmin] == 3) { arank = "Ìîäåðàòîðîì"; }
else if(PlayerInfo[playerid][pAdmin] == 2) { arank = "Ìîäåðàòîðîì"; }
else if(PlayerInfo[playerid][pAdmin] == 1) { arank = "Ìîäåðàòîðîì"; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Âû ïîñàäèëè â òþðüìó èãðîêà %s íà %d ìèíóò,ïðè÷èíà: %s.", giveplayer, money,(result));
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Âû ïîñàæåíû â òþðüìó %s %s, ïðè÷èíà: %s.",arank, sendername,(result));
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
PlayerInfo[playa][pJailed] = 1;
PlayerInfo[playa][pJailTime] = money*60;
SpawnPlayer(playa);
format(string, sizeof(string), "%s áûë ïîñàæåí â òþðüìó %s %s íà %d ìèíóò,ïðè÷èíà: %s.",giveplayer,arank,sendername,money,(result));
SendClientMessageToAll(COLOR_LIGHTRED, string);
return 1;
}
}
}
}
}
Говорили что это
PHP:
for(new i; i < MAX_PLAYERS; i ++)
{
if(PlayerInfo[i][pJailTime] > 0) PlayerInfo[i][pJailTime] --;
if(PlayerInfo[i][pJailTime] == 1)
{
SetPlayerInteior(i,0); s SetPlayerPos(i,1553.4962,-1675.2714,16.1953);
SetPlayerFacingAngle(i, 95.0636);
PlayerInfo[i][pJailed] = 0;
PlayerInfo[i][pJailTime] = 0;
}
}
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