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Переход в группу "Пользователь"

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Выбор скина для персонажа[RLS]!

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В этой теме нельзя размещать новые ответы.

Alex~Most

Умник
Доброго времени суток.
Представляю вашему вниманию выбор скина для персонажа, как в моде "United".
Это мой 1 мануал строго не судите !
Тестировал на SIL,RW.
​
Сриншот:
Оптимизации мало, но кто вам мешает ее сделать ?
Если понравилось ставьте +
Для начало сносим старый выбор скинов"Не полностью" удаляем только bomj[0] и bomj[1].
Удаляем new Menu:bomj[2];
в public OnPlayerSelectedMenuRow(playerid, row) удаляем :
PHP:
if(GetPlayerMenu(playerid) == bomj[0])
	{
		switch(row)
		{
		case 0:
			{
				if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[96][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[96][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[97][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[97][0]; }
				else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[98][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[98][0]; }
				else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[99][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[99][0]; }
				else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[100][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[100][0]; }
				else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[101][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[101][0]; }
				ShowMenuForPlayer(bomj[0],playerid);
			}
		case 1:
			{
				if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[100][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[100][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[101][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[101][0]; }
				else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[96][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[96][0]; }
				else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[97][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[97][0]; }
				else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[98][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[98][0]; }
				else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[99][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[99][0]; }
				ShowMenuForPlayer(bomj[0],playerid);
			}
		case 2:
			{
				PlayerInfo[playerid][pChar][PlayerInfo[playerid][pViborChar]] = ChosenSkin[playerid];
				SelectCharPlace[playerid] = 0;
				PlayerInfo[playerid][pTut] = 1;
				CharPrice[playerid] = 0;
				SelectCharID[playerid] = 0;
				SelectChar[playerid] = 0;
				PicCP[playerid] = 0;
				PlayerInfo[playerid][pRank] = 0;
				ShowPlayerDialogEx(playerid,10111,DIALOG_STYLE_MSGBOX, "Информация","{FFFF00}Поздравляем Вас с успешной регистрацией!\n\n{FFFF00}Мы настроятельно рекомендуем вам прочесть раздел: {33AAFF}'Помощь'\n{FFFF00}Обязательно ознакомьтесь с командами сервера\n\n{9ACD32}По акции вы получили: 5 лвл, 10млн$, 300 DonateMoney, Водительские права.", "Закрыть", "");
				PlayerPlaySound(playerid, 1069, 0.0, 0.0, 0.0);
				SetSpawnInfo(playerid, 0, 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				OnPlayerUpdateAc(playerid);
			}
		}
	}
	if(GetPlayerMenu(playerid) == bomj[1])
	{
		switch(row)
		{
		case 0:
			{
				if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[103][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[103][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[104][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[104][0]; }
				ShowMenuForPlayer(bomj[1],playerid);
			}
		case 1:
			{
				if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[103][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[103][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[104][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[104][0]; }
				ShowMenuForPlayer(bomj[1],playerid);
			}
		case 2:
			{
				PlayerInfo[playerid][pChar][PlayerInfo[playerid][pViborChar]] = ChosenSkin[playerid];
				SelectCharPlace[playerid] = 0;
				PlayerInfo[playerid][pTut] = 1;
				CharPrice[playerid] = 0;
				SelectCharID[playerid] = 0;
				SelectChar[playerid] = 0;
				PicCP[playerid] = 0;
				PlayerInfo[playerid][pRank] = 0;
				ShowPlayerDialogEx(playerid,10111,DIALOG_STYLE_MSGBOX, "Информация","{FFFF00}Поздравляем Вас с успешной регистрацией!\n\n{FFFF00}Мы настроятельно рекомендуем вам прочесть раздел: {33AAFF}'Помощь'\n{FFFF00}Обязательно ознакомьтесь с командами сервера\n\n{9ACD32}По акции вы получили: 5 лвл, 10млн$, 300 DonateMoney, Водительские права.", "Закрыть", "");
				PlayerPlaySound(playerid, 1069, 0.0, 0.0, 0.0);
				SetSpawnInfo(playerid, 0, 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				OnPlayerUpdateAc(playerid);
			}
		}
	}
в Menu()
PHP:
bomj[0] = CreateMenu("SKINS", 1, 50.0, 160.0, 90.0);
	AddMenuItem(bomj[0] ,0,"<>~y~ NEXT");
	AddMenuItem(bomj[0] ,0,"<>~g~ SELECT");

