EdwardK
Новичок
Вторая моя работа. Решил посветить ее Вокзалу в Лос Сантосе. Сильно ничего не менял, но все-же решил выложить на всеобщее обозрение. Надеюсь сделал хорошо
Автор: EdwardK (Я)
Время создания: Около часа - двух
Замена текстур: Отсутствует
Координаты для ТП: 1154.3, -1771.1, 15.6
Количество объектов: 86
Прошу дать оценку работе в комментариях :dn:
Автор: EdwardK (Я)
Время создания: Около часа - двух
Замена текстур: Отсутствует
Координаты для ТП: 1154.3, -1771.1, 15.6
Количество объектов: 86
PHP:
CreateObject(984,1177.4000000,-1835.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (1)
CreateObject(984,1177.4000000,-1823.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (2)
CreateObject(983,1177.4000000,-1813.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(983,1177.4000000,-1807.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
CreateObject(982,1177.5000000,-1774.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
CreateObject(982,1177.5000000,-1749.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2)
CreateObject(984,1177.5000000,-1729.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (3)
CreateObject(982,1164.2000000,-1769.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3)
CreateObject(983,1164.2000000,-1753.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
CreateObject(984,1141.0000000,-1757.3000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2) (4)
CreateObject(982,1128.2000000,-1750.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (4)
CreateObject(983,1112.2000000,-1750.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (4)
CreateObject(983,1110.6000000,-1750.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (5)
CreateObject(982,1107.4000000,-1763.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (5)
CreateObject(983,1107.4000000,-1779.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6)
CreateObject(982,1093.4000000,-1782.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (6)
CreateObject(982,1067.8000000,-1781.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (7)
CreateObject(982,1055.0000000,-1769.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (8)
CreateObject(982,1055.0000000,-1743.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (9)
CreateObject(982,1067.8000000,-1730.7000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (10)
CreateObject(982,1093.4000000,-1730.7000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (11)
CreateObject(982,1119.0000000,-1730.7000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (12)
CreateObject(982,1144.6000000,-1730.7000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(fenceshit) (13)
CreateObject(983,1160.6000000,-1730.7000000,13.5000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (7)
CreateObject(983,1163.8000000,-1727.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
CreateObject(1215,1163.7000000,-1723.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1164.1000000,-1749.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
CreateObject(1215,1177.4000000,-1721.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1215,1106.1000000,-1780.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
CreateObject(1215,1106.8000000,-1750.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
CreateObject(1215,1140.9000000,-1749.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
CreateObject(1215,1177.4000000,-1843.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
CreateObject(1256,1163.3000000,-1752.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (1)
CreateObject(1256,1163.3000000,-1757.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2)
CreateObject(1256,1141.7002000,-1752.7002000,13.3000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (3)
CreateObject(1256,1141.7000000,-1757.8000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (4)
CreateObject(3660,1162.7998000,-1772.7998000,15.3000000,0.0000000,0.0000000,90.0000000); //object(lasairfbed_las) (1)
CreateObject(1364,1147.6000000,-1731.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (1)
CreateObject(1364,1156.5000000,-1731.6000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (2)
CreateObject(1361,1152.0000000,-1731.4000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
CreateObject(1257,1165.9004000,-1761.5000000,13.8000000,0.0000000,0.0000000,179.9950000); //object(bustopm) (1)
CreateObject(1340,1141.5000000,-1748.2000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(chillidogcart) (1)
CreateObject(1346,1141.4004000,-1731.7998000,14.1000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk2) (1)
CreateObject(1251,1165.3000000,-1740.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (3)
