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Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

Мануал TextDraw ucp ( Инвентарь,меню,статистика )

Статус
В этой теме нельзя размещать новые ответы.

Constructor

Новичок
Всем привет пользователи и админы P-I.
Решил нарисовать для паблика UCP с инвентарем.
Реализовывайте каждый под себя.
Скрин:

Вот сам код.
Ко всем new:

new PlayerText:Textdraw[67][MAX_PLAYERS];

[/SPOLER]
Ко всем TextDraw:
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 581.000000, 135.900009, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 22.861110);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 447.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);


Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 581.000000, 121.900009, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 1.031479);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 447.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -362918230);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);


Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 467.000000, 118.533355, "Statistic");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);


Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 454.500000, 136.266693, "Name:");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.301499, 1.324667);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);


Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 521.000000, 136.266693, "text");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.309999, 1.329333);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);


Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 454.500000, 151.199966, "Hunger:");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.283999, 1.445999);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);


Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 521.500000, 154.000091, "Text");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.312499, 1.203333);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);


Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 454.500000, 168.000000, "Thirst:");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.315999, 1.483333);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);


Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 522.500000, 170.333358, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.297500, 1.231333);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);


Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 457.000000, 185.266662, "House:");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.320500, 1.525333);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);


Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 522.500000, 187.133316, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.316499, 1.320000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);


Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 468.333312, 202.564529, "CAR:");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.383999, 1.128665);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);


Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 523.000000, 203.466613, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.313999, 1.100666);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);


Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 460.000000, 216.066741, "LEVEL:");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.313499, 1.432000);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);


Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 523.000000, 217.466735, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.308999, 1.249999);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);


Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 451.500000, 233.800033, "WATCH:");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.340000, 1.287332);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);


Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 522.000000, 233.333328, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.326000, 1.170666);
PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw16[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw16[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);


Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 453.000000, 248.266708, "WEDDING:");
PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.259999, 1.441333);
PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw17[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);


Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 522.500000, 250.133377, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.314999, 1.222000);
PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw18[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw18[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);


Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 452.000000, 265.066589, "FRACTION:");
PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.246500, 1.502000);
PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw19[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);


Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 524.500000, 267.400024, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.297500, 1.217333);
PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw20[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw20[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);


Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 464.000000, 281.866668, "RANG:");
PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.323499, 1.441333);
PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw21[playerid], -86);
PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw21[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);


Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 525.000000, 282.799926, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.275000, 1.236000);
PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw22[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw22[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);


Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 455.000000, 295.866546, "WANTED:");
PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.272500, 1.530000);
PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw23[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);


Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 525.500000, 297.733245, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.270000, 1.096000);
PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw24[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);


Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 449.500000, 343.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 129.500000, 1.399993);
PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw25[playerid], -362918230);
PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw25[playerid], 4);


Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 452.500000, 312.199981, "BUSINESS:");
PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.246999, 1.413332);
PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw26[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);


Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 526.500000, 314.533355, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.266499, 1.114667);
PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw27[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw27[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);


Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 451.000000, 327.133392, "NOMBER:");
PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.304499, 1.389999);
PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw28[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);


Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 526.500000, 328.533325, "TEXT");
PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.273999, 1.156666);
PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw29[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw29[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);


Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 449.500000, 135.899993, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], -0.090000, 22.696212);
PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 255.000000, 45.733337);
PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw30[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw30[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw30[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw30[playerid], 0);


Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 259.000000, 121.433349, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], -0.032999, 1.170441);
PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 445.500000, 1.400000);
PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw31[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw31[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw31[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw31[playerid], 0);


Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 257.000000, 344.399963, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw32[playerid], 190.500000, -37.333320);
PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw32[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw32[playerid], 4);


Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 291.500000, 118.533363, "INVENTORY");
PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw33[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);


Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 259.000000, 137.199996, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 32.500000, 35.000007);
PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw34[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);


Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 259.000000, 174.533325, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw35[playerid], 32.000000, 31.266677);
PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw35[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw35[playerid], 4);


Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 259.000000, 208.599975, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 32.000000, 29.866653);
PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw36[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw36[playerid], 4);


Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 293.500000, 137.199996, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 34.500000, 35.000007);
PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw37[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw37[playerid], 4);


Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 293.500000, 174.533325, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 34.500000, 31.266677);
PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw38[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw38[playerid], 4);


Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 293.500000, 208.599990, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw39[playerid], 34.500000, 29.866668);
PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw39[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw39[playerid], 4);


Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 330.000000, 137.199996, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw40[playerid], 33.500000, 35.000000);
PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw40[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw40[playerid], 4);


Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 330.000000, 174.533325, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 33.500000, 31.266677);
PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw41[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);


Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 330.000000, 208.599990, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 33.500000, 29.866668);
PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw42[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw42[playerid], 4);


Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 365.500000, 137.199996, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw43[playerid], 33.000000, 35.000000);
PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw43[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw43[playerid], 4);


Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 365.500000, 174.533325, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], -0.007500, -0.541333);
PlayerTextDrawTextSize(playerid, Textdraw44[playerid], 33.000000, 31.266670);
PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw44[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw44[playerid], 4);


Textdraw45[playerid] = CreatePlayerTextDraw(playerid, 365.500000, 208.133331, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw45[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw45[playerid], 33.000000, 30.333328);
PlayerTextDrawAlignment(playerid, Textdraw45[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw45[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw45[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw45[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw45[playerid], 4);


Textdraw46[playerid] = CreatePlayerTextDraw(playerid, 400.500000, 137.199996, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw46[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw46[playerid], 33.500000, 35.000000);
PlayerTextDrawAlignment(playerid, Textdraw46[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw46[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw46[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw46[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw46[playerid], 4);


Textdraw47[playerid] = CreatePlayerTextDraw(playerid, 400.500000, 174.533325, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw47[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw47[playerid], 33.500000, 31.266677);
PlayerTextDrawAlignment(playerid, Textdraw47[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw47[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw47[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw47[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw47[playerid], 4);


Textdraw48[playerid] = CreatePlayerTextDraw(playerid, 400.500000, 208.600006, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw48[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw48[playerid], 33.500000, 29.866661);
PlayerTextDrawAlignment(playerid, Textdraw48[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw48[playerid], 1407864490);
PlayerTextDrawSetShadow(playerid, Textdraw48[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw48[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw48[playerid], 4);


Textdraw49[playerid] = CreatePlayerTextDraw(playerid, 257.000000, 245.466629, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw49[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw49[playerid], 190.500000, 16.800003);
PlayerTextDrawAlignment(playerid, Textdraw49[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw49[playerid], 1323980970);
PlayerTextDrawSetShadow(playerid, Textdraw49[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw49[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw49[playerid], 4);


Textdraw50[playerid] = CreatePlayerTextDraw(playerid, 259.000000, 269.733245, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw50[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw50[playerid], 32.000000, 31.266662);
PlayerTextDrawAlignment(playerid, Textdraw50[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw50[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw50[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw50[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw50[playerid], 4);


Textdraw51[playerid] = CreatePlayerTextDraw(playerid, 293.500000, 269.733337, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw51[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw51[playerid], 34.000000, 31.266670);
PlayerTextDrawAlignment(playerid, Textdraw51[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw51[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw51[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw51[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw51[playerid], 4);


Textdraw52[playerid] = CreatePlayerTextDraw(playerid, 329.500000, 269.266632, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw52[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw52[playerid], 33.000000, 31.266693);
PlayerTextDrawAlignment(playerid, Textdraw52[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw52[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw52[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw52[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw52[playerid], 4);


Textdraw53[playerid] = CreatePlayerTextDraw(playerid, 364.500000, 269.266662, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw53[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw53[playerid], 33.500000, 31.266662);
PlayerTextDrawAlignment(playerid, Textdraw53[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw53[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw53[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw53[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw53[playerid], 4);


Textdraw54[playerid] = CreatePlayerTextDraw(playerid, 400.000000, 269.266662, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw54[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw54[playerid], 34.000000, 30.799987);
PlayerTextDrawAlignment(playerid, Textdraw54[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw54[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw54[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw54[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw54[playerid], 4);


