Zheka_Cheshev
Компетентный
Пишет Server Unknow Command при вводе команды /showpass [id]
вот команда:
в чём проблема? помогите пожалуйста завалю +сами
---------- Post added at 19:55 ---------- Previous post was at 19:26 ----------
Помогите
---------- Post added at 20:06 ---------- Previous post was at 19:55 ----------
Помогите
вот команда:
PHP:
if(strcmp(cmd,"/showpass",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "::: Введите: /showpass [id]");
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
//фракции
new ttext[32];
switch(PlayerInfo[playerid][pMember])
{
case 1: { ttext = "Мэрия"; }
case 2: { ttext = "Полиция Los Santos"; }
case 3: { ttext = "Полиция San Feiro"; }
case 4: { ttext = "Полиция Las Venturas"; }
case 5: { ttext = "FBI"; }
case 6: { ttext = "Военно морской флот"; }
case 7: { ttext = "Зона 51"; }
case 8: { ttext = "МЧС"; }
case 9: { ttext = "Инструктор"; }
case 10: { ttext = "Новости Los Santos"; }
case 11: { ttext = "Новости San Feiro"; }
case 12: { ttext = "Новости Las Venturas"; }
case 13: { ttext = "Russian Mafia"; }
case 14: { ttext = "La Cosa Nostra"; }
case 15: { ttext = "Triada"; }
case 16: { ttext = "MS 13 Gang"; }
case 17: { ttext = "Crips Gang"; }
case 18: { ttext = "Asian Gang"; }
case 19: { ttext = "Grove Street Gang"; }
case 20: { ttext = "The Mungiki Gang"; }
case 0: { ttext = " - "; }
}
new jtext[32];
switch(PlayerInfo[playerid][pJob])
{
case 1: { jtext = "Водитель автобуса"; }
case 2: { jtext = "Уборщик улиц"; }
case 3: { jtext = "Водитель такси"; }
default: { jtext = "Безработный"; }
}
new atext[10];
switch(PlayerInfo[playerid][pSex])
{
case 1: { atext = "Мужской"; }
case 2: { atext = "Женский"; }
}
new rtext[40];
if(PlayerInfo[playerid][pMember] == 1)//Полиция Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Секретарь"; }
case 2: { rtext = "Охранник"; }
case 3: { rtext = "Адвокат"; }
case 4: { rtext = "Начальник охраны"; }
case 5: { rtext = "Зам. Мэра по Los Santos"; }
case 6: { rtext = "Зам. Мэра по San Feiro"; }
case 7: { rtext = "Зам. Мэра по Las Venturas"; }
case 8: { rtext = "Мэр"; }
default: { rtext = "Секретарь"; }
}
}
else if(PlayerInfo[playerid][pMember] == 2)//FBI Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 15: { rtext = "Шериф";}
case 14: { rtext = "Полковник"; }
case 13: { rtext = "Подполковник"; }
case 12: { rtext = "Майор"; }
case 11: { rtext = "Капитан"; }
case 10: { rtext = "Ст.Лейтенант"; }
case 9: { rtext = "Лейтенант"; }
case 8: { rtext = "Мл.Лейтенант"; }
case 7: { rtext = "Ст.Прапорщик"; }
case 6: { rtext = "Прапорщик"; }
case 5: { rtext = "Ст.Сержант"; }
case 4: { rtext = "Сержант"; }
case 3: { rtext = "Мл.Сержант"; }
case 2: { rtext = "Офицер"; }
case 1: { rtext = "Кадет"; }
default: { rtext = "Кадет"; }
}
}
else if(PlayerInfo[playerid][pMember] == 3)//FBI Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 15: { rtext = "Шериф";}
case 14: { rtext = "Полковник"; }
case 13: { rtext = "Подполковник"; }
case 12: { rtext = "Майор"; }
case 11: { rtext = "Капитан"; }
case 10: { rtext = "Ст.Лейтенант"; }
case 9: { rtext = "Лейтенант"; }
case 8: { rtext = "Мл.Лейтенант"; }
case 7: { rtext = "Ст.Прапорщик"; }
case 6: { rtext = "Прапорщик"; }
case 5: { rtext = "Ст.Сержант"; }
case 4: { rtext = "Сержант"; }
case 3: { rtext = "Мл.Сержант"; }
case 2: { rtext = "Офицер"; }
case 1: { rtext = "Кадет"; }
default: { rtext = "Кадет"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 4)//FBI Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 15: { rtext = "Шериф";}
case 14: { rtext = "Полковник"; }
case 13: { rtext = "Подполковник"; }
case 12: { rtext = "Майор"; }
case 11: { rtext = "Капитан"; }
case 10: { rtext = "Ст.Лейтенант"; }
case 9: { rtext = "Лейтенант"; }
case 8: { rtext = "Мл.Лейтенант"; }