CreateObject(1251,1106.6000000,-1740.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (4)
CreateObject(1251,1172.9000000,-1722.0000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (5)
CreateObject(1251,1181.6000000,-1721.9000000,12.6000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (6)
CreateObject(1251,1181.5000000,-1781.8000000,12.4620000,0.0000000,0.0000000,90.0000000); //object(smashbar) (7)
CreateObject(1251,1173.4000000,-1781.9000000,12.4620000,0.0000000,0.0000000,270.0000000); //object(smashbar) (8)
CreateObject(1251,1181.6000000,-1842.5000000,12.4620000,0.0000000,0.0000000,90.0000000); //object(smashbar) (9)
CreateObject(1251,1173.0000000,-1842.5000000,12.4620000,0.0000000,0.0000000,90.0000000); //object(smashbar) (10)
CreateObject(717,1141.7000000,-1755.2000000,12.7500000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,1163.4000000,-1755.3000000,12.7500000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (2)
CreateObject(3660,1128.5000000,-1732.1000000,15.4000000,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (2)
CreateObject(3660,1128.6000000,-1749.1000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(lasairfbed_las) (3)
CreateObject(1256,1114.7000000,-1750.4000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(stonebench1) (5)
CreateObject(1256,1114.7000000,-1731.2000000,13.4000000,0.0000000,0.0000000,90.0000000); //object(stonebench1) (6)
CreateObject(1337,1112.6000000,-1750.1000000,13.2000000,0.0000000,0.0000000,180.0000000); //object(binnt07_la) (5)
CreateObject(1337,1112.1000000,-1731.4000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (6)
CreateObject(1257,1133.1000000,-1718.9000000,14.0000000,0.0000000,0.0000000,270.0000000); //object(bustopm) (2)
CreateObject(955,1161.1000000,-1771.5000000,15.9999000,0.0000000,0.0000000,270.0000000); //object(cj_ext_sprunk) (1)
CreateObject(1291,1148.3000000,-1772.6000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(postbox1) (1)
CreateObject(1635,1158.6999500,-1772.5000000,24.4000000,0.0000000,0.0000000,270.0000000); //object(nt_aircon1dbl) (1)
CreateObject(1297,1162.7000000,-1760.7000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(lamppost1) (1)
CreateObject(1297,1142.6000000,-1761.0000000,16.0000000,0.0000000,0.0000000,180.0000000); //object(lamppost1) (2)
CreateObject(1297,1151.8000000,-1730.6000000,16.2000000,0.0000000,0.0000000,90.0000000); //object(lamppost1) (3)
CreateObject(1288,1505.1000000,-1705.5000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(newstandnew2) (1)
CreateObject(1288,1164.2000000,-1729.1000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(newstandnew2) (2)
CreateObject(1286,1164.2000000,-1728.6000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(newstandnew4) (1)
CreateObject(1287,1164.2000000,-1726.8000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(newstandnew3) (1)
CreateObject(1285,1164.2000000,-1726.2000000,13.5000000,0.0000000,0.0000000,270.0000000); //object(newstandnew5) (1)
CreateObject(1289,1164.7000000,-1754.4000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(newstandnew1) (1)
CreateObject(963,1161.5000000,-1769.9000000,16.6000000,90.0000000,0.0000000,270.0000000); //object(cj_t_ticket) (1)
CreateObject(2921,1195.4000000,-1781.7000000,25.2000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (1)
CreateObject(2921,1124.2000000,-1785.3000000,25.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (2)
CreateObject(2921,1136.4000000,-1763.0000000,22.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_cam) (3)
CreateObject(1568,1158.3000000,-1772.6000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (1)
CreateObject(1568,1150.2000000,-1772.6000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (2)
CreateObject(1302,1161.2000000,-1768.2000000,15.6000000,0.0000000,0.0000000,270.0000000); //object(vendmachfd) (1)
CreateObject(1371,1144.3000000,-1731.7000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(cj_hippo_bin) (1)
CreateObject(1371,1160.3000000,-1731.7000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(cj_hippo_bin) (2)
CreateObject(1624,1137.6000000,-1770.1000000,23.4000000,0.0000000,0.0000000,0.0000000); //object(nt_cablebox1_01) (1)
CreateObject(1689,1177.2000000,-1785.7000000,33.8000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit3) (1)
CreateObject(1690,1139.5000000,-1764.7000000,28.8000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit4) (1)
CreateObject(1687,1126.7000000,-1765.2000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (1)
CreateObject(3804,1141.2000000,-1770.0000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(sfxref_aircon11) (1)
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Прошу дать оценку работе в комментариях :dn:
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