Mortality
Новичок
Хочу, чтобы вместо замененных текстур были стандартные, как вернуть их?
PHP:
new tmpobjid;
tmpobjid = CreateObject(5773, 837.41406, -1361.21875, 10.03125, 0.00000, 0.00000, 0.00000, 450);
SetObjectMaterial(tmpobjid, 0, 11150, "ab_acc_control", "ws_shipmetal5", 0);
SetObjectMaterial(tmpobjid, 1, 8130, "vgsschurch", "vgschurchwall04_256", 0);
SetObjectMaterial(tmpobjid, 3, 5740, "skyscrapelawn", "glasswindow3_256", 0);
SetObjectMaterial(tmpobjid, 4, 8396, "sphinx01", "luxorceiling02_128", 0);
tmpobjid = CreateObject(1280,820.8419800,-1356.5379639,12.9449997,0.0000000,0.0000000,270.0000000, 450); //object(parkbench1) (2)
SetObjectMaterial(tmpobjid, 0, 14668, "711c", "CJ_CHIP_M2", 0);
SetObjectMaterial(tmpobjid, 1, 14385, "trailerkb", "tr_wood1", 0);
tmpobjid = CreateObject(1280,815.7360229,-1356.5379639,12.9449997,0.0000000,0.0000000,270.0000000, 450); //object(parkbench1) (4)
SetObjectMaterial(tmpobjid, 0, 14668, "711c", "CJ_CHIP_M2", 0);
SetObjectMaterial(tmpobjid, 1, 14385, "trailerkb", "tr_wood1", 0);
tmpobjid = CreateObject(1280,810.6619873,-1356.5379639,12.9449997,0.0000000,0.0000000,270.0000000, 450); //object(parkbench1) (6)
SetObjectMaterial(tmpobjid, 0, 14668, "711c", "CJ_CHIP_M2", 0);
SetObjectMaterial(tmpobjid, 1, 14385, "trailerkb", "tr_wood1", 0);
