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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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[Вопрос]/makeleader

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Asguard

Дебютант
Ребят помогите с командой /makeleader.​
Она не работает у меня ,вот код: Помогите пожалуйста.
Код:
if(strcmp(cmd, "/makeleaderrr", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp)) return error(playerid, "ImmortaL: /makeleader [ ID ea?iea / Nick ea?iea ] [ Iiia? o?aeoee ]");
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 23 || level < 0) return error(playerid, "ID o?aeoee ia ii?ao auou aieuoa 23.");
			if (PlayerInfo[playerid][pGivem] == 1)
			{
				if(IsPlayerConnected(para1))
				{
					if(para1 != INVALID_PLAYER_ID)
					{
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						new Float:px, Float:py, Float:pz;
						GetPlayerPos(para1, px, py, pz);
						if(IsPlayerInAnyVehicle(para1)) { SetPlayerPosServer(para1, px, py, pz+2); }
						new otext[50];
						if(level == 0)
						{
							PlayerInfo[para1][pTeam] = 3;
							PlayerInfo[para1][pMember] = 0;
							PlayerInfo[para1][pLeader] = 0;
							PlayerInfo[para1][pRank] = 0;
							PlayerInfo[para1][pFWarns] = 0;
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) PlayerInfo[para1][pChar] = 23;
							else if(PlayerInfo[para1][pSex] == 2) PlayerInfo[para1][pChar] = 91;
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
							format(string, sizeof(string), "Aeaaiue Aaieieno?aoi? %s eeoee Aan i?aa eeaa?a.", sendername,otext);
							SendClientMessage(para1, COLOR_LIGHTBLUE, string);
							SFM(playerid,COLOR_LIGHTBLUE,"Au eeoeee %s i?aa eeaa?a.", giveplayer);
							return true;
						}
						if(level == 1)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 265; otext = "Los Santos Police Department"; PlayerInfo[para1][pRank] = 6; } //Police Force
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 211; otext = "Los Santos Police Department"; PlayerInfo[para1][pRank] = 6; } //Police Force
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 2)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 164; otext = "Federal Bureau of Investigation"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 93; otext = "Federal Bureau of Investigation"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 22)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 267; otext = "Las Venturas Police Department"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 93; otext = "Las Venturas Police Department"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 3)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 287; otext = "National Guard"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 191; otext = "National Guard"; PlayerInfo[para1][pRank] = 6; } //F.B.I./ATF
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 4)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 276; otext = "Los Santos Medical Center"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 219; otext = "Los Santos Medical Center"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 5)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 113; otext = "La Cosa Nostra"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 216; otext = "La Cosa Nostra"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 20)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 249; otext = "Black Kings"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 141; otext = "Black Kings"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 6)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 120; otext = "Yakuza Family"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 169; otext = "Yakuza Family"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 8)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 294; otext = "The Triads Mafia"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 141; otext = "The Triads Mafia"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 7)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 166; otext = "Company Hired Killers"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 150; otext = "Company Hired Killers"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 9)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 295; otext = "San News"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 76; otext = "San News"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 11)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 171; otext = "Eeoaica?ia"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 172; otext = "Eeoaica?ia"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 10)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 104; otext = "The Ballas Gang"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 13; otext = "The Ballas Gang"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 12)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 270; otext = "The Grove Street Family"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 195; otext = "The Grove Street Family"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 13)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 273; otext = "Los Santos Vagos"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 12; otext = "Los Santos Vagos"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 14)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 292; otext = "Varrios Los Aztecas"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 193; otext = "Varrios Los Aztecas"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 15)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 173; otext = "San Fierro Rifa"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 55; otext = "San Fierro Rifa"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 16)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 272; otext = "Russian Mafia"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 233; otext = "Russian Mafia"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 17)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 61; otext = "Taxi Company"; PlayerInfo[para1][pRank] = 6; }

							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 76; otext = "Taxi Company"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 18)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] =48; otext = "Street Racers"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 41; otext = "Street Racers"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 21)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 100; otext = "Hell Angels"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 201; otext = "Hell Angels"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						if(level == 23)
						{
							if(PlayerInfo[para1][pSex] == 1 || PlayerInfo[para1][pSex] == 0) { PlayerInfo[para1][pChar] = 171; otext = "Eieeaaee Aaaieaoia"; PlayerInfo[para1][pRank] = 6; }
							else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 172; otext = "Eieeaaee Aaaieaoia"; PlayerInfo[para1][pRank] = 6; }
							MedicBill[para1] = 0;
							SpawnPlayer(para1);
						}
						PlayerInfo[para1][pTeam] = 18;
						PlayerInfo[para1][pLeader] = level;
						PlayerInfo[para1][pJob] = 0;
						SFM(playerid,COLOR_LIGHTBLUE,"Au aaee %s i?aaa eeaa?a o?aeoee %s.", giveplayer, otext);
						format(string, sizeof(string), "Aaieieno?aoey oaieeea Aan ec o?aeoee.", giveplayer,otext);
						SendClientMessage(para1, COLOR_WHITE, string);
						format(string, sizeof(string), "%s aae Aai i?aaa eeaa?a o?aeoee %s.", sendername,otext);
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "Auo?eoa i?aaeea na?aa?a, eeaa?noaa, caoaaoia, oi?oia. Caiieieoa ?acaae naiae o?aeoee.");
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "Ioieoeoanu a oaia ''ninoaa eeaa?ia'' ia oi?oia www.ImmortaL-RPG.ru eia?a Au aoaaoa niyou.");
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "Aaieieno?aoey oaieeea Aan n ?aaiou.", giveplayer,otext);
						SendClientMessage(para1, COLOR_WHITE, string);
						SetPlayerSkin(para1, PlayerInfo[para1][pChar]);

					}
				}//not connected
			}
		}
		return true;
	}
 
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