Merlin
Умник
И так начнем урок:
Верху мода где все переменные new вставим
Верху мода где все переменные new вставим
PHP:
new Showing[MAX_PLAYERS];
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw6;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw23;
new Text:Textdraw24;
new Text:Textdraw25;
Потом ищем
ublic OnGameModeInit() и туда вставляем:
PHP:
Textdraw0 = TextDrawCreate(475.000000, 230.000000, "Nokia");
TextDrawAlignment(Textdraw0, 2);
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 2.399998);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, 20.000000, 148.000000);
Textdraw1 = TextDrawCreate(475.000000, 257.000000, " ");
TextDrawAlignment(Textdraw1, 2);
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.500000, 14.499986);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, 20.000000, 148.000000);
Textdraw2 = TextDrawCreate(492.000000, 293.000000, ">");
TextDrawAlignment(Textdraw2, 2);
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 1);
TextDrawLetterSize(Textdraw2, 0.419999, 0.799998);
TextDrawColor(Textdraw2, -1);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 1);
TextDrawSetShadow(Textdraw2, 1);
TextDrawUseBox(Textdraw2, 1);
TextDrawBoxColor(Textdraw2, 1330532095);
TextDrawTextSize(Textdraw2, 20.000000, 25.000000);
Textdraw6 = TextDrawCreate(475.000000, 256.000000, " ");
TextDrawAlignment(Textdraw6, 2);
TextDrawBackgroundColor(Textdraw6, 255);
TextDrawFont(Textdraw6, 1);
TextDrawLetterSize(Textdraw6, 0.500000, 3.199998);
TextDrawColor(Textdraw6, -1);
TextDrawSetOutline(Textdraw6, 0);
TextDrawSetProportional(Textdraw6, 1);
TextDrawSetShadow(Textdraw6, 1);
TextDrawUseBox(Textdraw6, 1);
TextDrawBoxColor(Textdraw6, 65535);
TextDrawTextSize(Textdraw6, 20.000000, 111.000000);
Textdraw8 = TextDrawCreate(432.000000, 309.000000, "1");
TextDrawAlignment(Textdraw8, 2);
TextDrawBackgroundColor(Textdraw8, 255);
TextDrawFont(Textdraw8, 1);
TextDrawLetterSize(Textdraw8, 0.500000, 1.099998);
TextDrawColor(Textdraw8, -1);
TextDrawSetOutline(Textdraw8, 0);
TextDrawSetProportional(Textdraw8, 1);
TextDrawSetShadow(Textdraw8, 1);
TextDrawUseBox(Textdraw8, 1);
TextDrawBoxColor(Textdraw8, 1330532095);
TextDrawTextSize(Textdraw8, 20.000000, 25.000000);
Textdraw9 = TextDrawCreate(476.000000, 309.000000, "2");
TextDrawAlignment(Textdraw9, 2);
TextDrawBackgroundColor(Textdraw9, 255);
TextDrawFont(Textdraw9, 1);
TextDrawLetterSize(Textdraw9, 0.500000, 1.099998);
TextDrawColor(Textdraw9, -1);
TextDrawSetOutline(Textdraw9, 0);
TextDrawSetProportional(Textdraw9, 1);
TextDrawSetShadow(Textdraw9, 1);
TextDrawUseBox(Textdraw9, 1);
TextDrawBoxColor(Textdraw9, 1330532095);
TextDrawTextSize(Textdraw9, 20.000000, 25.000000);
Textdraw10 = TextDrawCreate(519.000000, 309.000000, "3");
TextDrawAlignment(Textdraw10, 2);
TextDrawBackgroundColor(Textdraw10, 255);
TextDrawFont(Textdraw10, 1);
TextDrawLetterSize(Textdraw10, 0.500000, 1.099998);
TextDrawColor(Textdraw10, -1);
TextDrawSetOutline(Textdraw10, 0);
TextDrawSetProportional(Textdraw10, 1);
TextDrawSetShadow(Textdraw10, 1);
