Доступ к архиву

Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

"Вы были выселены за неоплату квартплаты"

Статус
В этой теме нельзя размещать новые ответы.

DaVilka

Новичок
Получается такая фишка, если дом или бизнес слетает за неуплату то сообщение выводится после каждого PayDay. В чем собственно вопрос, как сделать так чтобы это сообщение выводилось один раз после того как дом/биз слител
PHP:
public PayDay()
{
	new string[128];
	SaveBankMafia();
	new sendername[MAX_PLAYER_NAME];
	for(new i = 0; i < sizeof(GZInfo); i++)
	{
		if(GZInfo[i][gFrakVlad] == 12) TotalGz[0]++;
		if(GZInfo[i][gFrakVlad] == 13) TotalGz[1]++;
		if(GZInfo[i][gFrakVlad] == 15) TotalGz[2]++;
		if(GZInfo[i][gFrakVlad] == 17) TotalGz[3]++;
		if(GZInfo[i][gFrakVlad] == 18) TotalGz[4]++;
	}
	FracBank[0][fBallas] += TotalGz[0]*30;
	FracBank[0][fVagos] += TotalGz[1]*30;
	FracBank[0][fGrove] += TotalGz[2]*30;
	FracBank[0][fAztek] += TotalGz[3]*30;
	FracBank[0][fRifa] += TotalGz[4]*30;
	ClearTotalGz();
	SaveBankFrac();
	for(new h = 0; h < sizeof(HouseInfo); h++)
	{
		if(HouseInfo[h][hKlass] == 0 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hKlass] == 1 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hKlass] == 2 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hKlass] == 3 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hKlass] == 4 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hKlass] == 5 && HouseInfo[h][hOwned] == 1)
		{
			HouseInfo[h][hTakings] -= 50;
		}
		if(HouseInfo[h][hTakings] <= 0 && HouseInfo[h][hOwned] == 1)
		{
			new housecash = HouseInfo[h][hValue];
			format(string, sizeof(string), "Users/%s.ini",HouseInfo[h][hOwner]);
			new File = ini_openFile(string);
			ini_setInteger(File, "House", 255);
			ini_setInteger(File, "Housecash", housecash);
			ini_setInteger(File, "Text", 1);
			ini_closeFile(File);
			HouseInfo[h][hHel] = 0;
			HouseInfo[h][hLock] = 1;
			HouseInfo[h][hOwned] = 0;
			strmid(HouseInfo[h][hOwner], "The State", 0, strlen("The State"), 255);
		}
	}
	new NoRace[24];
	format(NoRace, 8,"Нет");
	new iniFile = ini_openFile("gamefiles/racelist.ini");
	ini_removeKey(iniFile, "1." );
	ini_setString(iniFile, "1. ",NoRace);
	ini_removeKey(iniFile, "2." );
	ini_setString(iniFile, "2. ",NoRace);
	ini_removeKey(iniFile, "3." );
	ini_setString(iniFile, "3. ",NoRace);
	ini_closeFile(iniFile);
	new NoDerby[24];
	format(NoDerby, 8,"Нет");
	new iniFilek = ini_openFile("gamefiles/derbylist.ini");
	ini_removeKey(iniFilek, "1." );
	ini_setString(iniFilek, "1. ", NoDerby);
	ini_removeKey(iniFilek, "2." );
	ini_setString(iniFilek, "2. ", NoDerby);
	ini_removeKey(iniFilek, "3." );
	ini_setString(iniFilek, "3. ", NoDerby);
	ini_closeFile(iniFilek);
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		new house = PlayerInfo[i][pPHousekey];
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pLevel] > 0)
			{
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				new exp = PlayerInfo[i][pExp];
				new nxtlevel = PlayerInfo[i][pLevel]+1;
				new expamount = nxtlevel*levelexp;
				PlayerInfo[i][pTaxiExp] += taxiexpp[i];
				if(exp == expamount)
				{
					PlayerInfo[i][pLevel] += 1;
					PlayerInfo[i][pExp] = 0;
				}
				if(armmatbi < 0)
				{
					armmatbi = 0;
				}
				else if(armmatsf < 0)
				{
					armmatsf = 0;
				}
