MacDac
† Мапер †
Поздароваться с человеком)Будет анимка)
PHP:
if(strcmp(cmd, "/hello", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_WHITE, " Вы не можете использовать это в машине!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, " [RP]VirtualWorld: /hello [ID игрока]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(1.0, playerid, giveplayerid) && PlayerTied[playerid] != 1)
{
new Float:angle;
GetPlayerFacingAngle(playerid, angle);
SetPlayerFacingAngle(giveplayerid, angle + 180);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "*%s поздаровался с %s", sendername ,giveplayer);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ApplyAnimation(playerid,"GANGS","hndshkfa",4.0,0,0,0,0,0);
ApplyAnimation(giveplayerid,"GANGS","hndshkfa",4.0,0,0,0,0,0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Этот игрок не рядом с тобой!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Этот игрок не присутствует на сервере!");
return 1;
}
}
}
return 1;
}