TextDrawUseBox(Textdraw10, 1);
TextDrawBoxColor(Textdraw10, 1330532095);
TextDrawTextSize(Textdraw10, 20.000000, 25.000000);
Textdraw11 = TextDrawCreate(432.000000, 330.000000, "4");
TextDrawAlignment(Textdraw11, 2);
TextDrawBackgroundColor(Textdraw11, 255);
TextDrawFont(Textdraw11, 1);
TextDrawLetterSize(Textdraw11, 0.500000, 1.199998);
TextDrawColor(Textdraw11, -1);
TextDrawSetOutline(Textdraw11, 0);
TextDrawSetProportional(Textdraw11, 1);
TextDrawSetShadow(Textdraw11, 1);
TextDrawUseBox(Textdraw11, 1);
TextDrawBoxColor(Textdraw11, 1330532095);
TextDrawTextSize(Textdraw11, 20.000000, 25.000000);
Textdraw12 = TextDrawCreate(476.000000, 330.000000, "5");
TextDrawAlignment(Textdraw12, 2);
TextDrawBackgroundColor(Textdraw12, 255);
TextDrawFont(Textdraw12, 1);
TextDrawLetterSize(Textdraw12, 0.500000, 1.199998);
TextDrawColor(Textdraw12, -1);
TextDrawSetOutline(Textdraw12, 0);
TextDrawSetProportional(Textdraw12, 1);
TextDrawSetShadow(Textdraw12, 1);
TextDrawUseBox(Textdraw12, 1);
TextDrawBoxColor(Textdraw12, 1330532095);
TextDrawTextSize(Textdraw12, 20.000000, 25.000000);
Textdraw13 = TextDrawCreate(519.000000, 330.000000, "6");
TextDrawAlignment(Textdraw13, 2);
TextDrawBackgroundColor(Textdraw13, 255);
TextDrawFont(Textdraw13, 1);
TextDrawLetterSize(Textdraw13, 0.500000, 1.199998);
TextDrawColor(Textdraw13, -1);
TextDrawSetOutline(Textdraw13, 0);
TextDrawSetProportional(Textdraw13, 1);
TextDrawSetShadow(Textdraw13, 1);
TextDrawUseBox(Textdraw13, 1);
TextDrawBoxColor(Textdraw13, 1330532095);
TextDrawTextSize(Textdraw13, 20.000000, 25.000000);
Textdraw14 = TextDrawCreate(476.000000, 372.000000, "0");
TextDrawAlignment(Textdraw14, 2);
TextDrawBackgroundColor(Textdraw14, 255);
TextDrawFont(Textdraw14, 1);
TextDrawLetterSize(Textdraw14, 0.500000, 1.199998);
TextDrawColor(Textdraw14, -1);
TextDrawSetOutline(Textdraw14, 0);
TextDrawSetProportional(Textdraw14, 1);
TextDrawSetShadow(Textdraw14, 1);
TextDrawUseBox(Textdraw14, 1);
TextDrawBoxColor(Textdraw14, 1330532095);
TextDrawTextSize(Textdraw14, 20.000000, 25.000000);
Textdraw15 = TextDrawCreate(519.000000, 372.000000, "#");
TextDrawAlignment(Textdraw15, 2);
TextDrawBackgroundColor(Textdraw15, 255);
TextDrawFont(Textdraw15, 1);
TextDrawLetterSize(Textdraw15, 0.500000, 1.299998);
TextDrawColor(Textdraw15, -1);
TextDrawSetOutline(Textdraw15, 0);
TextDrawSetProportional(Textdraw15, 1);
TextDrawSetShadow(Textdraw15, 1);
TextDrawUseBox(Textdraw15, 1);
TextDrawBoxColor(Textdraw15, 1330532095);
TextDrawTextSize(Textdraw15, 20.000000, 25.000000);
Textdraw16 = TextDrawCreate(461.000000, 293.000000, "<");
TextDrawAlignment(Textdraw16, 2);
TextDrawBackgroundColor(Textdraw16, 255);
TextDrawFont(Textdraw16, 1);
TextDrawLetterSize(Textdraw16, 0.419999, 0.799998);
TextDrawColor(Textdraw16, -1);
TextDrawSetOutline(Textdraw16, 0);
TextDrawSetProportional(Textdraw16, 1);
TextDrawSetShadow(Textdraw16, 1);
TextDrawUseBox(Textdraw16, 1);
TextDrawBoxColor(Textdraw16, 1330532095);
TextDrawTextSize(Textdraw16, 20.000000, 25.000000);
Textdraw18 = TextDrawCreate(438.000000, 277.000000, "Delete");
