Undercover
Специалист
Скриншот |
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PHP:
new PlayerText: TextDraw[playerid][11];
TextDraw[playerid][0] = CreatePlayerTextDraw(playerid, -5.000000, -1.000000, "reborn:background");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][0], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][0], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][0], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, TextDraw[playerid][0], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][0], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][0], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][0], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][0], 663.000000, 473.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][0], 0);
TextDraw[playerid][1] = CreatePlayerTextDraw(playerid, 243.000000, 159.000000, "reborn:lg_top");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][1], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][1], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][1], 0.699999, 5.399999);
PlayerTextDrawColor(playerid, TextDraw[playerid][1], 505423103);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][1], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][1], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][1], 32);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][1], 156.000000, 151.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][1], 0);
TextDraw[playerid][2] = CreatePlayerTextDraw(playerid, 257.000000, 164.000000, "reborn:lg_reborn_logo");
PlayerTextDrawAlignment(playerid, TextDraw[playerid][2], 2);
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][2], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][2], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][2], 0.349999, 1.800001);
PlayerTextDrawColor(playerid, TextDraw[playerid][2], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][2], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][2], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][2], 2);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][2], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][2], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][2], 132.000000, 71.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][2], 0);
TextDraw[playerid][3] = CreatePlayerTextDraw(playerid, 248.500000, 227.500000, "reborn:lg_g_button");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][3], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][3], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][3], 0.600000, -4.000000);
PlayerTextDrawColor(playerid, TextDraw[playerid][3], 255);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][3], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][3], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][3], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][3], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][3], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][3], 142.000000, 24.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][3], 0);
TextDraw[playerid][4] = CreatePlayerTextDraw(playerid, 248.500000, 245.500000, "reborn:lg_g_button");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][4], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][4], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][4], 0.600000, -4.000000);
PlayerTextDrawColor(playerid, TextDraw[playerid][4], 255);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][4], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][4], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][4], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][4], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][4], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][4], 142.000000, 24.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][4], 0);
TextDraw[playerid][5] = CreatePlayerTextDraw(playerid, 248.500000, 263.500000, "reborn:lg_g_button");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][5], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][5], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][5], 0.600000, -4.000000);
PlayerTextDrawColor(playerid, TextDraw[playerid][5], -65281);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][5], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][5], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][5], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][5], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][5], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][5], 142.000000, 24.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][5], 0);
TextDraw[playerid][6] = CreatePlayerTextDraw(playerid, 248.000000, 287.500000, "reborn:lg_g_button");
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][6], 255);
PlayerTextDrawFont(playerid, TextDraw[playerid][6], 4);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][6], 0.600000, -4.000000);
PlayerTextDrawColor(playerid, TextDraw[playerid][6], -16776961);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][6], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][6], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][6], 1);
PlayerTextDrawUseBox(playerid, TextDraw[playerid][6], 1);
PlayerTextDrawBoxColor(playerid, TextDraw[playerid][6], 255);
PlayerTextDrawTextSize(playerid, TextDraw[playerid][6], 142.000000, 24.000000);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][6], 0);
TextDraw[playerid][7] = CreatePlayerTextDraw(playerid, 320.000000, 235.000000, "UNDERCOVER");
PlayerTextDrawAlignment(playerid, TextDraw[playerid][7], 2);
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][7], 101);
PlayerTextDrawFont(playerid, TextDraw[playerid][7], 2);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][7], 0.260000, 0.799999);
PlayerTextDrawColor(playerid, TextDraw[playerid][7], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][7], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][7], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][7], 1);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][7], 0);
TextDraw[playerid][8] = CreatePlayerTextDraw(playerid, 320.000000, 253.000000, "PASSWORD");
PlayerTextDrawAlignment(playerid, TextDraw[playerid][8], 2);
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][8], 101);
PlayerTextDrawFont(playerid, TextDraw[playerid][8], 2);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][8], 0.260000, 0.799999);
PlayerTextDrawColor(playerid, TextDraw[playerid][8], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][8], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][8], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][8], 1);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][8], 0);
TextDraw[playerid][9] = CreatePlayerTextDraw(playerid, 320.000000, 269.000000, "REGISTER");
PlayerTextDrawAlignment(playerid, TextDraw[playerid][9], 2);
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][9], 101);
PlayerTextDrawFont(playerid, TextDraw[playerid][9], 2);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][9], 0.350000, 1.100000);
PlayerTextDrawColor(playerid, TextDraw[playerid][9], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][9], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][9], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][9], 1);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][9], 0);
TextDraw[playerid][10] = CreatePlayerTextDraw(playerid, 320.000000, 293.000000, "HELP ME");
PlayerTextDrawAlignment(playerid, TextDraw[playerid][10], 2);
PlayerTextDrawBackgroundColor(playerid, TextDraw[playerid][10], 101);
PlayerTextDrawFont(playerid, TextDraw[playerid][10], 2);
PlayerTextDrawLetterSize(playerid, TextDraw[playerid][10], 0.350000, 1.100000);
PlayerTextDrawColor(playerid, TextDraw[playerid][10], -1);
PlayerTextDrawSetOutline(playerid, TextDraw[playerid][10], 0);
PlayerTextDrawSetProportional(playerid, TextDraw[playerid][10], 1);
PlayerTextDrawSetShadow(playerid, TextDraw[playerid][10], 1);
PlayerTextDrawSetSelectable(playerid, TextDraw[playerid][10], 0);
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VirusTotal:
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
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