	bomj[1] = CreateMenu("SKINS", 1, 50.0, 160.0, 90.0);
	AddMenuItem(bomj[1] ,0,"<>~y~ NEXT");
	AddMenuItem(bomj[1] ,0,"<>~g~ SELECT");
Наш диалог выбора пола
PHP:
case 4://------------------------------------ [ Парень ] -------------------------------------------------//Язык
		{
			if(response)
			{
				new rand = random(sizeof(gInviteSpawns));
				SetPPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
				SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
				SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
				SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
				PlayerInfo[playerid][pSex] = 1;//Парень
				PlayerInfo[playerid][pTut] = 0;
				PlayerInfo[playerid][pChar] = 230;
				PlayerInfo[playerid][pModel] = 230;
				PlayerInfo[playerid][pMember] = 0;
				PlayerInfo[playerid][pLeader] = 0;
				PlayerInfo[playerid][pRank] = 1;
				SetPlayerInterior(playerid,5);
				ShowMenuForPlayer(bomj[0],playerid);
				SendClientMessage(playerid, COLOR_REDD, "Используйте клавишу 'Быстрый бег' (пробел по умолчанию)");
				SendClientMessage(playerid, COLOR_REDD, "Используйте клавишу 'Вверх,вниз' (W,S по умолчанию)");
				ChosenSkin[playerid] = 230;
				TutTime[playerid] = 0;
				gOoc[playerid] = 0; gFam[playerid] = 0; gLogin[playerid] = 0;
				TogglePlayerControllable(playerid, 0);
				SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
				SelectChar[playerid] = 255;
				SelectCharPlace[playerid] = 1;
				PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
				new skin =2 + random(100);
				SetPlayerVirtualWorld(playerid,skin);
				return true;
			}
			else//------------------------------------ [ Девушка ] -------------------------------------------------
			{
				new rand = random(sizeof(gInviteSpawns));
				SetPPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
				SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
				SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
				SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
				PlayerInfo[playerid][pSex] = 2;
				PlayerInfo[playerid][pTut] = 0;
				PlayerInfo[playerid][pChar] = 90;
				PlayerInfo[playerid][pModel] = 90;
				PlayerInfo[playerid][pMember] = 0;
				PlayerInfo[playerid][pLeader] = 0;
				PlayerInfo[playerid][pRank] = 1;
				ChosenSkin[playerid] = 90;
				SetPlayerInterior(playerid,5);
				ShowMenuForPlayer(bomj[1],playerid);
				SendClientMessage(playerid, COLOR_REDD, "Используйте клавишу 'Быстрый бег' (пробел по умолчанию)");
				SendClientMessage(playerid, COLOR_REDD, "Используйте клавишу 'Вверх,вниз' (W,S по умолчанию)");
				TutTime[playerid] = 0;
				gOoc[playerid] = 0; gFam[playerid] = 0; gLogin[playerid] = 0;
				TogglePlayerControllable(playerid, 0);
				SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
				SelectChar[playerid] = 255;
				SelectCharPlace[playerid] = 1;
				PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
				new skin =2 + random(100);
				SetPlayerVirtualWorld(playerid,skin);
				return true;
			}
		}
[HR][/HR]
Up Добавил удаление стрелок в левом углу , спс Егорчику =)
[HR][/HR]
Приступим:
Ко всем New:
PHP:
new Text:ButtonLeft;
new Text:ButtonRight;
new Text:ButtonSelect;
Далее в public OnGameModeInit():
PHP:
        ButtonLeft = TextDrawCreate(50.0, 200.0, "LD_BEAT:left");
	TextDrawFont(ButtonLeft, 4);
	TextDrawTextSize(ButtonLeft, 50, 25);
	TextDrawSetSelectable(ButtonLeft, 1);

