CnoPTuK
Умник
После тайзера связат нельзя помогите
---------- Post added at 20:58 ---------- Previous post was at 20:41 ----------
PHP:
if(strcmp(cmd, "/tazer", true) ==0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] == 3)
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " * Невозможно использовать в машине!");
return 1;
}
if(Tazer[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " * Перезарядка тайзера ещё не прошла!");
return 1;
}
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(PlayerCuffed[suspect] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " * Игрок уже в наручниках !");
return 1;
}
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
if(IsACop(suspect))
{
SendClientMessage(playerid, COLOR_GREY, " * Вы не можете ударить тазером законника");
return 1;
}
if(IsPlayerInAnyVehicle(suspect))
{
SendClientMessage(playerid, COLOR_GREY, " * Подозреваемый в машине, сначало вытащите его!");
return 1;
}
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " * Вас обездвижил электрошокером %s на 15 секунд.", sendername);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " * Вы обездвижили электрошокером %s на 15 секунд.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " * %s выстрелил электрошокером в %s и обездвижил его на 15 секунд %s.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(suspect, "schoked", 15000, 3);
TogglePlayerControllable(suspect, 0);
PlayerCuffed[suspect] = 1;
PlayerCuffedTime[suspect] = 15;
Tazer[playerid] = 1;
TazerTime[playerid] = 10;
//SetTimerEx("TazerUnTime", 15000, false, "i", playerid);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Рядом с тобой никого нет!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Вы не Cop / FBI / National Guard !");
}
}//not connected
return 1;
}
---------- Post added at 20:58 ---------- Previous post was at 20:41 ----------
PHP:
if(strcmp(cmd, "/cuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, " * Использование: /cuff [Playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, " * Вы не можете надеть наручники на законника !");
return 1;
}
if(PlayerCuffed[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " * Игрок уже в наручникам !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, " * Вы не можете надеть наручники на самого себя!"); return 1; }
if(knocked[giveplayerid] == 1)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " * На вас надел наручник %s.", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " * Вы одели наручники на %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " * %s одел(а) на %s наручники.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~B ®APYЌ®…KAX", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerCuffed[giveplayerid] = 2;
PlayerCuffedTime[giveplayerid] = 3600;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Сначало нужно оглушить игрока !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Рядом с вами никого нет !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Этот игрок в оффлайн!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " * Вы не Коп/ФБР/Армия !");
}
}
return 1;
}
