Varios
Умник
Доброго времени суток Пользователи Pawno-Info! Вот делал для своего старого мода статистику но я тот мод закинул, поэтому мне этой статистики не жалко.
Автор: Varios(Я)
Начнем!
Создаем переменные:
В public OnPlayerCommandText(playerid, cmdtext[])
До всех TextDraw
Для тех у кого не грузит:
Вот и все! На + я не надеюсь так как код здесь не божественный!
Автор: Varios(Я)
Начнем!
Создаем переменные:
PHP:
new Text:StatsPlayer[19][MAX_PLAYERS];
new stat1[64], stat2[64], stat3[64], stat4[64], stat5[64], stat6[64], stat7[64], stat8[64];
PHP:
if(strcmp(cmd, "/stats", true) == 0)
{
if(!GetPVarInt(playerid,"MainMenu"))
{
new pol[32];
new home[32];
new mycar[32];
new PName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PName, sizeof(PName));
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*LevelExp;
if(PlayerInfo[playerid][pHouseKey] == 999) home = "~r~None";
else home = "~g~There's";
if(PlayerInfo[playerid][pCar] < 400) mycar = "~r~None";
else mycar = "~g~There's";
if(PlayerInfo[playerid][pSex] == 1) pol = "Man";
else pol = "Woman";
new PWarns = PlayerInfo[playerid][pWarns];
new PNumber = PlayerInfo[playerid][pPhoneNumber];
new Money = PlayerInfo[playerid][pCash];
new Level = PlayerInfo[playerid][pLevel];
new Exp = PlayerInfo[playerid][pExp];
format(stat1, sizeof(stat1), "Name: ~r~%s", PName);
format(stat2, sizeof(stat2), "Years in state: ~y~%d ( %d / %d )", Level, Exp, expamount);
format(stat3, sizeof(stat3), "Money: ~g~%d$", Money);
format(stat4, sizeof(stat4), "Sex: ~g~%s", pol);
format(stat5, sizeof(stat5), "Phone Number: ~g~%d", PNumber);
format(stat6, sizeof(stat6), "Warns: ~g~%d", PWarns);
format(stat7, sizeof(stat7), "Home: ~g~%s", home);
format(stat8, sizeof(stat8), "Car: ~g~%s", mycar);
TextDrawSetString(StatsPlayer[0][playerid],stat1);
TextDrawSetString(StatsPlayer[1][playerid],stat2);
TextDrawSetString(StatsPlayer[2][playerid],stat3);
TextDrawSetString(StatsPlayer[3][playerid],stat4);
TextDrawSetString(StatsPlayer[4][playerid],stat5);
TextDrawSetString(StatsPlayer[5][playerid],stat6);
TextDrawSetString(StatsPlayer[6][playerid],stat7);
TextDrawSetString(StatsPlayer[7][playerid],stat8);
SetPVarInt(playerid,"MainMenu",1);
TextDrawSetPreviewModel(StatsPlayer[8][playerid], GetPlayerSkin(playerid));
for(new i; i < sizeof(StatsPlayer); i++) TextDrawShowForPlayer(playerid,StatsPlayer[i][playerid]);
}
else
{
DeletePVar(playerid,"MainMenu");
for(new i; i < sizeof(StatsPlayer); i++) TextDrawHideForPlayer(playerid,StatsPlayer[i][playerid]);
}
}
PHP:
StatsPlayer[0][playerid] = TextDrawCreate(485.000000, 130.533126, "_");
TextDrawLetterSize(StatsPlayer[0][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[0][playerid], 1);
TextDrawColor(StatsPlayer[0][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[0][playerid], 1);
TextDrawSetOutline(StatsPlayer[0][playerid], 0);
TextDrawFont(StatsPlayer[0][playerid], 1);
TextDrawSetProportional(StatsPlayer[0][playerid], 1);
StatsPlayer[1][playerid] = TextDrawCreate(485.000000, 140.533126, "_");
TextDrawLetterSize(StatsPlayer[1][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[1][playerid], 1);
TextDrawColor(StatsPlayer[1][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[1][playerid], 1);
TextDrawSetOutline(StatsPlayer[1][playerid], 0);
TextDrawFont(StatsPlayer[1][playerid], 1);
TextDrawSetProportional(StatsPlayer[1][playerid], 1);
StatsPlayer[2][playerid] = TextDrawCreate(485.000000, 150.533126, "_");
TextDrawLetterSize(StatsPlayer[2][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[2][playerid], 1);
TextDrawColor(StatsPlayer[2][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[2][playerid], 1);
