qpuTuJlb
Умник
Вот я сделал ворота, но они работать не хотят хотя ошибок не выдаёт, вот код в чём проблема?
PHP:
else if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2 ||PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerToPoint(15.0,playerid,-1540.1605,482.3972,7.1797))
{
if(voyak == false)
{
MoveDynamicObject(VoyakGate,-1540.1605,482.3972,7.1797,2.0,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
voyak = true;
}
else
{
MoveDynamicObject(VoyakGate, -1529.9065,482.1588,7.1875,2,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
voyak = false;
}
}
}
else if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2 ||PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerToPoint(15.0,playerid,-1463.979,501.150,10.147))
{
if(voyak2 == false)
{
MoveDynamicObject(Voyak2Gate,-1463.979,501.150,10.147,2.0,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
voyak2 = true;
}
else
{
MoveDynamicObject(Voyak2Gate, -1464.323,501.525,1.443,2,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
voyak2 = false;
}
}
}
else if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2 ||PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerToPoint(15.0,playerid,1588.514,-1638.078,19.330))
{
if(lspd == false)
{
MoveDynamicObject(LSPDGate,1588.514,-1638.078,19.330,2.00,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
lspd = true;
}
else
{
MoveDynamicObject(LSPDGate, 1588.519,-1638.079,15.021,2,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
lspd = false;
}
}
}
else if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2 ||PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerToPoint(15.0,playerid,-1631.516235,688.098999,13.727282))
{
if(fbi == false)
{
MoveDynamicObject(FBIGate,-1631.516235,688.098999,13.727282,2.00,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
fbi = true;
}
else
{
MoveDynamicObject(FBIGate, -1631.519897,688.084777,9.030563,2.00,-1000,-1000,-1000);
PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); //Звук открывания ворот
fbi = false;
}
}
}
