Steve
Компетентный
Всем привет, появилась проблема с /uninvite.. Если человека уволить, то у него остаётся скин фракции, а старый скин почему то не присваивается.. в чём проблема? Вот код:
P.S Мод с "0"
PHP:
if(strcmp(cmd, "/uninvite", true) == 0)
{
new para1;
new Leader;
new Member;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, " Введите: /uninvite [id]");
para1 = ReturnUser(tmp);
Leader = PlayerInfo[playerid][pLeader];
Member = PlayerInfo[para1][pMember];
ResetPlayerWeapons(para1);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if (Leader == Member)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вас выгнали из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pChar] = 0;
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pChar] = 0;
OldSkin[playerid] = GetPlayerSkin(playerid);
SpawnPlayer(para1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
}
}
}
if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 14)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SpawnPlayer(para1);
}
}
OnPlayerUpdate_GF(playerid);
}
return 1;
}