	ButtonRight = TextDrawCreate(530.0, 200.0, "LD_BEAT:right");
	TextDrawFont(ButtonRight, 4);
	TextDrawTextSize(ButtonRight, 50, 25);
	TextDrawSetSelectable(ButtonRight, 1);
	
	ButtonSelect = TextDrawCreate(382.000000, 371.000000, "SELECT");
	TextDrawAlignment(ButtonSelect, 2);
	TextDrawTextSize(ButtonSelect, 15.000000, 68.000000);
	TextDrawBackgroundColor(ButtonSelect, 255);
	TextDrawFont(ButtonSelect, 3);
	TextDrawLetterSize(ButtonSelect, 0.679999, 1.900000);
	TextDrawColor(ButtonSelect, -1);
	TextDrawSetOutline(ButtonSelect, 0);
	TextDrawSetProportional(ButtonSelect, 1);
	TextDrawSetShadow(ButtonSelect, 1);
	TextDrawSetSelectable(ButtonSelect, 1);
Далее добавим сам паблик OnPlayerClickTextDraw:
PHP:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
	if(PlayerInfo[playerid][pSex] == 1)
	{
		if(clickedid == ButtonRight)
		{
			if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[96][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[96][0]; }
			else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[97][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[97][0]; }
			else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[98][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[98][0]; }
			else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[99][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[99][0]; }
			else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[100][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[100][0]; }
			else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[101][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[101][0]; }
		}
		if(clickedid == ButtonLeft)
		{
			if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[100][0]); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = JoinPed[100][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[101][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[101][0]; }
				else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[96][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[96][0]; }
				else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[97][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[97][0]; }
				else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[98][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[98][0]; }
				else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[99][0]); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = JoinPed[99][0]; }
		}
		if(clickedid == ButtonSelect)
		{
			PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
			SelectCharPlace[playerid] = 0;
			PlayerInfo[playerid][pTut] = 1;
			CharPrice[playerid] = 0;
			SelectCharID[playerid] = 0;
			SelectChar[playerid] = 0;
			PicCP[playerid] = 0;
			PlayerInfo[playerid][pRank] = 0;
			ShowPlayerDialog(playerid,228,DIALOG_STYLE_MSGBOX,"Информация","\
{FFFFFF}С удачным приездом в штат Лос Сантос\n\n\
Настоятельно вам рекомендуем прочесть 'Помощь'\n\
Обязательно ознакомьтесь с командами сервера\n\
Для связи с хелперами 'Поддержка' в личном меню\n\n\
Удачного вам дня и хорошего настроения!\
","Закрыть","");
			SendClientMessage(playerid, COLOR_WHITE, "Поздравляем Вас с успешной регистрацией!");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Направляйтесь на работу грузчика!");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Грузчиком вы сможете заработать денег на водительские права");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Любой таксист отвезёт вас на работу бесплатно");
			CancelSelectTextDraw(playerid);
			TextDrawHideForPlayer(playerid,ButtonRight);
                        TextDrawHideForPlayer(playerid,ButtonLeft);
			TextDrawHideForPlayer(playerid,ButtonSelect);
			SpawnPlayer(playerid);
		}
		return true;
	}
	else if(PlayerInfo[playerid][pSex] == 2)
	{
		if(clickedid == ButtonRight)
		{
			if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[103][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[103][0]; }
			else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[104][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[104][0]; }
		}
		if(clickedid == ButtonLeft)
		{
			if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[103][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[103][0]; }
				else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[104][0]); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = JoinPed[104][0]; }
		}
		if(clickedid == ButtonSelect)
		{
			PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
			SelectCharPlace[playerid] = 0;
			PlayerInfo[playerid][pTut] = 1;
			CharPrice[playerid] = 0;
			SelectCharID[playerid] = 0;
			SelectChar[playerid] = 0;
			PicCP[playerid] = 0;
			PlayerInfo[playerid][pRank] = 0;
			ShowPlayerDialog(playerid,228,DIALOG_STYLE_MSGBOX,"Информация","\
{FFFFFF}С удачным приездом в штат Лос Сантос\n\n\
Настоятельно вам рекомендуем прочесть 'Помощь'\n\
Обязательно ознакомьтесь с командами сервера\n\
Для связи с хелперами 'Поддержка' в личном меню\n\n\
Удачного вам дня и хорошего настроения!\
","Закрыть","");
			SendClientMessage(playerid, COLOR_WHITE, "Поздравляем Вас с успешной регистрацией!");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Направляйтесь на работу грузчика!");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Грузчиком вы сможете заработать денег на водительские права");
			SendClientMessage(playerid, 0x00D900C8, "Подсказка: Любой таксист отвезёт вас на работу бесплатно");
			CancelSelectTextDraw(playerid);
			TextDrawHideForPlayer(playerid,ButtonRight);
			TextDrawHideForPlayer(playerid,ButtonSelect);
                        TextDrawHideForPlayer(playerid,ButtonLeft);
			SpawnPlayer(playerid);
		}
		return true;
	}
	return true;
}
Сам диалог выбора пола при регистрации !
PHP:
case 4:
{
	if(response)
	{
		new rand = random(sizeof(gInviteSpawns));
		SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
		SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
		SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
		SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
		new skin =2 + random(100);
		SetPlayerVirtualWorld(playerid,skin);
		TogglePlayerControllable(playerid, 0);
		SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
		SetPlayerInterior(playerid,5);
		SelectTextDraw(playerid, 0xFF4040AA);
		PlayerInfo[playerid][pSex] = 1;//Парень
		PlayerInfo[playerid][pTut] = 0;
		PlayerInfo[playerid][pChar] = 230;
		PlayerInfo[playerid][pModel] = 230;
		PlayerInfo[playerid][pMember] = 0;
		PlayerInfo[playerid][pLeader] = 0;
		PlayerInfo[playerid][pRank] = 1;
		ChosenSkin[playerid] = 230;
		TutTime[playerid] = 0;
		gOoc[playerid] = 0; gFam[playerid] = 0; gLogin[playerid] = 0;
		SelectChar[playerid] = 255;
		SelectCharPlace[playerid] = 1;
		PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
		TextDrawShowForPlayer(playerid,ButtonSelect);
		TextDrawShowForPlayer(playerid,ButtonRight);
		TextDrawShowForPlayer(playerid,ButtonLeft);
		