				if(PlayerInfo[i][pTaxiExp] == PlayerInfo[i][pTaxiLvl]+1*levelexp)
				{
					PlayerInfo[i][pTaxiLvl] += 1;
					PlayerInfo[i][pTaxiExp] = 0;
				}
				// ================== [Зарплата] ==================
				if(FormaFrac[i] >= 1)
		        {
				    switch(PlayerInfo[i][pMember])
				    {
				        case 1, 10, 11, 21: PlayerInfo[i][pPayCheck]+=800*PlayerInfo[i][pRank];
					    case 2, 27: PlayerInfo[i][pPayCheck]+=1500*PlayerInfo[i][pRank];
					    case 3, 19, 26: PlayerInfo[i][pPayCheck]+=500*PlayerInfo[i][pRank];
					    case 4, 22, 24: PlayerInfo[i][pPayCheck]+=900*PlayerInfo[i][pRank];
					    case 7: PlayerInfo[i][pPayCheck]+=1600*PlayerInfo[i][pRank];
				    }
				}
				switch(PlayerInfo[i][pMember])
                {
                    case 5, 6, 14, 23: PlayerInfo[i][pPayCheck]+=1100*PlayerInfo[i][pRank];
                    case 8: PlayerInfo[i][pPayCheck]+=600*PlayerInfo[i][pRank];
                    case 25, 9, 16, 20: PlayerInfo[i][pPayCheck]+=1000*PlayerInfo[i][pRank];
                    case 12, 13, 15, 17, 18: PlayerInfo[i][pPayCheck]+=500*PlayerInfo[i][pRank];
	            }
				// ====================================
				if(PlayerInfo[i][pMember] == 0 && PlayerInfo[i][pRank] == 0)
				{
					PlayerInfo[i][pPayCheck] = 0;
				}
				if(PlayerInfo[i][pMember] == 3)
				{
	     			if(armmatbi <= 0)
	                {
	                	PlayerInfo[i][pPayCheck] = 0;
	                	SendClientMessage(i, COLOR_GREY, "Склад Армии LV пуст!");
	                }
				}
				if(PlayerInfo[i][pMember] == 19)
				{
					if(armmatsf <= 0)
					{
						PlayerInfo[i][pPayCheck] = 0;
						SendClientMessage(i, COLOR_GREY, "Склад Армии SF пуст!");
					}
				}
				PlayerInfo[i][pExp]++;
				PlayerPlayMusic(i);
				new checks = PlayerInfo[i][pPayCheck];
				if(PlayerInfo[i][pDonateRank] >= 1)
				{
					format(string, sizeof(string), "~h~PayDay");
					GameTextForPlayer(i, string, 5000, 1);
				}
				else
				{
					format(string, sizeof(string), "~w~PayDay");
					GameTextForPlayer(i, string, 5000, 1);
				}
				if(PlayerInfo[i][pJob] == 1 && PlayerInfo[i][pMember] == 0)
				{
					PlayerInfo[i][pPayCheck] += AutoBusCheck[i];
					AutoBusCheck[i] = 0;
				}
				if(PlayerInfo[i][pDonateRank] >= 1)
				{
					SendClientMessage(i, COLOR_NEWS, "--------===[ VIP КЛИЕНТ БАНКА SA ]===-------");
				}
				else
				{
					SendClientMessage(i, COLOR_GRAD1, "--------===[ КЛИЕНТ БАНКА SA ]===-------");
				}
				if(!NoTax(i))
				{
					format(string, sizeof(string), "***** Налог государству: -%d вирт *****", GovTax);
					SendClientMessage(i, 0xFF8C37AA, string);
					PlayerInfo[i][pBank] -= GovTax;
					PlayerInfo[i][pLabiding] += 1;
					FracBank[0][fKazna] += GovTax;
				}
				if(PlayerInfo[i][pMafiaRoof] != 0)
				{
    				if(PlayerInfo[i][pBank] > 50)
    				{
    					PlayerInfo[i][pBank] -= 50;
    					PlayerInfo[i][pDebt] += 50;
    				}
    				if(PlayerInfo[i][pCash] > 50)
    				{
	    				PlayerInfo[i][pCash] -= 50;
	    				PlayerInfo[i][pDebt] += 50;
    				}
				}
				format(string, sizeof(string), " Счёт за телефон: -%d вирт", PlayerInfo[i][pMobile]);
				SendClientMessage(i, 0xFF8C37AA, string);
				PlayerInfo[i][pBank] -= PlayerInfo[i][pMobile];
				PlayerInfo[i][pMobile] = 0;
				SendClientMessage(i, COLOR_WHITE, " ");
				if(PlayerInfo[i][pDonateRank] >= 1)
