Narek
Компетентный
код
PHP:
stock Forveh_CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay)
{
new vehid = CreateVehicle(modelid, x, y, z,angle, color1, color2, respawn_delay);
if(vehid==65535) return 0;
VehPos[vehid][0]=x;
VehPos[vehid][1]=y;
VehPos[vehid][2]=z;
VehPos[vehid][2]=angle;
VehHealth[vehid]=1000;
VehTime[vehid]=5;
VehInfo[vehid-1][vehicleX] = x;
VehInfo[vehid-1][vehicleY] = y;
VehInfo[vehid-1][vehicleZ] = z;
VehInfo[vehid][vColor1] = color1;
VehInfo[vehid][vColor2] = color2;
VehInfo[vehid-1][vDrived] = 0;
VehInfo[vehid][vFuel] = 100;
forveh_vehicles[forveh_count++]=vehid;
return vehid;
}
#define CreateVehicleEx Forveh_CreateVehicle
stock Forveh_AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2)
{
new vehid = AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, angle, color1, color2);
if(vehid==65535) return 0;
VehPos[vehid][0]=spawn_x;
VehPos[vehid][1]=spawn_y;
VehPos[vehid][2]=spawn_z;
VehPos[vehid][2]=angle;
VehHealth[vehid]=1000;
VehTime[vehid]=5;
VehInfo[vehid-1][vehicleX] = spawn_x;
VehInfo[vehid-1][vehicleY] = spawn_y;
VehInfo[vehid-1][vehicleZ] = spawn_z;
VehInfo[vehid][vColor1] = color1;
VehInfo[vehid][vColor2] = color2;
VehInfo[vehid-1][vDrived] = 0;
VehInfo[vehid][vFuel] = 100;
forveh_vehicles[forveh_count++]=vehid;
return vehid;
}
stock Forveh_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2, respawn_delay)
{
new vehid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, angle, color1, color2,respawn_delay);
if(vehid==65535) return 0;
VehPos[vehid][0]=spawn_x;
VehPos[vehid][1]=spawn_y;
VehPos[vehid][2]=spawn_z;
VehPos[vehid][2]=angle;
VehHealth[vehid]=1000;
VehTime[vehid]=5;
VehInfo[vehid-1][vehicleX] = spawn_x;
VehInfo[vehid-1][vehicleY] = spawn_y;
VehInfo[vehid-1][vehicleZ] = spawn_z;
VehInfo[vehid][vColor1] = color1;
VehInfo[vehid][vColor2] = color2;
VehInfo[vehid-1][vDrived] = 0;
VehInfo[vehid][vFuel] = 100;
forveh_vehicles[forveh_count++]=vehid;
return vehid;
}
PHP:
VehInfo[vehid][vFuel] = 100; это вроде отвечает за бензин! ну если [vFuel] = 100; то нафига у остолных фракционых машин бензин по 100, а у машин фбр-а нету бензина? в чем дело?
PHP:
//===============[FBI CAR]======================================================================================
fbicar[0] = AddStaticVehicleEx(497,-2424.00000000,536.59997559,30.29999924,180.00000000,0,79,CAR_SPAWN); //Police Maverick
fbicar[1] = AddStaticVehicleEx(560,-2429.10009766,514.79998779,30.20000076,218.00000000,0,79,CAR_SPAWN); //FBI Rancher
fbicar[2] = AddStaticVehicleEx(560,-2425.30004883,518.00000000,30.20000076,222.00000000,0,79,CAR_SPAWN); //FBI Rancher
fbicar[3] = AddStaticVehicleEx(560,-2421.69995117,521.40002441,30.20000076,225.99523926,0,79,CAR_SPAWN); //FBI Rancher
fbicar[4] = AddStaticVehicleEx(560,-2418.80004883,524.70001221,30.20000076,229.99426270,0,79,CAR_SPAWN); //FBI Rancher
fbicar[5] = AddStaticVehicleEx(560,-2416.60009766,528.29998779,30.20000076,237.99328613,0,79,CAR_SPAWN); //FBI Rancher
fbicar[6] = AddStaticVehicleEx(560,-2414.80004883,531.90002441,30.20000076,247.99133301,0,79,CAR_SPAWN); //FBI Rancher
fbicar[7] = AddStaticVehicleEx(560,-2413.69995117,535.79998779,30.20000076,257.99133301,0,79,CAR_SPAWN); //FBI Rancher
fbicar[8] = AddStaticVehicleEx(560,-2413.30004883,539.90002441,30.20000076,269.98645020,0,79,CAR_SPAWN); //FBI Rancher