TextDrawSetOutline(StatsPlayer[2][playerid], 0);
TextDrawFont(StatsPlayer[2][playerid], 1);
TextDrawSetProportional(StatsPlayer[2][playerid], 1);
StatsPlayer[3][playerid] = TextDrawCreate(485.000000, 160.533126, "_");
TextDrawLetterSize(StatsPlayer[3][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[3][playerid], 1);
TextDrawColor(StatsPlayer[3][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[3][playerid], 1);
TextDrawSetOutline(StatsPlayer[3][playerid], 0);
TextDrawFont(StatsPlayer[3][playerid], 1);
TextDrawSetProportional(StatsPlayer[3][playerid], 1);
StatsPlayer[4][playerid] = TextDrawCreate(485.000000, 170.533126, "_");
TextDrawLetterSize(StatsPlayer[4][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[4][playerid], 1);
TextDrawColor(StatsPlayer[4][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[4][playerid], 1);
TextDrawSetOutline(StatsPlayer[4][playerid], 0);
TextDrawFont(StatsPlayer[4][playerid], 1);
TextDrawSetProportional(StatsPlayer[4][playerid], 1);
StatsPlayer[5][playerid] = TextDrawCreate(485.000000, 180.533126, "_");
TextDrawLetterSize(StatsPlayer[5][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[5][playerid], 1);
TextDrawColor(StatsPlayer[5][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[5][playerid], 1);
TextDrawSetOutline(StatsPlayer[5][playerid], 0);
TextDrawFont(StatsPlayer[5][playerid], 1);
TextDrawSetProportional(StatsPlayer[5][playerid], 1);
StatsPlayer[6][playerid] = TextDrawCreate(485.000000, 190.533126, "_");
TextDrawLetterSize(StatsPlayer[6][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[6][playerid], 1);
TextDrawColor(StatsPlayer[6][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[6][playerid], 1);
TextDrawSetOutline(StatsPlayer[6][playerid], 0);
TextDrawFont(StatsPlayer[6][playerid], 1);
TextDrawSetProportional(StatsPlayer[6][playerid], 1);
StatsPlayer[7][playerid] = TextDrawCreate(485.000000, 200.533126, "_");
TextDrawLetterSize(StatsPlayer[7][playerid], 0.2, 1.300000);
TextDrawAlignment(StatsPlayer[7][playerid], 1);
TextDrawColor(StatsPlayer[7][playerid], COLOR_WHITE);
TextDrawSetShadow(StatsPlayer[7][playerid], 1);
TextDrawSetOutline(StatsPlayer[7][playerid], 0);
TextDrawFont(StatsPlayer[7][playerid], 1);
TextDrawSetProportional(StatsPlayer[7][playerid], 1);
StatsPlayer[8][playerid] = TextDrawCreate(385.000000, 129.000000, "_");
TextDrawAlignment(StatsPlayer[8][playerid], 2);
TextDrawBackgroundColor(StatsPlayer[8][playerid], COLOR_BLACK);
TextDrawFont(StatsPlayer[8][playerid], 5);
TextDrawLetterSize(StatsPlayer[8][playerid], -0.099999, -0.400000);
TextDrawColor(StatsPlayer[8][playerid], -1);
TextDrawSetOutline(StatsPlayer[8][playerid], 0);
TextDrawSetProportional(StatsPlayer[8][playerid], 0);
TextDrawSetShadow(StatsPlayer[8][playerid], 1);
TextDrawUseBox(StatsPlayer[8][playerid], 1);
TextDrawTextSize(StatsPlayer[8][playerid], 97.000000, 120.000000);
TextDrawSetPreviewModel(StatsPlayer[8][playerid], 0);
TextDrawSetPreviewRot(StatsPlayer[8][playerid], 0.000000, 0.000000, 0.000000, 1.000000);
TextDrawSetSelectable(StatsPlayer[8][playerid], 1);
StatsPlayer[9][playerid] = TextDrawCreate(538.700000, 131.30000,"_");
TextDrawUseBox(StatsPlayer[9][playerid], 1);
TextDrawBoxColor(StatsPlayer[9][playerid], COLOR_BLACK);
TextDrawTextSize(StatsPlayer[9][playerid], 0.0, 110.0);
TextDrawLetterSize(StatsPlayer[9][playerid], 0.0, 12.8);
TextDrawAlignment(StatsPlayer[9][playerid], 2);
Для тех у кого не грузит:
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Вот и все! На + я не надеюсь так как код здесь не божественный!
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