case 7: { rtext = "Ст.Прапорщик"; }
case 6: { rtext = "Прапорщик"; }
case 5: { rtext = "Ст.Сержант"; }
case 4: { rtext = "Сержант"; }
case 3: { rtext = "Мл.Сержант"; }
case 2: { rtext = "Офицер"; }
case 1: { rtext = "Кадет"; }
default: { rtext = "Кадет"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 5)//AFGS Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 8: { rtext = "Директор"; }
case 7: { rtext = "Зам.Директора"; }
case 6: { rtext = "Инспектор"; }
case 5: { rtext = "Начальник секции"; }
case 4: { rtext = "Секретный агент"; }
case 3: { rtext = "Старший агент"; }
case 2: { rtext = "Агент"; }
case 1: { rtext = "Стажёр";}
default: { rtext = "Стажёр"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 6)// Yakuza Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Матрос"; }
case 2: { rtext = "Старший матрос"; }
case 3: { rtext = "Старшина"; }
case 4: { rtext = "Главный старшина"; }
case 5: { rtext = "Мичман"; }
case 6: { rtext = "Старший мичман"; }
case 7: { rtext = "Младший лейтенант"; }
case 8: { rtext = "Лейтенант"; }
case 9: { rtext = "Старший лейтенант"; }
case 10: { rtext = "Капитан-лейтенант"; }
case 11: { rtext = "Вице-адмирал"; }
case 12: { rtext = "Адмирал"; }
default: { rtext = "Матрос"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 7)//La Coza Nostra Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Новичек"; }
case 2: { rtext = "Соучастник"; }
case 3: { rtext = "Проверенный"; }
case 4: { rtext = "Солдат Семьи"; }
case 5: { rtext = "Мафиози"; }
case 6: { rtext = "Капореджиме"; }
case 7: { rtext = "Мл. Босс"; }
case 8: { rtext = "Консильери"; }
case 9: { rtext = "Приближенный Крестного Отца"; }
case 10: { rtext = "Крестный Отец"; }
default: { rtext = "Новичек"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 8)// Yakuza Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Стажёр"; }
case 2: { rtext = "Практикант"; }
case 3: { rtext = "Интерн"; }
case 4: { rtext = "Санитар"; }
case 5: { rtext = "Педиатр"; }
case 6: { rtext = "Хирург"; }
case 7: { rtext = "Терапевт"; }
case 8: { rtext = "Глав. врач"; }
default: { rtext = "Стажёр"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 9)//Meriya Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Стажёр"; }
case 2: { rtext = "Экзаменатор"; }
case 3: { rtext = "Инструктор"; }
case 4: { rtext = "Кординатор"; }
case 5: { rtext = "Мл. менеджер"; }
case 6: { rtext = "Старший менеджер"; }
case 7: { rtext = "Директор"; }
case 8: { rtext = "Управляющий"; }
default: { rtext = "Стажёр"; }
}
}
//------------------------------------------------------------------------------
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pMember] == 12)//Hitman Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Стажёр"; }
case 2: { rtext = "Звукооператор"; }
case 3: { rtext = "Фотограф"; }
case 4: { rtext = "Журналист"; }
case 5: { rtext = "Редактор"; }
case 6: { rtext = "Главный редактор"; }
case 7: { rtext = "Ген.Директор"; }
default: { rtext = "Стажёр"; }
}
}
else if(PlayerInfo[playerid][pMember] == 16)//Hitman Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Перро"; }
case 2: { rtext = "Тирадор"; }
case 3: { rtext = "Геттор"; }
case 4: { rtext = "Геррас"; }
case 5: { rtext = "Мирандо"; }
case 6: { rtext = "Сабио"; }
case 7: { rtext = "Инвасор"; }
case 8: { rtext = "Тесосеро"; }
case 9: { rtext = "Нестро"; }
case 10: { rtext = "Падре"; }
default: { rtext = "Перро"; }
}
}
else if(PlayerInfo[playerid][pMember] == 17)//Hitman Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Блайт"; }
case 2: { rtext = "Младший нига"; }
case 3: { rtext = "Крэкер"; }
case 4: { rtext = "Гун бро"; }
case 5: { rtext = "Ап бро"; }
case 6: { rtext = "Ганстер"; }
case 7: { rtext = "Федерал блок"; }
case 8: { rtext = "Фолкс"; }