				{
					format(string, sizeof(string), " Зарплата: %d вирт", checks);
					SendClientMessage(i, COLOR_NEWS, string);
				}
				else
				{
					format(string, sizeof(string), " Зарплата: %d вирт", checks);
					SendClientMessage(i, COLOR_WHITE, string);
				}
				PlayerInfo[i][pBank] += checks;
				if(PlayerInfo[i][pDonateRank] >= 1)
				{
					format(string, sizeof(string), " Текущий баланс: %d вирт", PlayerInfo[i][pBank]);
					SendClientMessage(i, COLOR_NEWS, string);
				}
				else
				{
					format(string, sizeof(string), " Текущий баланс: %d вирт", PlayerInfo[i][pBank]);
					SendClientMessage(i, COLOR_WHITE, string);
				}
				new bouse = PlayerInfo[i][pPBiskey];
				if(PlayerInfo[i][pPBiskey] != 255)
				{
					if(bouse < 200)
					{
						BizzInfo[bouse][bTill] -= 200;
						BizzInfo[bouse][bTill] += BizzInfo[bouse][b2Till];
						BizzInfo[bouse][b2Till] = 0;
						if(BizzInfo[bouse][bMafia] != 0)
						{
		              		if(BizzInfo[bouse][bTill] > 5000)
							{
	  							BizzInfo[bouse][bTill] -= 1000;
			           			if(BizzInfo[bouse][bMafia] == 6)
			           			{
			           				MafiaBank[0][nYakuza] += 500;
			           			}
			 					if(BizzInfo[bouse][bMafia] == 14)
			           			{
			           				MafiaBank[0][nRm] += 500;
			           			}
			           			if(BizzInfo[bouse][bMafia] == 5)
			           			{
			           				MafiaBank[0][nLcn] += 500;
			           			}
							}
		 				}
						if(BizzInfo[bouse][bTill] <= 0)
						{
		   					BizzInfo[bouse][bLocked] = 1;
							BizzInfo[bouse][bOwned] = 0;
							BizzInfo[bouse][bProducts] = 0;
							GetPlayerName(i, sendername, sizeof(sendername));
							strmid(BizzInfo[bouse][bOwner], "The State", 0, strlen("The State"), 255);
							strmid(BizzInfo[bouse][bExtortion], "No-one", 0, strlen("No-one"), 255);
							SendClientMessage(i, 0xFF8C37AA, " Ваш бизнес был продан, за неуплату электроэнергии");
							BizzInfo[bouse][bTill] = 0;
							BizzInfo[bouse][b2Till] = 0;
							PlayerInfo[i][pPBiskey] = 255;
							format(string, sizeof(string), "%s\nПродаётся\nЦена: %d", BizzInfo[bouse][bMessage],BizzInfo[bouse][bBuyPrice]);
							Update3DTextLabelText(BizzInfo[bouse][bLabel], 0xEAC700AA, string);
						}
					}
					if(bouse >= 100)
					{
						if(SBizzInfo[bouse-100][sbMafia] != 0)
						{
		              		if(SBizzInfo[bouse-100][sbTill] > 5000)
							{
	  							SBizzInfo[bouse-100][sbTill] -= 1000;
			           			if(SBizzInfo[bouse-100][sbMafia] == 6)
			           			{
			           				MafiaBank[0][nYakuza] += 500;
			           			}
			 					if(SBizzInfo[bouse-100][sbMafia] == 14)
			           			{
			           				MafiaBank[0][nRm] += 500;
			           			}
			           			if(SBizzInfo[bouse-100][sbMafia] == 5)
			           			{
			           				MafiaBank[0][nLcn] += 500;
			           			}
							}
		 				}
						SBizzInfo[bouse-100][sbTill] -= 100;
						SBizzInfo[bouse-100][sbTill] += SBizzInfo[bouse-100][s2bTill];
						SBizzInfo[bouse-100][s2bTill] = 0;
						if(SBizzInfo[bouse-100][sbTill] <= 0)
						{
		   					SBizzInfo[bouse-100][sbLocked] = 1;
							SBizzInfo[bouse-100][sbOwned] = 0;
							SBizzInfo[bouse-100][sbProducts] = 0;
							GetPlayerName(i, sendername, sizeof(sendername));
