Tupac
Мастер
Всем привет!
Вот сделал урок по созданию управление машиной
Автор урока Я
И так начинаем
Ко всем #define добавляем
Далее добавляем new
В паблик public OnGameModeInit() добавляем
Добавляем новый паблик
Добавляем новый команды
Новый паблик
Паблик
И последний паблик
Всем спасибо за внимание!
Кому понравилось ставим плюсиГ
Вот сделал урок по созданию управление машиной
Автор урока Я
И так начинаем
Ко всем #define добавляем
PHP:
#define VEH_CONTROL_DIALOG 10000
#define VEH_NEON_STORY 10001
#define VEH_SETNUMBER_DIALOG 10002
PHP:
new engine, lights, alarm, doors, bonnet, boot, objective;
enum VehControl
{
vEngine,
vLights,
vAlarm,
vBonnet,
vBoot,
vLeftNeon,
vRightNeon,
vLeftBlink,
vRightBlink,
vBlink[4],
}
new VehInfo[MAX_VEHICLES][VehControl];
new buyneonpickup, Text3D: buyneonlabel, setnumberpickup, Text3D: setnumberlabel;
PHP:
ManualVehicleEngineAndLights();
buyneonpickup = CreatePickup(1239, 14, -2052.6504, 147.4321, 28.5789, 0); // /BUYNEON
buyneonlabel = Create3DTextLabel(">> Установка неона <<",0xFFA500FF,-2052.6504, 147.4321, 28.5789,50.0,0,1);
setnumberpickup = CreatePickup(1239, 14, 1545.0813,-1609.6058,13.1636, 0); // /SETNUMBER
setnumberlabel = Create3DTextLabel(">> Смена номерного знака <<",0xFFA500FF,1545.0813,-1609.6058,13.1636,50.0,0,1);
SetWeather(2); // Чтоб днём было видно неон и поворотники.
DestroyPickup(buyneonpickup);
Delete3DTextLabel(buyneonlabel);
DestroyPickup(setnumberpickup);
Delete3DTextLabel(setnumberlabel);
PHP:
public OnVehicleSpawn(vehicleid)
{
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, false, false, false, false, false, false, false);
VehInfo[vehicleid][vEngine] = 0;
VehInfo[vehicleid][vLights] = 0;
VehInfo[vehicleid][vAlarm] = 0;
VehInfo[vehicleid][vBonnet] = 0;
VehInfo[vehicleid][vBoot] = 0;
DestroyObject(VehInfo[vehicleid][vLeftNeon]);
DestroyObject(VehInfo[vehicleid][vRightNeon]);
DestroyObject(VehInfo[vehicleid][vBlink][0]);
DestroyObject(VehInfo[vehicleid][vBlink][1]);
VehInfo[vehicleid][vRightBlink] = 0;
DestroyObject(VehInfo[vehicleid][vBlink][2]);
DestroyObject(VehInfo[vehicleid][vBlink][3]);
VehInfo[vehicleid][vLeftBlink] = 0;
return 1;
}
PHP:
if(strcmp("/setnumber", cmdtext, true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(IsPlayerInRangeOfPoint(playerid, 8.0, 1545.0813,-1609.6058,13.1636))
{
ShowPlayerDialog(playerid, VEH_SETNUMBER_DIALOG, DIALOG_STYLE_INPUT, "Смена номерного знака", "Введите новый номерной знак", "Сменить", "Отмена");
return 1;
}
}
}
if(strcmp("/buyneon", cmdtext, true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vid = GetPlayerVehicleID(playerid);
new model = GetVehicleModel(vid);
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(IsPlayerInRangeOfPoint(playerid, 8.0, -2052.6504,147.4321,28.5789))
{
ShowPlayerDialog(playerid, VEH_NEON_STORY, DIALOG_STYLE_LIST, "Установка неона", " - Красный\t\t$1000\n - Синий\t\t$1000\n - Зелёный\t\t$1000\n - Желтый\t\t$1000\n - Розовый\t\t$1000\n - Белый\t\t$1000\n - Удалить неон\t$500", "Выбрать", "Отмена");
return 1;
}
}
}
if (strcmp("/vehcontrol", cmdtext, true) == 0 || strcmp("/vc", cmdtext, true) == 0)
{
new vid = GetPlayerVehicleID(playerid);
new model = GetVehicleModel(vid);
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return 1;
if( // Транспорт, на который заводка двигателя просто не нужна!
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
ShowPlayerDialog(playerid, VEH_CONTROL_DIALOG, DIALOG_STYLE_LIST, "Управление транспортом", "- Двигатель\t\t\t[Завести/Заглушить]\n- Фары\t\t\t\t[Включить/Выключить]\n- Сигнализация\t\t[Включить/Выключить]\n- Капот\t\t\t\t[Открыть/Закрыть]\n- Багажник\t\t\t[Открыть/Закрыть]\n- Аварийка\t\t\t[Включить/Выключить]", "Выбрать", "Отмена");
return 1;
}
return 0;
}
PHP:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new vid = GetPlayerVehicleID(playerid);
new model = GetVehicleModel(vid);
if(newstate == PLAYER_STATE_DRIVER)
{
if( // Транспорт, на который заводка двигателя просто не нужна!