TextDrawAlignment(Textdraw18, 2);
TextDrawBackgroundColor(Textdraw18, 255);
TextDrawFont(Textdraw18, 1);
TextDrawLetterSize(Textdraw18, 0.419999, 1.000000);
TextDrawColor(Textdraw18, -1);
TextDrawSetOutline(Textdraw18, 0);
TextDrawSetProportional(Textdraw18, 1);
TextDrawSetShadow(Textdraw18, 1);
Textdraw19 = TextDrawCreate(512.000000, 277.000000, "Send");
TextDrawAlignment(Textdraw19, 2);
TextDrawBackgroundColor(Textdraw19, 255);
TextDrawFont(Textdraw19, 1);
TextDrawLetterSize(Textdraw19, 0.419999, 1.000000);
TextDrawColor(Textdraw19, -1);
TextDrawSetOutline(Textdraw19, 0);
TextDrawSetProportional(Textdraw19, 1);
TextDrawSetShadow(Textdraw19, 1);
Textdraw20 = TextDrawCreate(474.000000, 258.000000, "642684");
TextDrawAlignment(Textdraw20, 2);
TextDrawBackgroundColor(Textdraw20, 255);
TextDrawFont(Textdraw20, 1);
TextDrawLetterSize(Textdraw20, 0.419999, 1.000000);
TextDrawColor(Textdraw20, -1);
TextDrawSetOutline(Textdraw20, 0);
TextDrawSetProportional(Textdraw20, 1);
TextDrawSetShadow(Textdraw20, 1);
Textdraw21 = TextDrawCreate(431.000000, 373.000000, "/");
TextDrawAlignment(Textdraw21, 2);
TextDrawBackgroundColor(Textdraw21, 255);
TextDrawFont(Textdraw21, 1);
TextDrawLetterSize(Textdraw21, 0.500000, 1.099998);
TextDrawColor(Textdraw21, -1);
TextDrawSetOutline(Textdraw21, 0);
TextDrawSetProportional(Textdraw21, 1);
TextDrawSetShadow(Textdraw21, 1);
TextDrawUseBox(Textdraw21, 1);
TextDrawBoxColor(Textdraw21, 1802202111);
TextDrawTextSize(Textdraw21, 20.000000, 25.000000);
Textdraw23 = TextDrawCreate(432.000000, 351.000000, "7");
TextDrawAlignment(Textdraw23, 2);
TextDrawBackgroundColor(Textdraw23, 255);
TextDrawFont(Textdraw23, 1);
TextDrawLetterSize(Textdraw23, 0.500000, 1.199998);
TextDrawColor(Textdraw23, -1);
TextDrawSetOutline(Textdraw23, 0);
TextDrawSetProportional(Textdraw23, 1);
TextDrawSetShadow(Textdraw23, 1);
TextDrawUseBox(Textdraw23, 1);
TextDrawBoxColor(Textdraw23, 1330532095);
TextDrawTextSize(Textdraw23, 20.000000, 25.000000);
Textdraw24 = TextDrawCreate(476.000000, 351.000000, "8");
TextDrawAlignment(Textdraw24, 2);
TextDrawBackgroundColor(Textdraw24, 255);
TextDrawFont(Textdraw24, 1);
TextDrawLetterSize(Textdraw24, 0.500000, 1.199998);
TextDrawColor(Textdraw24, -1);
TextDrawSetOutline(Textdraw24, 0);
TextDrawSetProportional(Textdraw24, 1);
TextDrawSetShadow(Textdraw24, 1);
TextDrawUseBox(Textdraw24, 1);
TextDrawBoxColor(Textdraw24, 1330532095);
TextDrawTextSize(Textdraw24, 20.000000, 25.000000);
Textdraw25 = TextDrawCreate(519.000000, 351.000000, "9");
TextDrawAlignment(Textdraw25, 2);
TextDrawBackgroundColor(Textdraw25, 255);
TextDrawFont(Textdraw25, 1);
TextDrawLetterSize(Textdraw25, 0.500000, 1.199998);
TextDrawColor(Textdraw25, -1);
TextDrawSetOutline(Textdraw25, 0);
TextDrawSetProportional(Textdraw25, 1);
TextDrawSetShadow(Textdraw25, 1);
TextDrawUseBox(Textdraw25, 1);
TextDrawBoxColor(Textdraw25, 1330532095);
TextDrawTextSize(Textdraw25, 20.000000, 25.000000);
ПОсле этого ищем
ublic OnGameModeExit()
и туда вставляем:
и туда вставляем:
PHP:
