Дима_98
Умник
Всем привет. у меня такой вопрос к вам, у меня в моде была переменная pCar - т.е купленное авто, можно было иметь только одну машину(pCar), я начал делать 2-ую машину(pCar2), все сделал, НО когда тюнингуешь тачку в мастерской(любую, pCar, pCar2), тюнинг ставиться сразу на обе машины, как это исправить? Надо чтоб если приезжаешь на 1-ом авто, то и тюнинг был на первом, приезжаешь на 2-ом, то и тюнинг на втором. А сейчас любую машину тюнингуешь - появляется на обeих машинах.
case 8595:
case 8596-8601
PHP:
stock TuneDialog(playerid) { SPD(playerid,8595,DIALOG_STYLE_LIST,"Тюнинг меню","[1]> Покраска\n[2]> Закись азота(Нитро)\n[3]> Диски\n[4]> Покрасочные работы\n[5]> Спойлер\n[6]> Передний бампер\n[7]> Задний бампер\n[8]> Гидравлика\n[9]> Удалить весь тюнинг\n[10]> Починить Авто","Далее","Закрыть"); return true; }
PHP:
case 8595: {
if(response){
switch(listitem){
case 0: {
new listitems[] = "[1]> Черный\t\t5.000$\n[2]> Красный\t\t5.000$\n[3]> Серый\t\t5.000$\n[4]> Белый\t\t5.000$\n[5]> Синий\t\t5.000$\n[6]> Голубой\t\t5.000$\n[7]> Зелёный\t\t5.000$";
SPD(playerid, 8596, DIALOG_STYLE_LIST, "Покраска", listitems, "Выбрать", "Назад"); }
case 9: {
new listitems[] = "Ремонт: починить авто";
SPD(playerid, 8622, DIALOG_STYLE_LIST, "Ремонт", listitems, "Выбрать", "Назад"); }
case 1: {
format(stringer,128,"[1]> Nitro x2\t\t10.000$\n[2]> Nitro x5\t\t20.000$\n[3]> Nitro x10\t\t30.000$");
SPD(playerid,8598,DIALOG_STYLE_LIST,"Закись азота(Нитро)",stringer,"Выбрать","Назад"); }
case 2: {
format(stringer,256,"[1]> Shadow\t\t7.000$\n[2]> Mega\t\t7.000$\n[3]> Wires\t\t7.000$\n[4]> Classic\t\t7.000$\n[5]> Twist\t\t7.000$\n[6]> Grove\t\t7.000$\n[7]> Atomic\t\t7.000$\n[8]> Dollar [Premium]\t20.000$");
SPD(playerid,8599,DIALOG_STYLE_LIST,"Смена дисков",stringer,"Выбрать","Назад"); }
case 3: {
format(stringer,150,"[1]> Покрасочная работа #1\t\t10.000$\n[2]> Покрасочная работа #2\t\t20.000$\n[3]> Покрасочная работа #3\t\t30.000$\n[4]> Удалить покрасочную работу");
SPD(playerid,8620,DIALOG_STYLE_LIST,"Покрасочные работы",stringer,"Выбрать","Назад"); }
case 4: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558) {
SPD(playerid,8601,DIALOG_STYLE_LIST,"Спойлера","[1]> X-Flow\t\t10.000$\n[2]> Alien\t\t10.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 5: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
SPD(playerid,8602,DIALOG_STYLE_LIST,"Передний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 8: {
format(stringer,150,"Удаление: Удалить весь тюнинг с авто");
SPD(playerid,8621,DIALOG_STYLE_LIST,"Тюнинг",stringer,"Выбрать","Назад"); }
case 6: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
SPD(playerid,8603,DIALOG_STYLE_LIST,"Задний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid);}
case 7: {
format(stringer,128,"Стоимость гидравлики составляет: 50000$\nВы точно хотите купить?");
SPD(playerid,9483,DIALOG_STYLE_MSGBOX,"Гидравлика",stringer,"Да","Назад");}}}
else {
}}
PHP:
case 8596: {
if(response){
switch(listitem) {
case 0: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 000;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),000,000);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 003;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),003,003);}
case 2: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 013;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),013,013);}
case 3: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 001;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),001,001);}
case 4: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 079;
TuneDialog(playerid);
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),079,079);}
case 5: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 002;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),002,002);}
case 6: {
if(PlayerInfo[playerid][pCash] < 5000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-5.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 5000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 086;
PlayerInfo[playerid][pVcol1] = Cvet[playerid];
PlayerInfo[playerid][pVcol2] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),086,086);}}}
else {
TuneDialog(playerid);}}
case 8598: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-7.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 1000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x2!");
