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[TD]Список разыскиваемых BigWorld Role Play

Статус
В этой теме нельзя размещать новые ответы.

макси2

Умник
Выкладываю вам тд разыскиваемых с сервера BigWorld Role Play.
Он не доделан до конца.
Так же выкладываю исходник.
Использовал Itd 1.17

Если доделаю до конца то может потом вылью в паблик с системой.





PHP:
new PlayerText:TDEditor_PTD[MAX_PLAYERS][20];

TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 86.661834, 164.916671, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 26.257682);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 411.219238, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);

TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 86.661926, 144.716705, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 1.472915);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 411.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);

TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 363.558105, 145.083328, "WANTED");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.338623, 1.401666);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1061109505);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);

TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 91.647186, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][3], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 144.590072, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][4], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 197.432983, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][5], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 250.475875, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][6], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 304.355804, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 357.767211, 167.249984, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 50.000000, 50.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 117901311);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);

TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 93.258125, 221.500045, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 1.004394);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 140.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][9], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);

TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 146.201019, 221.433700, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 1.004394);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 193.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);

TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 199.212402, 221.633712, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 1.004394);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 246.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][11], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);

TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 252.155136, 222.217041, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.972394);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 299.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);

TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 306.035034, 222.217041, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.962246);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 353.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][13], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);

TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 358.977844, 222.217041, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.964394);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 406.379394, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][14], 84215295);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);

TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 66.399963, 187.400024, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 50.000000, 46.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][15], 19347);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][15], 90.000000, 0.000000, 172.000000, 1.000000);

TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 74.299842, 187.400024, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 50.000000, 46.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][16], 19347);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][16], 90.000000, 0.000000, 172.000000, 1.000000);

TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 83.199707, 187.400024, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 50.000000, 46.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][17], 19347);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][17], 90.000000, 0.000000, 172.000000, 1.000000);

TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 92.299568, 187.400024, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 50.000000, 46.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][18], 19347);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][18], 90.000000, 0.000000, 172.000000, 1.000000);

TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 102.399414, 187.400024, "");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 50.000000, 46.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 5);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][19], 19347);
PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][19], 90.000000, 0.000000, 172.000000, 1.000000);
 
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