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[ВОПРОС]помогите с багом пожалуйста

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keriksex

Новичок
помогите с багом... когда завожу продукты в биз через команду /sellprods продукты не добавляються в биз незнаю в чем проблема может вы подскажите
Не удаляйте тему пожалуйсто

PHP:
	if(strcmp(cmd, "/buyprods", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			new compcost = 50;
			if(PlayerToPoint(60.0, playerid, 2787.8,-2436.3,13.7))
			{
				if(ProdTruck(tmpcar))
				{
					if(PlayerHaul[tmpcar-prodtruck[0]][pLoad] < PlayerHaul[tmpcar-prodtruck[0]][pCapasity])
					{
					    new amount;
					    tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
							SendClientMessage(playerid, COLOR_GRAD1, "/buyprods [çíà÷åíèå]");
							return 1;
						}
						amount = strval(tmp);
						if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, "Íåëüçÿ êóïèòü ìåíåå îäíîãî êîìïîíåíòà è íå áîëåå 500."); return 1; }
						new check= PlayerHaul[tmpcar-prodtruck[0]][pLoad] + amount;
						if(check > PlayerHaul[tmpcar-prodtruck[0]][pCapasity])
						{
						    format(string, sizeof(string), "Ìàêñèìàëüíîå êîë-âî ïðîäóêòîâ: %d, Âû ïåðåãðóæåíû: %d.",PlayerHaul[tmpcar-prodtruck[0]][pCapasity],PlayerHaul[tmpcar-prodtruck[0]][pLoad]);
						    SendClientMessage(playerid, COLOR_GREY, string);
						    return 1;
						}
						new cost = amount*compcost * 2;
						if(PlayerInfo[playerid][pMoney] >= cost)
						{
							PlayerHaul[tmpcar-prodtruck[0]][pLoad] += amount;
							format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Âû êóïèëè %d ïðîäóêöèè çà $%d.", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerInfo[playerid][pMoney] -= cost;
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						else
						{
							format(string, sizeof(string), "Âû ïðåäîñòàâëÿåòå %d ïðîäóêöèþ çà $%d.", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
						}
					}
					else
					{
							format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
					}
				}
				else
				{
					SendClientMessage(playerid, TEAM_GROVE_COLOR, "Ýòà ìàøèíà íå ìîæåò ïåðåâîçèòü ïðîäóêöèþ.");
					return 1;
				}
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/sellprods", true) == 0)
	{
	    new cashmade;
	    new tmpcar;
	    if(IsPlayerConnected(playerid))
		{
			tmpcar = GetPlayerVehicleID(playerid);
			if(!ProdTruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Ó ‹AC ìE&#143; ‚PÓˆO‹…KA ƒOC&#143;A‹K…", 5000, 1);
				return 1;
			}
			if(PlayerHaul[tmpcar-prodtruck[0]][pLoad] == 0)
			{
				GameTextForPlayer(playerid, "~r~‚PÓˆO‹…K ŒÓC&#143;, ‹EPì…&#143;EC’ ìA CK‡Aƒ", 5000, 1);
				format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
				SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
				return 1;
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(10, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					//printf("Found House :%d",i);
					for(new l = PlayerHaul[tmpcar-prodtruck[0]][pLoad]; l > 0; l--)
					{
						if(BizzInfo[i][bProducts] == BizzInfo[i][bMaxProducts])
						{
							GameTextForPlayer(playerid, "~r~ìAŽ… CK‡Aƒ‘ ŒO‡ì‘", 5000, 1);
							format(string, sizeof(string), "Ïðèáûëü $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						if(BizzInfo[i][bPriceProd] > BizzInfo[i][bTill])
						{
							GameTextForPlayer(playerid, "~r~–‘ ìE –O„E– ˆAK‡”&#141;…&#143;’ CƒE‡KÓ", 5000, 1);
							format(string, sizeof(string), "Ïðèáûëü $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						PlayerHaul[tmpcar-prodtruck[0]][pLoad]--;
						BizzInfo[i][bProducts]++;
						cashmade = cashmade+BizzInfo[i][bPriceProd];
						PlayerInfo[playerid][pMoney] += BizzInfo[i][bPriceProd];//(playerid,BizzInfo[i][bPriceProd]);
						BizzInfo[i][bTill] -= BizzInfo[i][bPriceProd];
						if(PlayerHaul[tmpcar-prodtruck[0]][pLoad] == 0)
						{
							GameTextForPlayer(playerid, "~r~‚PÓˆO‹…K ŒÓC&#143;, ‹EPì…&#143;EC’ ìA CK‡Aƒ", 5000, 1);
							format(string, sizeof(string), "Cash Earned $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
					}
					return 1;
				}
			}
		}
		for(new i = 0; i < sizeof(SBizzInfo); i++)
		{
			if (PlayerToPoint(10, playerid,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
			{
				//printf("Found House :%d",i);
				for(new l = PlayerHaul[tmpcar-prodtruck[0]][pLoad]; l > 0; l--)
				{
					if(SBizzInfo[i][sbProducts] == SBizzInfo[i][sbMaxProducts])
					{
						GameTextForPlayer(playerid, "~r~ìAŽ… CK‡Aƒ‘ ŒO‡ì‘", 5000, 1);
						format(string, sizeof(string), "Ïðèáûëü $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					if(SBizzInfo[i][sbPriceProd] > SBizzInfo[i][sbTill])
					{
						GameTextForPlayer(playerid, "~r~–‘ ìE –O„E– ˆAK‡”&#141;…&#143;’ CƒE‡KÓ", 5000, 1);
						format(string, sizeof(string), "Ïðèáûëü $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					PlayerHaul[tmpcar-prodtruck[0]][pLoad]--;
					SBizzInfo[i][sbProducts]++;
					cashmade = cashmade+SBizzInfo[i][sbPriceProd];
					PlayerInfo[playerid][pMoney] += SBizzInfo[i][sbPriceProd];//(playerid,SBizzInfo[i][sbPriceProd]);
					SBizzInfo[i][sbTill] -= SBizzInfo[i][sbPriceProd];
					if(PlayerHaul[tmpcar-prodtruck[0]][pLoad] == 0)
					{
						GameTextForPlayer(playerid, "~r~‚PÓˆO‹…K ŒÓC&#143;, ‹EPì…&#143;EC’ ìA CK‡Aƒ", 5000, 1);
						format(string, sizeof(string), "Ïðèáûëü $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Ïðîäóêöèÿ: %d/%d.", PlayerHaul[tmpcar-prodtruck[0]][pLoad],PlayerHaul[tmpcar-prodtruck[0]][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
				}
				return 1;
			}
		}
		GameTextForPlayer(playerid, "~r~ƒA‡EKO O&#143; €…ˆìECA", 5000, 1);
		return 1;
	}
 
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