kepo989
Умник
PHP:
}
if(strcmp(cmd, "/uninvite", true) == 0)
{
new para1;
new Leader;
new Member;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /uninvite [id]");
para1 = ReturnUser(tmp);
Leader = PlayerInfo[playerid][pLeader];
Member = PlayerInfo[para1][pMember];
if(CaptureOn[playerid] == 1)
CaptureOn[playerid] = 0;
PlayerTextDrawDestroy(playerid, CaptureTime[playerid]);
if(PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(Leader == Member)
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
}
}
}
else if (PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] >= 15)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 14)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 14)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] >= 7)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 15)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 7)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] >= 5)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pMember] == 8 && PlayerInfo[playerid][pRank] >= 4)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pMember] == 9 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 5)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11 && PlayerInfo[playerid][pRank] >= 7)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16 && PlayerInfo[playerid][pRank] >= 5)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] >= 9)
{
if(PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return true; }
if(PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return true; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
SendClientMessage(para1, COLOR_WHITE, "Теперь вы обычный гражданин...");
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pRank] = 0;
SetPlayerArmourAC(para1,0);
Delgun(para1);
ResetPlayerWeapons(para1);
SetPlayerColor(para1, TEAM_HIT_COLOR);
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}
OnPlayerUpdateRL(playerid);
}
return true;
}