PlayerInfo[playerid][pNitro] = 1008;
AddVehicleComponent(GetPlayerVehicleID(playerid),1008);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x5!");
PlayerInfo[playerid][pNitro] = 1009;
AddVehicleComponent(GetPlayerVehicleID(playerid),1009);
SaveCarTuning(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x10!");
PlayerInfo[playerid][pNitro] = 1010;
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
SaveCarTuning(playerid);}}}
TuneDialog(playerid);}
case 8599: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Shadow!");
PlayerInfo[playerid][pKolesocar] = 1073;
AddVehicleComponent(GetPlayerVehicleID(playerid),1073);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Mega!");
PlayerInfo[playerid][pKolesocar] = 1074;
AddVehicleComponent(GetPlayerVehicleID(playerid),1074);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Wires!");
PlayerInfo[playerid][pKolesocar] = 1076;
AddVehicleComponent(GetPlayerVehicleID(playerid),1076);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Classic!");
PlayerInfo[playerid][pKolesocar] = 1077;
AddVehicleComponent(GetPlayerVehicleID(playerid),1077);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 4: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Twist!");
PlayerInfo[playerid][pKolesocar] = 1078;
AddVehicleComponent(GetPlayerVehicleID(playerid),1078);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 5: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Grove!");
PlayerInfo[playerid][pKolesocar] = 1081;
AddVehicleComponent(GetPlayerVehicleID(playerid),1081);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 6: {
if(PlayerInfo[playerid][pCash] < 7000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Atomic!");
PlayerInfo[playerid][pKolesocar] = 1085;
AddVehicleComponent(GetPlayerVehicleID(playerid),1085);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 7: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Dollar for Premium!");
PlayerInfo[playerid][pKolesocar] = 1083;
AddVehicleComponent(GetPlayerVehicleID(playerid),1083);
SaveCarTuning(playerid); TuneDialog(playerid);}}}
else TuneDialog(playerid);}
case 8620: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 10000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 0;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 20000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 1;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 30000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 2;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3);
PlayerInfo[playerid][pPokraska] = 255;
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы удалили покрасочную работу на авто");}}}
else TuneDialog(playerid); TuneDialog(playerid); }
case 8601: {
if(response){
new tunes[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tunes[0] = 1146, tunes[1] = 1147;
else if(GetVehicleModel(c) == 560) tunes[0] = 1138, tunes[1] = 1139;
else if(GetVehicleModel(c) == 565) tunes[0] = 1049, tunes[1] = 1050;
else if(GetVehicleModel(c) == 561) tunes[0] = 1058, tunes[1] = 1060;
else if(GetVehicleModel(c) == 559) tunes[0] = 1158, tunes[1] = 1162;
else if(GetVehicleModel(c) == 558) tunes[0] = 1063, tunes[1] = 1064;
else return SendClientMessage(playerid,-1,"Данная деталь 'Спойлер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Спойлер!");
AddVehicleComponent(c, tunes[listitem]);
PlayerInfo[playerid][pSpoiler] = tunes[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
case 8622: {
switch(listitem){
case 0: {
if(IsPlayerInAnyVehicle(playerid))
{
AnRepairVehicle(GetPlayerVehicleID(playerid));
Fuell[GetPlayerVehicleID(playerid)] = 200;
SendClientMessage(playerid, COLOR_WHITE, "Машина отремонтирована!");}}}}
case 8621: {
if(response){
switch(listitem){
case 0: {
PlayerInfo[playerid][pKolesocar] = 0;
PlayerInfo[playerid][pSpoiler] = 0;
PlayerInfo[playerid][pHood] = 0;
PlayerInfo[playerid][pExhaust] = 0;
PlayerInfo[playerid][pLamps] = 0;
PlayerInfo[playerid][pSideskirt] = 0;
PlayerInfo[playerid][pVozdyx] = 0;
PlayerInfo[playerid][pBamper1] = 0;
PlayerInfo[playerid][pBamper2] = 0;
PlayerInfo[playerid][pPokraska] = 255;
PlayerInfo[playerid][pNitro] = 0;
PlayerInfo[playerid][pGidra] = 0;
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы удалили весь тюнинг с авто");}}}}