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595)
{ // Заводим двигатель на это транспорт автоматически
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, true, lights, alarm, doors, bonnet, boot, objective);
VehInfo[vid][vEngine] = 1;
}
}
return 1;
}
PHP:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == buyneonpickup)
{
SendClientMessage(playerid, 0x33AA33AA, "Чтобы установить неон введите команду {FFFFFF}/buyneon");
}
else if(pickupid == setnumberpickup)
{
SendClientMessage(playerid, 0x33AA33AA, "Чтобы сменить номерной знак введите команду {FFFFFF}/setnumber");
}
return 1;
}
PHP:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
////////////////////////////////////////////////////////////////////////////////
if(dialogid == VEH_CONTROL_DIALOG)
{
new vid, model; vid = GetPlayerVehicleID(playerid); model = GetVehicleModel(vid);
if(!response) return 1;
switch (listitem)
{
case 0:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vEngine] == 0)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, true, lights, alarm, doors, bonnet, boot, objective);
VehInfo[vid][vEngine] = 1;
}
else if(VehInfo[vid][vEngine] == 1)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, false, lights, alarm, doors, bonnet, boot, objective);
VehInfo[vid][vEngine] = 0;
}
}
}
case 1:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vLights] == 0)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, true, alarm, doors, bonnet, boot, objective);
VehInfo[vid][vLights] = 1;
}
else if(VehInfo[vid][vLights] == 1)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, false, alarm, doors, bonnet, boot, objective);
VehInfo[vid][vLights] = 0;
}
}
}
case 2:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vAlarm] == 0)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, true, doors, bonnet, boot, objective);
VehInfo[vid][vAlarm] = 1;
}
else if(VehInfo[vid][vAlarm] == 1)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, false, doors, bonnet, boot, objective);
VehInfo[vid][vAlarm] = 0;
}
}
}
case 3:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vBonnet] == 0)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, alarm, doors, true, boot, objective);
VehInfo[vid][vBonnet] = 1;
}
else if(VehInfo[vid][vBonnet] == 1)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, alarm, doors, false, boot, objective);
VehInfo[vid][vBonnet] = 0;
}
}
}
case 4:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vBoot] == 0)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, true, objective);
VehInfo[vid][vBoot] = 1;
}
else if(VehInfo[vid][vBoot] == 1)
{
GetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vid, engine, lights, alarm, doors, bonnet, false, objective);
VehInfo[vid][vBoot] = 0;
}
}
}
case 5:
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(
// Велики
model == 509
|| model == 481
|| model == 510
// Авиация
|| model == 592
|| model == 577
|| model == 511
|| model == 512
|| model == 593
|| model == 520
|| model == 553
|| model == 476
|| model == 519
|| model == 460
|| model == 513
|| model == 548
|| model == 425
|| model == 417
|| model == 487
|| model == 488
|| model == 497
|| model == 563
|| model == 447
|| model == 469
// Водный
|| model == 430
|| model == 446
|| model == 452
|| model == 453
|| model == 454
|| model == 472
|| model == 473
|| model == 484
|| model == 493
|| model == 539
|| model == 595) { return 1; }
if(VehInfo[vid][vLeftBlink] == 0 && VehInfo[vid][vRightBlink] == 0)
{
VehInfo[vid][vLeftBlink] = 1; VehInfo[vid][vRightBlink] = 1;
VehInfo[vid][vBlink][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//правый передний
VehInfo[vid][vBlink][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//правый задний
AttachObjectToVehicle(VehInfo[vid][vBlink][0], vid, 0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//правый передний
AttachObjectToVehicle(VehInfo[vid][vBlink][1], vid, 0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//правый задний
VehInfo[vid][vRightBlink] = 1;
VehInfo[vid][vBlink][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//левыый передний
VehInfo[vid][vBlink][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//левыый задний
AttachObjectToVehicle(VehInfo[vid][vBlink][2], vid, -0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//левыый передний
AttachObjectToVehicle(VehInfo[vid][vBlink][3], vid, -0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//левыый задний
VehInfo[vid][vLeftBlink] = 1;
}
else if(VehInfo[vid][vLeftBlink] == 1 && VehInfo[vid][vRightBlink] == 1)
{
VehInfo[vid][vLeftBlink] = 0; VehInfo[vid][vRightBlink] = 0;
DestroyObject(VehInfo[vid][vBlink][0]);
DestroyObject(VehInfo[vid][vBlink][1]);
VehInfo[vid][vRightBlink] = 0;
DestroyObject(VehInfo[vid][vBlink][2]);
DestroyObject(VehInfo[vid][vBlink][3]);
VehInfo[vid][vLeftBlink] = 0;
}
}
}
}
}
else if(dialogid == VEH_NEON_STORY)
{
if(response)
{
new car = GetPlayerVehicleID(playerid);
switch (listitem)
{
case 0:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18647,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18647,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили красный неон.");
GivePlayerMoney(playerid, -1000);