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawDestroy(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawDestroy(Textdraw2);
TextDrawHideForAll(Textdraw6);
TextDrawDestroy(Textdraw6);
TextDrawHideForAll(Textdraw8);
TextDrawDestroy(Textdraw8);
TextDrawHideForAll(Textdraw9);
TextDrawDestroy(Textdraw9);
TextDrawHideForAll(Textdraw10);
TextDrawDestroy(Textdraw10);
TextDrawHideForAll(Textdraw11);
TextDrawDestroy(Textdraw11);
TextDrawHideForAll(Textdraw12);
TextDrawDestroy(Textdraw12);
TextDrawHideForAll(Textdraw13);
TextDrawDestroy(Textdraw13);
TextDrawHideForAll(Textdraw14);
TextDrawDestroy(Textdraw14);
TextDrawHideForAll(Textdraw15);
TextDrawDestroy(Textdraw15);
TextDrawHideForAll(Textdraw16);
TextDrawDestroy(Textdraw16);
TextDrawHideForAll(Textdraw18);
TextDrawDestroy(Textdraw18);
TextDrawHideForAll(Textdraw19);
TextDrawDestroy(Textdraw19);
TextDrawHideForAll(Textdraw20);
TextDrawDestroy(Textdraw20);
TextDrawHideForAll(Textdraw21);
TextDrawDestroy(Textdraw21);
TextDrawHideForAll(Textdraw23);
TextDrawDestroy(Textdraw23);
TextDrawHideForAll(Textdraw24);
TextDrawDestroy(Textdraw24);
TextDrawHideForAll(Textdraw25);
TextDrawDestroy(Textdraw25);
Потом ищем
ublic OnPlayerConnect(playerid) и туда вставляем:
PHP:
Showing[playerid] = 0;
И после этого добавляем команду ищем
ublic OnPlayerCommandText(playerid, cmdtext[])
и добавляем туда:
и добавляем туда:
PHP:
if(!strcmp(cmdtext, "/mobill"))
{
if(Showing[playerid] == 1)
{
Showing[playerid] = 0;
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw2);
TextDrawHideForPlayer(playerid, Textdraw6);
TextDrawHideForPlayer(playerid, Textdraw8);
TextDrawHideForPlayer(playerid, Textdraw9);
TextDrawHideForPlayer(playerid, Textdraw10);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, Textdraw12);
TextDrawHideForPlayer(playerid, Textdraw13);
TextDrawHideForPlayer(playerid, Textdraw14);
TextDrawHideForPlayer(playerid, Textdraw15);
TextDrawHideForPlayer(playerid, Textdraw16);
TextDrawHideForPlayer(playerid, Textdraw18);
TextDrawHideForPlayer(playerid, Textdraw19);
TextDrawHideForPlayer(playerid, Textdraw20);
TextDrawHideForPlayer(playerid, Textdraw21);
TextDrawHideForPlayer(playerid, Textdraw23);
TextDrawHideForPlayer(playerid, Textdraw24);
TextDrawHideForPlayer(playerid, Textdraw25);
}
else
{
Showing[playerid] = 1;
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw6);
TextDrawShowForPlayer(playerid, Textdraw8);
TextDrawShowForPlayer(playerid, Textdraw9);
TextDrawShowForPlayer(playerid, Textdraw10);
TextDrawShowForPlayer(playerid, Textdraw11);
TextDrawShowForPlayer(playerid, Textdraw12);
TextDrawShowForPlayer(playerid, Textdraw13);
TextDrawShowForPlayer(playerid, Textdraw14);
TextDrawShowForPlayer(playerid, Textdraw15);
TextDrawShowForPlayer(playerid, Textdraw16);
TextDrawShowForPlayer(playerid, Textdraw18);
TextDrawShowForPlayer(playerid, Textdraw19);
TextDrawShowForPlayer(playerid, Textdraw20);
TextDrawShowForPlayer(playerid, Textdraw21);
TextDrawShowForPlayer(playerid, Textdraw23);
TextDrawShowForPlayer(playerid, Textdraw24);
TextDrawShowForPlayer(playerid, Textdraw25);
}
}