Textdraw55[playerid] = CreatePlayerTextDraw(playerid, 267.500000, 319.199981, "THINGS:");
PlayerTextDrawLetterSize(playerid, Textdraw55[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw55[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw55[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw55[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw55[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw55[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw55[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw55[playerid], 1);


Textdraw56[playerid] = CreatePlayerTextDraw(playerid, 344.000000, 319.200073, "0");
PlayerTextDrawLetterSize(playerid, Textdraw56[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw56[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw56[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw56[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw56[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw56[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw56[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw56[playerid], 1);


Textdraw57[playerid] = CreatePlayerTextDraw(playerid, 360.000000, 319.199951, "/20");
PlayerTextDrawLetterSize(playerid, Textdraw57[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw57[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw57[playerid], -363966806);
PlayerTextDrawSetShadow(playerid, Textdraw57[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw57[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw57[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw57[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw57[playerid], 1);


Textdraw58[playerid] = CreatePlayerTextDraw(playerid, 320.000000, 245.466659, "GUNS");
PlayerTextDrawLetterSize(playerid, Textdraw58[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw58[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw58[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw58[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw58[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw58[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw58[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw58[playerid], 1);


Textdraw59[playerid] = CreatePlayerTextDraw(playerid, 122.500000, 121.433341, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw59[playerid], 0.000000, 1.131479);
PlayerTextDrawTextSize(playerid, Textdraw59[playerid], 253.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw59[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw59[playerid], 1323166378);
PlayerTextDrawUseBox(playerid, Textdraw59[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw59[playerid], 1323166378);
PlayerTextDrawSetShadow(playerid, Textdraw59[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw59[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw59[playerid], 0);


Textdraw60[playerid] = CreatePlayerTextDraw(playerid, 156.500000, 119.000015, "MENU");
PlayerTextDrawLetterSize(playerid, Textdraw60[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw60[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw60[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw60[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw60[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw60[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw60[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw60[playerid], 1);


Textdraw61[playerid] = CreatePlayerTextDraw(playerid, 257.000000, 136.366668, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw61[playerid], 0.000000, 22.861112);
PlayerTextDrawTextSize(playerid, Textdraw61[playerid], 118.500000, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw61[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw61[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw61[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw61[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw61[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw61[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw61[playerid], 0);


Textdraw62[playerid] = CreatePlayerTextDraw(playerid, 120.500000, 343.933349, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw62[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw62[playerid], 134.000000, 0.933319);
PlayerTextDrawAlignment(playerid, Textdraw62[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw62[playerid], 1323166378);
PlayerTextDrawSetShadow(playerid, Textdraw62[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw62[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw62[playerid], 4);


Textdraw63[playerid] = CreatePlayerTextDraw(playerid, 146.500000, 166.133468, "SETTING");
PlayerTextDrawLetterSize(playerid, Textdraw63[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw63[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw63[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw63[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw63[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw63[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw63[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw63[playerid], 1);


Textdraw64[playerid] = CreatePlayerTextDraw(playerid, 151.000000, 196.933349, "REPORT");
PlayerTextDrawLetterSize(playerid, Textdraw64[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw64[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw64[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw64[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw64[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw64[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw64[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw64[playerid], 1);


Textdraw65[playerid] = CreatePlayerTextDraw(playerid, 158.500000, 229.133270, "TEAM");
PlayerTextDrawLetterSize(playerid, Textdraw65[playerid], 0.448000, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw65[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw65[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw65[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw65[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw65[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw65[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw65[playerid], 1);


Textdraw66[playerid] = CreatePlayerTextDraw(playerid, 147.000000, 259.466583, "DONATE");
PlayerTextDrawLetterSize(playerid, Textdraw66[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw66[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw66[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw66[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw66[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw66[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw66[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw66[playerid], 1);


Textdraw67[playerid] = CreatePlayerTextDraw(playerid, 124.500000, 287.933410, "CHANGE NAME");
PlayerTextDrawLetterSize(playerid, Textdraw67[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw67[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw67[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw67[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw67[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw67[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw67[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw67[playerid], 1);
[/SPOLER]
Всем спасибо.Желаю удачи!
 
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Сверху Снизу