}
case 1:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18648,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18648,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили синий неон.");
GivePlayerMoney(playerid, -1000);
}
case 2:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18649,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18649,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили зелёный неон.");
GivePlayerMoney(playerid, -1000);
}
case 3:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18650,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18650,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили желтый неон.");
GivePlayerMoney(playerid, -1000);
}
case 4:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18651,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18651,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили розовый неон.");
GivePlayerMoney(playerid, -1000);
}
case 5:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
VehInfo[car][vLeftNeon] = CreateObject(18652,0,0,0,0,0,0,100.0);
VehInfo[car][vRightNeon] = CreateObject(18652,0,0,0,0,0,0,100.0);
AttachObjectToVehicle(VehInfo[car][vLeftNeon], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehInfo[car][vRightNeon], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.57, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы установили белый неон.");
GivePlayerMoney(playerid, -1000);
}
case 6:
{
DestroyObject(VehInfo[car][vLeftNeon]);
DestroyObject(VehInfo[car][vRightNeon]);
SendClientMessage(playerid, 0x33CCFFAA, "Автомастерская: Вы удалили неон.");
GivePlayerMoney(playerid, -500);
}
}
}
}
else if(dialogid == VEH_SETNUMBER_DIALOG)
{
if(!response) { return 1; }
new Float:x,Float:y,Float:z,Float:ang;
SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext);
GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
SetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
PutPlayerInVehicle(playerid,GetPlayerVehicleID(playerid),0);
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys&64)
{
new vid, model; vid = GetPlayerVehicleID(playerid); model = GetVehicleModel(vid);
if(// Велики
model == 509 || model == 481 || model == 510
// Авиация
|| model == 592 || model == 577 || model == 511 || model == 512 || model == 593
|| model == 520 || model == 553 || model == 476 || model == 519 || model == 460
|| model == 513 || model == 548 || model == 425 || model == 417 || model == 487
|| model == 488 || model == 497 || model == 563 || model == 447 || model == 469
// Водный
|| model == 430 || model == 446 || model == 452 || model == 453 || model == 454
|| model == 472 || model == 473 || model == 484 || model == 493 || model == 539 || model == 595)
{
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(VehInfo[vid][vRightBlink] == 0)
{
VehInfo[vid][vBlink][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//правый передний
VehInfo[vid][vBlink][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//правый задний
AttachObjectToVehicle(VehInfo[vid][vBlink][0], vid, 0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//правый передний
AttachObjectToVehicle(VehInfo[vid][vBlink][1], vid, 0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//правый задний
VehInfo[vid][vRightBlink] = 1;
// Удаляем левый
DestroyObject(VehInfo[vid][vBlink][2]);
DestroyObject(VehInfo[vid][vBlink][3]);
VehInfo[vid][vLeftBlink] = 0;
}
else if(VehInfo[vid][vRightBlink] == 1)
{
DestroyObject(VehInfo[vid][vBlink][0]);
DestroyObject(VehInfo[vid][vBlink][1]);
VehInfo[vid][vRightBlink] = 0;
}
}
else
{
return 1;
}
return 1;
}
if(newkeys&256)
{
new vid, model; vid = GetPlayerVehicleID(playerid); model = GetVehicleModel(vid);
if(// Велики
model == 509 || model == 481 || model == 510
// Авиация
|| model == 592 || model == 577 || model == 511 || model == 512 || model == 593
|| model == 520 || model == 553 || model == 476 || model == 519 || model == 460
|| model == 513 || model == 548 || model == 425 || model == 417 || model == 487
|| model == 488 || model == 497 || model == 563 || model == 447 || model == 469
// Водный
|| model == 430 || model == 446 || model == 452 || model == 453 || model == 454
|| model == 472 || model == 473 || model == 484 || model == 493 || model == 539 || model == 595)
{
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(VehInfo[vid][vLeftBlink] == 0)
{
VehInfo[vid][vBlink][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//левыый передний
VehInfo[vid][vBlink][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,100.0);//левыый задний
AttachObjectToVehicle(VehInfo[vid][vBlink][2], vid, -0.9, 2.5, 0.1, 0.0, 0.0, 0.0);//левыый передний
AttachObjectToVehicle(VehInfo[vid][vBlink][3], vid, -0.9, -2.7, 0.1, 0.0, 0.0, 0.0);//левыый задний
VehInfo[vid][vLeftBlink] = 1;
// Удаляем правый
DestroyObject(VehInfo[vid][vBlink][0]);
DestroyObject(VehInfo[vid][vBlink][1]);
VehInfo[vid][vRightBlink] = 0;
}
else if(VehInfo[vid][vLeftBlink] == 1)
{
DestroyObject(VehInfo[vid][vBlink][2]);
DestroyObject(VehInfo[vid][vBlink][3]);
VehInfo[vid][vLeftBlink] = 0;
}
}
else
{
return 1;
}
return 1;
}
return 1;
}
Кому понравилось ставим плюсиГ
Последнее редактирование:
