Shker
Умник
Такая проблема..запускаю серв на локалке захожу с песочницы все ок могу увольнять..заливаю на хост - лидеры замы когда увольняют вылазиет что человек не в вашей фракции,собственно код ниже кто знает в чем проблема прошу помочь
PHP:
else if(strcmp(cmd, "/uninvite", true) == 0)
{
new para1;
new Leader;
new Member;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "::: Введите: /uninvite [id]");
para1 = ReturnUser(tmp);
Leader = PlayerInfo[playerid][pLeader];
Member = PlayerInfo[para1][pMember];
Delgun(para1);
ResetPlayerWeapons(para1);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if (Leader == Member)
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
}
}
}
else if (PlayerInfo[playerid][pLeader] == 19 || PlayerInfo[playerid][pMember] == 19 && PlayerInfo[playerid][pRank] >= 13)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}//not connected
else if (PlayerInfo[playerid][pLeader] == 21 || PlayerInfo[playerid][pMember] == 21 && PlayerInfo[playerid][pRank] >= 13)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 && PlayerInfo[playerid][pRank] >= 13)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}//not connecte//not connecte
else if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 13)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2 && PlayerInfo[playerid][pRank] >= 7)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 25 || PlayerInfo[playerid][pMember] == 25 && PlayerInfo[playerid][pRank] >= 13)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 && PlayerInfo[playerid][pRank] >= 7)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 23 || PlayerInfo[playerid][pMember] == 23 && PlayerInfo[playerid][pRank] >= 4)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 26 || PlayerInfo[playerid][pMember] == 26 && PlayerInfo[playerid][pRank] >= 6)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 24 || PlayerInfo[playerid][pMember] == 24 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 && PlayerInfo[playerid][pRank] >= 7)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pMember] == 14 && PlayerInfo[playerid][pRank] >= 7)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}////not connecte
else if (PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 14)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pMember] == 12 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pMember] == 7 && PlayerInfo[playerid][pRank] >= 5)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 13 || PlayerInfo[playerid][pMember] == 13 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pMember] == 17 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
}
else if (PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pMember] == 18 && PlayerInfo[playerid][pRank] >= 8)
{
if (PlayerInfo[giveplayerid][pMember] != PlayerInfo[playerid][pMember]) return SendClientMessage(playerid, COLOR_GRAD1, "Этот человек не в вашей фракции!");
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] > 0)
{
if(para1 == playerid) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали свой ID"); return 1; }
if (PlayerInfo[para1][pLeader] >= 1) { SendClientMessage(playerid, COLOR_GREY, "[Ошибка] Вы указали ID лидера"); return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
//printf(" %s выкинул %s.", sendername, giveplayer);
format(string, sizeof(string), "Вы уволены из организации %s.", sendername);
SendClientMessage(para1, 0x6495EDFF, string);
format(string, sizeof(string), "Вы выгнали %s из организации", giveplayer);
SendClientMessage(playerid, 0x6495EDFF, string);
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
SetPlayerArmourAC(para1,0);
SpawnPlayer(para1);
}
}
OnPlayerUpdateRL(playerid);
}
return 1;
}
