zatypok
Ученик
Как сделать сохранение спавна организаций и авто?
Есть код загрузки
Есть код загрузки
PHP:
stock LoadSpawns()// Загрузка спавнов
{
mysql_query("SELECT * FROM `gangs`");
mysql_store_result();
if(mysql_num_rows() > 0)
{
for(new idx = 0; idx < mysql_num_rows(); idx++)
{
mysql_fetch_row(query);
sscanf(query, "p<|>ifffff",
EGangInfo[idx][IdFraction],
EGangInfo[idx][GangSpawn][0],
EGangInfo[idx][GangSpawn][1],
EGangInfo[idx][GangSpawn][2],
EGangInfo[idx][GangSpawn][3],
EGangInfo[idx][GangInterior]);
}
}
mysql_free_result();
return 1;
}
PHP:
for ( new i; i < sizeof ( EGangInfo ); i++ )
{
if (PlayerInfo[playerid][pFMember] == EGangInfo[i][IdFraction] )
{
new Gang = PlayerInfo[playerid][pFMember];
SetPlayerPos(playerid, EGangInfo[Gang][GangSpawn][0], EGangInfo[Gang][GangSpawn][1], EGangInfo[Gang][GangSpawn][2] );
break;
}
}
PHP:
stock LoadBallas()// загрузка авто баллас
{
mysql_query("SELECT * FROM `ballasc`");
mysql_store_result();
if(mysql_num_rows() > 0)
{
for(new idx = 0; idx < mysql_num_rows(); idx++)
{
mysql_fetch_row(query);
sscanf(query, "p<|>idffffff",
BallasInfo[idx][gUID],
BallasInfo[idx][gModel],
BallasInfo[idx][gPosX],
BallasInfo[idx][gPosY],
BallasInfo[idx][gPosZ],
BallasInfo[idx][gAngle],
BallasInfo[idx][gColor1],
BallasInfo[idx][gColor2]);
}
}
mysql_free_result();
return 1;
}
PHP:
ballascar[0] = CreateVehicle(BallasInfo[0][gModel], BallasInfo[0][gPosX], BallasInfo[0][gPosY], BallasInfo[0][gPosZ], BallasInfo[0][gAngle], BallasInfo[0][gColor1], BallasInfo[0][gColor2],600);
ballascar[1] = CreateVehicle(BallasInfo[1][gModel], BallasInfo[1][gPosX], BallasInfo[1][gPosY], BallasInfo[1][gPosZ], BallasInfo[1][gAngle], BallasInfo[1][gColor1], BallasInfo[1][gColor2],600);
ballascar[2] = CreateVehicle(BallasInfo[2][gModel], BallasInfo[2][gPosX], BallasInfo[2][gPosY], BallasInfo[2][gPosZ], BallasInfo[2][gAngle], BallasInfo[2][gColor1], BallasInfo[2][gColor2],600);
ballascar[3] = CreateVehicle(BallasInfo[3][gModel], BallasInfo[3][gPosX], BallasInfo[3][gPosY], BallasInfo[3][gPosZ], BallasInfo[3][gAngle], BallasInfo[3][gColor1], BallasInfo[3][gColor2],600);
ballascar[4] = CreateVehicle(BallasInfo[4][gModel], BallasInfo[4][gPosX], BallasInfo[4][gPosY], BallasInfo[4][gPosZ], BallasInfo[4][gAngle], BallasInfo[4][gColor1], BallasInfo[4][gColor2],600);
ballascar[5] = CreateVehicle(BallasInfo[5][gModel], BallasInfo[5][gPosX], BallasInfo[5][gPosY], BallasInfo[5][gPosZ], BallasInfo[6][gAngle], BallasInfo[5][gColor1], BallasInfo[5][gColor2],600);
ballascar[6] = CreateVehicle(BallasInfo[6][gModel], BallasInfo[6][gPosX], BallasInfo[6][gPosY], BallasInfo[6][gPosZ], BallasInfo[6][gAngle], BallasInfo[6][gColor1], BallasInfo[6][gColor2],600);
ballascar[7] = CreateVehicle(BallasInfo[7][gModel], BallasInfo[7][gPosX], BallasInfo[7][gPosY], BallasInfo[7][gPosZ], BallasInfo[7][gAngle], BallasInfo[7][gColor1], BallasInfo[7][gColor2],600);
