Gressie
Мастер
Команда предназначена чтобы переводить из Армии в ПД а из ПД в ФБР строго не судите моя первая работа
Готово :by:
Автор: Rustam_Rich
Update: Maks5
В OnPlayerCommandText вставляем:
PHP:
if(strcmp(cmd, "/iinvite", true) == 0)
{
if(gPlayerLogged[playerid] != 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "::: Введите: /iinvite [id]");
return 1;
}
new para1;
new ftext[25];
para1 = ReturnUser(tmp);
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 14)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsAArmy(para1) && PlayerInfo[para1][pRank] >= 3)
{
if(PlayerInfo[para1][pLevel] >= 2)
{
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 14) { ftext = "Полицию"; ChosenSkin[para1] = 285; }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Вы приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6AB1FFAA, string);
format(string, sizeof(string), "Используйте клавишу 'Быстрый бег'(пробел по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Используйте клавиши 'Вверх, вниз'( W, S по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Вы пригласили %s присоедениться в %s", giveplayer,ftext);
SendClientMessage(playerid, 0x6AB1FFAA, string);
SetPlayerInterior(para1,5);
ShowMenuForPlayer(ChoseSkin,para1);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
SetPlayerVirtualWorld(para1,1);
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Требуется 2 лвл");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Этот игрок не отслужил");
return 1;
}
}
}//not connected
}
else if (PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsAInviteCop(para1) && PlayerInfo[para1][pRank] >= 7)
{
if(PlayerInfo[para1][pLevel] >= 2)
{
if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7) { ftext = "F.B.I"; ChosenSkin[para1] = 286; }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Вы приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6AB1FFAA, string);
format(string, sizeof(string), "Используйте клавишу 'Быстрый бег'(пробел по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Используйте клавиши 'Вверх, вниз'( W, S по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Вы пригласили %s присоедениться в %s", giveplayer,ftext);
SendClientMessage(playerid, 0x6AB1FFAA, string);
SetPlayerInterior(para1,5);
ShowMenuForPlayer(ChoseSkin,para1);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
SetPlayerVirtualWorld(para1,1);
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Требуется 2 лвл");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Этот игрок не отслужил");
return 1;
}
}
}//not connected
}
else if (PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 14)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsAArmy(para1) && PlayerInfo[para1][pRank] >= 3)
{
if(PlayerInfo[para1][pLevel] >= 2)
{
if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 14) { ftext = "Полицию"; ChosenSkin[para1] = 285; }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Вы приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6AB1FFAA, string);
format(string, sizeof(string), "Используйте клавишу 'Быстрый бег'(пробел по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Используйте клавиши 'Вверх, вниз'( W, S по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Вы пригласили %s присоедениться к %s", giveplayer,ftext);
SendClientMessage(playerid, 0x6AB1FFAA, string);
SetPlayerInterior(para1,5);
ShowMenuForPlayer(ChoseSkin,para1);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
SetPlayerVirtualWorld(para1,1);
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Требуется 2 лвл");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Этот игрок не отслужил");
return 1;
}
}
}//not connected
}
else if (PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 14)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(IsAArmy(para1) && PlayerInfo[para1][pRank] >= 3)
{
if(PlayerInfo[para1][pLevel] >= 2)
{
if(PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 14) { ftext = "Полицию"; ChosenSkin[para1] = 285; }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
format(string, sizeof(string), "Вы приглашены в %s лидером %s", ftext, sendername);
SendClientMessage(para1, 0x6AB1FFAA, string);
format(string, sizeof(string), "Используйте клавишу 'Быстрый бег'(пробел по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Используйте клавиши 'Вверх, вниз'( W, S по умолчанию)", sendername);
SendClientMessage(para1, 0xBC2C2CAA, string);
format(string, sizeof(string), "Вы пригласили %s присоедениться к %s", giveplayer,ftext);
SendClientMessage(playerid, 0x6AB1FFAA, string);
SetPlayerInterior(para1,5);
ShowMenuForPlayer(ChoseSkin,para1);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
PlayerInfo[para1][pJob] = 0;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
SetPlayerVirtualWorld(para1,1);
OnPlayerUpdateRL(para1);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Требуется 2 лвл");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Этот игрок не отслужил");
return 1;
}
}
}//not connected
}
}
}
Автор: Rustam_Rich
Update: Maks5
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