							strmid(SBizzInfo[bouse-100][sbOwner], "The State", 0, strlen("The State"), 255);
							SendClientMessage(i, 0xFF8C37AA, " Ваша бизнес был продан, за неуплату электроэнергии");
							SBizzInfo[bouse-100][sbTill] = 0;
							SBizzInfo[bouse-100][s2bTill] = 0;
							PlayerInfo[i][pPBiskey] = 255;
							format(string, sizeof(string), "%s\nПродаётся\nЦена: %d", SBizzInfo[bouse-100][sbMessage],SBizzInfo[bouse-100][sbBuyPrice]);
							Update3DTextLabelText(SBizzInfo[bouse-100][sbLabel], 0xEAC700AA, string);
						}
					}
				}
				if(PlayerInfo[i][pPhousekey] != 255)
				{
					if(HouseInfo[house][hTakings] <= 0)
					{
						new playerid;
						PlayerInfo[i][pText] = 1;
						PlayerInfo[i][pHousecash] = HouseInfo[house][hValue];
						HouseInfo[house][hHel] = 0;
						HouseInfo[house][hLock] = 1;
						HouseInfo[house][hOwned] = 0;
						HouseInfo[house][hVec] = 0;
						HouseInfo[house][hVcol1] = -1;
						HouseInfo[house][hVcol2] = -1;
						DestroyVehicle(caridhouse[playerid]);
						GetPlayerName(i, sendername, sizeof(sendername));
						strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255);
						SendClientMessage(i, 0xFF8C37AA, " Вы были выселены за неуплату кварплаты.");
						HouseInfo[house][hTakings] = 0;
						PlayerInfo[i][pPHousekey] = 255;
					}
				}
				if(PlayerInfo[i][pDonateRank] >= 1)
				{
					SendClientMessage(i, COLOR_NEWS, "================================");
				}
				else
				{
					SendClientMessage(i, COLOR_GRAD1, "================================");
				}
			}
			if(PlayerInfo[i][punWarns] == 1)
			{
				PlayerInfo[i][punWarnstime] += 1;
				format(string, sizeof(string), "Автоматическое снятие варна через %d часов", 10 - PlayerInfo[i][punWarnstime]);
				SendClientMessage(i,COLOR_LIGHTRED, string);
			}
			if(PlayerInfo[i][punWarns] == 1 && PlayerInfo[i][punWarnstime] >=10)
			{
				PlayerInfo[i][punWarnstime] = 0;
				PlayerInfo[i][punWarns] = 0;
				PlayerInfo[i][pWarns] -= 1;
				SendClientMessage(i,COLOR_LIGHTRED, "С Вас было снято одно предупреждение!");
			}
			if(PlayerInfo[i][pLevel] >= 2 && PlayerInfo[i][pExp] == 1)
			{
				SendClientMessage(i, COLOR_USE, "Поздравляем! Ваш лвл повысился");
			}
			if(PlayerInfo[i][pLevel] == 3 && PlayerInfo[i][pExp] == 1)
			{
				GetPlayerName(i, sendername, sizeof(sendername));
				format(string, sizeof(string), "Users/%s.ini",sendername);
				new file = ini_openFile(string);
				if(file < 0) print("нет файла");
				else
				{
					ini_getString(file, "pDrug",string);
					format(string, sizeof(string), "Users/%s.ini",string);
					new file2 = ini_openFile(string);
					ini_setInteger(file2, "FriendMoney",100000);
					ini_setInteger(file2, "Text",3);
					ini_closeFile(file2);
					ini_closeFile(file);
				}
			}
			seans[i] = 0;
			robhouse[i] = false;
			PlayerInfo[i][pPayCheck] = 0;
			PlayerInfo[i][pPayDayHad] += 1;
			PlayerInfo[i][pPayDay]++;
			OnPlayerUpdateAc(i);
			BuyHouse();
		}
	}
	OnPropUpdate();
	return true;
}
stock split(const strsrc[], strdest[][], delimiter)
{
	new i, li;
	new aNum;
	new len;
	while(i <= strlen(strsrc))
	{
		if(strsrc[i] == delimiter || i == strlen(strsrc))
		{
			len = strmid(strdest[aNum], strsrc, li, i, 128);
	        strdest[aNum][len] = 0;
	        li = i+1;
	        aNum++;
		}
		i++;
	}
	return true;
}
 
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу