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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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  • Новые темы в этом разделе публикуются автоматически при добавлении файла в менеджер ресурсов.
    Ручное создание новых тем невозможно.

Выбор скина

Gressie

Мастер
Доброго времени суток, гости и пользователи портала Pawno-Info. Представляю вашему вниманию textdraw выбора скина как на проекте Aurora Role Play.
Ко всем new добавляем:
PHP:
new PlayerText:skin_choose[MAX_PLAYERS][22];
Далее в паблик OnPlayerConnect вставляем:
PHP:
	skin_choose[playerid][0] = CreatePlayerTextDraw(playerid, 459.633, 160.963, "box");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][0], 0.000, 19.900);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][0], 631.000, 0.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][0], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][0], 0x0000006C);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][0], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][0], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][0], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][0], 1);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][0], 0);

	skin_choose[playerid][1] = CreatePlayerTextDraw(playerid, 435.633, 95.267, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][1], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][1], 219.000, 110.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][1], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][1], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][1], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][1], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][1], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][1], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][1], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][1], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][1], 1011);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][1], 90.000, 0.000, 180.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][1], 65535, 65535);

	skin_choose[playerid][2] = CreatePlayerTextDraw(playerid, 433.633, 292.304, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][2], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][2], 223.000, 110.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][2], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][2], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][2], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][2], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][2], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][2], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][2], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][2], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][2], 1011);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][2], 270.000, 0.000, 180.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][2], 65535, 65535);

	skin_choose[playerid][3] = CreatePlayerTextDraw(playerid, 494.633, 289.971, "A");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][3], -1.105, 6.719);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][3], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][3], 0xD8286C99);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][3], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][3], 255);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][3], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][3], 0);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][3], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][3], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][3], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][3], 0);

	skin_choose[playerid][4] = CreatePlayerTextDraw(playerid, 495.966, 334.356, "URORA");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][4], 0.588, 2.139);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][4], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][4], 0xD8286C99);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][4], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][4], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][4], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][4], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][4], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][4], 0);

	skin_choose[playerid][5] = CreatePlayerTextDraw(playerid, 559.634, 341.408, "state");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][5], 0.214, 1.227);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][5], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][5], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][5], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][5], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][5], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][5], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][5], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][5], 0);

	skin_choose[playerid][6] = CreatePlayerTextDraw(playerid, 564.967, 282.348, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][6], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][6], 60.000, 47.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][6], 0xD8286C99);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][6], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][6], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][6], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][6], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][6], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][6], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][6], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][6], 1316);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][6], 156.000, 180.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][6], 65535, 65535);

	skin_choose[playerid][7] = CreatePlayerTextDraw(playerid, 468.433, 200.575, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][7], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][7], 34.000, 38.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][7], 0xFEFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][7], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][7], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][7], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][7], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][7], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][7], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][7], 1);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][7], 1316);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][7], 90.000, 180.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][7], 65535, 65535);

	skin_choose[playerid][8] = CreatePlayerTextDraw(playerid, 479.433, 205.709, "<");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][8], 0.604, 3.002);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][8], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][8], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][8], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][8], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][8], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][8], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][8], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][8], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][8], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][8], 0);

	skin_choose[playerid][9] = CreatePlayerTextDraw(playerid, 513.033, 200.575, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][9], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][9], 34.000, 38.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][9], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][9], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][9], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][9], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][9], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][9], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][9], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][9], 1);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][9], 1316);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][9], 90.000, 180.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][9], 65535, 65535);

	skin_choose[playerid][10] = CreatePlayerTextDraw(playerid, 525.733, 205.709, ">");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][10], 0.604, 3.002);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][10], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][10], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][10], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][10], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][10], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][10], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][10], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][10], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][10], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][10], 0);

	skin_choose[playerid][11] = CreatePlayerTextDraw(playerid, 905.967, 168.274, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][11], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][11], -467.000, -13.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][11], 0xFF7496FF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][11], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][11], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][11], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][11], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][11], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][11], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][11], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][11], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][11], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][11], 1591);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][11], 255.000, 360.000, 90.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][11], 65535, 65535);

	skin_choose[playerid][12] = CreatePlayerTextDraw(playerid, 486.300, 236.874, "back");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][12], 0.189, 0.940);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][12], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][12], 0xFFFFFDFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][12], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][12], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][12], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][12], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][12], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][12], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][12], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][12], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][12], 0);

	skin_choose[playerid][13] = CreatePlayerTextDraw(playerid, 530.800, 236.874, "next");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][13], 0.189, 0.940);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][13], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][13], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][13], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][13], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][13], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][13], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][13], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][13], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][13], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][13], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][13], 0);

	skin_choose[playerid][14] = CreatePlayerTextDraw(playerid, 544.133, 147.689, "Select_a_person");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][14], 0.189, 0.940);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][14], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][14], 0xD8286C99);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][14], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][14], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][14], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][14], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][14], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][14], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][14], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][14], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][14], 0);

	skin_choose[playerid][15] = CreatePlayerTextDraw(playerid, 490.699, 242.471, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][15], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][15], 34.000, 38.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][15], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][15], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][15], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][15], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][15], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][15], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][15], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][15], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][15], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][15], 1);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][15], 1316);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][15], 90.000, 180.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][15], 65535, 65535);

	skin_choose[playerid][16] = CreatePlayerTextDraw(playerid, 508.133, 279.185, "select");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][16], 0.189, 0.940);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][16], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][16], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][16], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][16], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][16], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][16], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][16], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][16], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][16], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][16], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][16], 0);

	skin_choose[playerid][17] = CreatePlayerTextDraw(playerid, 507.133, 259.589, "V");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][17], 0.481, 1.231);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][17], 516.779, 21.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][17], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][17], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][17], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][17], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][17], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][17], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][17], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][17], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][17], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][17], 0);

	skin_choose[playerid][18] = CreatePlayerTextDraw(playerid, 511.466, 253.881, "/");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][18], 0.883, 1.895);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][18], 520.996, -14.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][18], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][18], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][18], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][18], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][18], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][18], 1);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][18], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][18], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][18], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][18], 0);

	skin_choose[playerid][19] = CreatePlayerTextDraw(playerid, 521.634, 270.733, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][19], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][19], 95.000, 42.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][19], 0x0000002B);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][19], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][19], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][19], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][19], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][19], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][19], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][19], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][19], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][19], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][19], 78);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][19], 46.000, 24.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][19], 65535, 65535);

	skin_choose[playerid][20] = CreatePlayerTextDraw(playerid, 532.301, 191.919, "");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][20], 0.000, 0.000);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][20], 122.000, 128.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][20], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][20], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][20], 0);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][20], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][20], 0x00000000);
	PlayerTextDrawFont(playerid, skin_choose[playerid][20], 5);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][20], 0);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][20], 1);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][20], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][20], 0);
	PlayerTextDrawSetPreviewModel(playerid, skin_choose[playerid][20], 78);
	PlayerTextDrawSetPreviewRot(playerid, skin_choose[playerid][20], 352.000, 0.000, 0.000, 1.000);
	PlayerTextDrawSetPreviewVehCol(playerid, skin_choose[playerid][20], 65535, 65535);

	skin_choose[playerid][21] = CreatePlayerTextDraw(playerid, 592.967, 178.800, "Kody_Landino");
	PlayerTextDrawLetterSize(playerid, skin_choose[playerid][21], 0.179, 0.874);
	PlayerTextDrawTextSize(playerid, skin_choose[playerid][21], 1280.000, 1280.000);
	PlayerTextDrawColor(playerid, skin_choose[playerid][21], 0xFFFFFFFF);
	PlayerTextDrawBoxColor(playerid, skin_choose[playerid][21], 0x80808080);
	PlayerTextDrawSetShadow(playerid, skin_choose[playerid][21], 1);
	PlayerTextDrawSetOutline(playerid, skin_choose[playerid][21], 0);
	PlayerTextDrawBackgroundColor(playerid, skin_choose[playerid][21], 0x000000FF);
	PlayerTextDrawFont(playerid, skin_choose[playerid][21], 2);
	PlayerTextDrawSetProportional(playerid, skin_choose[playerid][21], 1);
	PlayerTextDrawAlignment(playerid, skin_choose[playerid][21], 2);
	PlayerTextDrawUseBox(playerid, skin_choose[playerid][21], 0);
	PlayerTextDrawSetSelectable(playerid, skin_choose[playerid][21], 0);
Ну и соответственно для выделения цвета используем:
PHP:
SelectTextDraw(playerid, 0x0084ffaa);
Примечание:
У кого не загружается скриншот:
Название проекта не является какой-либо рекламой.​
 
Сверху Снизу