case 9: { rtext = "Райч нига"; }
case 10: { rtext = "Биг Вилли"; }
default: { rtext = "Блайт"; }
}
}
else if(PlayerInfo[playerid][pMember] == 19)//Hitman Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Плэйя"; }
case 2: { rtext = "Хастла"; }
case 3: { rtext = "Килла"; }
case 4: { rtext = "Юонг"; }
case 5: { rtext = "Гангста"; }
case 6: { rtext = "О.Г."; }
case 7: { rtext = "Мобста"; }
case 8: { rtext = "Де Кинг"; }
case 9: { rtext = "Легенд"; }
case 10:{ rtext = "Мэд Дог"; }
default:{ rtext = "Плэйа"; }
}
}
else if(PlayerInfo[playerid][pMember] == 20)//Hitman Ranks Готово
{
switch(PlayerInfo[playerid][pRank])
{
case 1: { rtext = "Новато"; }
case 2: { rtext = "Ладрон"; }
case 3: { rtext = "Амиго"; }
case 4: { rtext = "Мачо"; }
case 5: { rtext = "Джуниор"; }
case 6: { rtext = "Эрмано"; }
case 7: { rtext = "Бандидо"; }
case 8: { rtext = "Ауторидад"; }
case 9: { rtext = "Аджунто"; }
case 10: { rtext = "Падре"; }
default:{ rtext = "Новато"; }
}
}
new housekey = PlayerInfo[playerid][pPhousekey];
new propiska = PlayerInfo[playerid][pPropisan];
new addres = HouseInfo[housekey][hAddres];
new addprop = HouseInfo[propiska][hAddres];
new str[128],sctring[550];
format(str,sizeof(str),"{ffffff}_________________________________\n\n");
strcat(sctring,str);
format(str,sizeof(str),"Имя: \t\t %s \n",PlayerName[playerid]);
strcat(sctring,str);
format(str,sizeof(str),"Возраст: \t %d \n",PlayerInfo[playerid][pLevel]);
strcat(sctring,str);
format(str,sizeof(str),"Пол: \t\t %s \n",atext);
strcat(sctring,str);
format(str,sizeof(str),"Работа: \t %s \n",jtext);
strcat(sctring,str);
format(str,sizeof(str),"Организация: \t %s \n",ttext);
strcat(sctring,str);
format(str,sizeof(str),"Ранг: \t\t %s \n",rtext); ///
strcat(sctring,str);
format(str,sizeof(str),"Телефон: \t %d \n",PlayerInfo[playerid][pPnumber]);
strcat(sctring,str);
if(housekey == 255 && propiska == 255)
{
format(str,sizeof(str),"Адресс: \t Нет \n");
strcat(sctring,str);
format(str,sizeof(str),"Номер дома: \t Нет \n");
strcat(sctring,str);
return true;
}
if(housekey != 255)
{
format(str,sizeof(str),"Адресс: \t %s \n", addres);
strcat(sctring,str);
format(str,sizeof(str),"Номер дома: \t %d \n", housekey);
strcat(sctring,str);
return true;
}
if(housekey == 255 && propiska != 255)
{
format(str,sizeof(str),"Адресс прописки: \t %s \n", addprop);
strcat(sctring,str);
format(str,sizeof(str),"Номер дома: \t %d \n", propiska);
strcat(sctring,str);
return true;
}
format(str,sizeof(str),"{ffffff}_________________________________\n");
strcat(sctring,str);
format(str,sizeof(str),"\t{0de5f0}[My Virtual Game]");
strcat(sctring,str);
new pas[256];
format(pas,sizeof(pas)," < Паспорт %s > ",PlayerName[playerid]);
ShowPlayerDialog(giveplayerid,1932,DIALOG_STYLE_MSGBOX,pas,sctring,"Ок","");
if(PlayerInfo[playerid][pWanted] > 0)
{
SendClientMessage(giveplayerid, COLOR_REDD, "Внимание! Это человек в розыске!");
}
format(string,sizeof(string), "Показал свой паспорт %s",giveplayer);
SetPlayerChatBubble(playerid,string,COLOR_PURPLE,30.0,10000);
if(PlayerInfo[playerid][pSex] == 1)
{
format(string, sizeof(string), "%s показал свой паспорт", PlayerName[playerid]);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if(PlayerInfo[playerid][pSex] == 2)
{
format(string, sizeof(string), "%s показалa свой паспорт", PlayerName[playerid]);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
//printf("%s", string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Вы слишком далеко!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Игрок не найден!");
return 1;
}
return 1;
}
---------- Post added at 19:55 ---------- Previous post was at 19:26 ----------
Помогите
---------- Post added at 20:06 ---------- Previous post was at 19:55 ----------
Помогите
