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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Трек для прохождения

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Zheka_Cheshev

Компетентный
Вот это мой 1 MAP
Это трек для прохождения
Ну видели наверное на серверах есть такое
Вот скрины:
1

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5

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7

8

Вот код:
PHP:
CreateObject(16072,2915.48754883,-1964.72875977,0.00000000,0.00000000,12.00000000,210.00000000); //object(des_quarrybelt01) (1)
CreateObject(16073,2957.02563477,-1965.83752441,11.00000000,0.00000000,7.99993896,229.99998474); //object(des_quarrybelt03) (1)
CreateObject(16074,2995.92944336,-1966.99414062,20.00000000,0.00000000,6.00000000,208.00000000); //object(des_quarrybelt04) (1)
CreateObject(16078,3041.07958984,-1968.34802246,24.00000000,0.00000000,0.00000000,203.99993896); //object(des_quarrybelt08) (1)
CreateObject(13638,3072.39599609,-1974.90283203,30.89999962,0.00000000,0.00000000,178.00000000); //object(stunt1) (1)
CreateObject(13638,3068.61376953,-1989.72033691,38.78648758,0.00000000,0.00000000,88.00000000); //object(stunt1) (2)
CreateObject(13648,3062.42822266,-1969.08459473,43.87027740,0.00000000,0.00000000,0.00000000); //object(wall2) (1)
CreateObject(13638,3068.57446289,-1943.40075684,48.20051575,0.00000000,0.00000000,268.00000000); //object(stunt1) (3)
CreateObject(18367,3076.50610352,-1941.32214355,53.37457657,0.00000000,0.00000000,88.00000000); //object(cw2_bikelog) (1)
CreateObject(13641,3111.70458984,-1943.10168457,58.90000153,0.00000000,0.00000000,356.00000000); //object(kickramp04) (1)
CreateObject(3458,3153.35278320,-1944.23059082,57.57269287,0.00000000,0.00000000,358.00000000); //object(vgncarshade1) (1)
CreateObject(1634,3171.96801758,-1944.87072754,60.09848022,0.00000000,0.00000000,268.00000000); //object(landjump2) (1)
CreateObject(3458,3201.57934570,-1945.65954590,59.74301529,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (2)
CreateObject(13638,3229.58764648,-1944.01940918,55.58000183,0.00000000,0.00000000,88.00000000); //object(stunt1) (4)
CreateObject(13638,3241.64477539,-1930.13305664,55.73163605,0.00000000,0.00000000,269.99499512); //object(stunt1) (5)
CreateObject(18367,3249.97607422,-1927.43774414,60.90000153,0.00000000,0.00000000,87.99499512); //object(cw2_bikelog) (3)
CreateObject(1634,3279.23706055,-1928.00573730,65.06758881,0.00000000,0.00000000,269.99499512); //object(landjump2) (2)
CreateObject(3458,3307.73095703,-1928.71020508,66.61652374,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (3)
CreateObject(16072,3339.83740234,-1929.81604004,70.57206726,0.00000000,3.99703979,207.99816895); //object(des_quarrybelt01) (2)
CreateObject(3458,3385.33056641,-1931.70361328,73.44814301,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (4)
CreateObject(1633,3399.78906250,-1932.19506836,76.00000000,0.00000000,0.00000000,268.00000000); //object(landjump) (1)
CreateObject(3458,3426.67163086,-1938.32641602,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (5)
CreateObject(3458,3426.49096680,-1943.39123535,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (6)
CreateObject(3458,3426.47338867,-1948.54541016,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (7)
CreateObject(3458,3426.25073242,-1953.58337402,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (8)
CreateObject(3458,3425.91381836,-1958.63537598,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (9)
CreateObject(3458,3425.66796875,-1963.61181641,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (10)
CreateObject(3458,3426.84155273,-1933.29113770,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (13)
CreateObject(3458,3427.12011719,-1928.25354004,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (14)
CreateObject(3458,3427.33081055,-1923.19104004,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (15)
CreateObject(3458,3427.60205078,-1918.14550781,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (16)
CreateObject(3458,3427.66284180,-1913.07983398,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (17)
CreateObject(3458,3468.01611328,-1914.48266602,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (18)
CreateObject(3458,3467.92675781,-1919.54406738,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (19)
CreateObject(3458,3467.55639648,-1924.61486816,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (20)
CreateObject(3458,3467.31591797,-1929.70227051,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (21)
CreateObject(3458,3466.93969727,-1934.75524902,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (22)
CreateObject(3458,3466.73583984,-1939.81201172,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (23)
CreateObject(3458,3466.34570312,-1944.80664062,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (24)
CreateObject(3458,3466.27490234,-1949.85534668,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (25)
CreateObject(3458,3466.18920898,-1954.97314453,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (26)
CreateObject(3458,3465.98339844,-1960.06591797,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (27)
CreateObject(3458,3465.73071289,-1965.10913086,0.00000000,0.00000000,0.00000000,357.99499512); //object(vgncarshade1) (28)
CreateObject(2933,3430.73193359,-1946.15319824,3.24408460,0.00000000,0.00000000,358.00000000); //object(pol_comp_gate) (7)
CreateObject(2933,3439.38012695,-1946.43371582,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (8)
CreateObject(2933,3448.10766602,-1946.71386719,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (9)
CreateObject(2933,3456.77514648,-1947.02929688,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (10)
CreateObject(2933,3465.52368164,-1947.34301758,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (11)
CreateObject(2933,3469.98120117,-1943.11743164,3.24408460,0.00000000,0.00000000,87.99499512); //object(pol_comp_gate) (12)
CreateObject(2933,3470.27075195,-1934.41479492,3.24408460,0.00000000,0.00000000,87.98950195); //object(pol_comp_gate) (13)
CreateObject(2933,3470.56298828,-1925.66357422,3.24408460,0.00000000,0.00000000,87.98950195); //object(pol_comp_gate) (14)
CreateObject(2933,3426.57373047,-1941.68884277,3.24408460,0.00000000,0.00000000,87.98950195); //object(pol_comp_gate) (15)
CreateObject(2933,3426.88354492,-1932.99523926,3.24408460,0.00000000,0.00000000,87.98950195); //object(pol_comp_gate) (16)
CreateObject(2933,3427.19335938,-1924.33288574,3.24408460,0.00000000,0.00000000,87.98950195); //object(pol_comp_gate) (17)
CreateObject(2933,3431.63378906,-1920.09814453,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (18)
CreateObject(2933,3466.41528320,-1921.33850098,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (19)
CreateObject(2933,3457.69287109,-1921.04211426,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (20)
CreateObject(2933,3440.36791992,-1920.42065430,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (21)
CreateObject(2933,3448.99072266,-1920.73278809,3.24408460,0.00000000,0.00000000,357.99499512); //object(pol_comp_gate) (22)
Кому понравилось поставьте + если не сложно
это моя 1 работа
 
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