		return true;
	}
	else
	{
		new rand = random(sizeof(gInviteSpawns));
		SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
		SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
		SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
		SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
		new skin =2 + random(100);
		SetPlayerVirtualWorld(playerid,skin);
		SetPlayerInterior(playerid,5);
		TogglePlayerControllable(playerid, 0);
		SelectTextDraw(playerid, 0xFF4040AA);
		SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
		PlayerInfo[playerid][pSex] = 2;
		PlayerInfo[playerid][pTut] = 0;
		PlayerInfo[playerid][pChar] = 90;
		PlayerInfo[playerid][pModel] = 90;
		PlayerInfo[playerid][pMember] = 0;
		PlayerInfo[playerid][pLeader] = 0;
		PlayerInfo[playerid][pRank] = 1;
		ChosenSkin[playerid] = 90;
		TutTime[playerid] = 0;
		gOoc[playerid] = 0; gFam[playerid] = 0; gLogin[playerid] = 0;
		SelectChar[playerid] = 255;
		SelectCharPlace[playerid] = 1;
		PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
		TextDrawShowForPlayer(playerid,ButtonSelect);
		TextDrawShowForPlayer(playerid,ButtonRight);
		TextDrawShowForPlayer(playerid,ButtonLeft);
		return true;
	}
}
Вот и все !
 
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