Доступ к архиву

Переход в группу "Пользователь"

300.00 ₽
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

Станция метро

Статус
В этой теме нельзя размещать новые ответы.

Extazy_Dmitriy

Новичок
Автор: Extazy_Dmitriy ( я )
Время работы:Примерно 1час
Ссылка на FS:[FS] Интерьер поезда
Фото:





Поезда:
PHP:
AddStaticVehicleEx(538,2781.18750000,1850.25878906,12.22099972,179.74731445,20,6,15); //Streak
AddStaticVehicleEx(538,2781.11401367,1758.26196289,12.29599953,179.74731445,1,32,15); //Streak
Объекты:
PHP:
CreateObject(7511,2816.04492188,1789.49804688,16.91200066,0.00000000,0.00000000,270.00000000); //object(vegaswtrainstat) (1)
CreateObject(1344,2831.56103516,1715.46105957,10.62100029,0.00000000,0.00000000,302.00000000); //object(cj_dumpster2) (1)
CreateObject(1344,2832.89306641,1713.29296875,10.62899971,0.00000000,0.00000000,301.99768066); //object(cj_dumpster2) (2)
CreateObject(1344,2834.80297852,1710.31994629,10.62899971,0.00000000,0.00000000,301.99768066); //object(cj_dumpster2) (3)
CreateObject(8326,2793.85693359,1834.03503418,12.49899960,0.00000000,0.00000000,0.00000000); //object(vgsbboardsigns13) (1)
CreateObject(2775,2804.92895508,1825.10705566,151.60299683,0.00000000,0.00000000,0.00000000); //object(cj_airprt_mon) (1)
CreateObject(1708,2806.67504883,1824.12902832,148.91400146,0.00000000,0.00000000,267.99829102); //object(kb_chair02) (1)
CreateObject(1708,2803.51098633,1824.78698730,148.95899963,0.00000000,0.00000000,356.99621582); //object(kb_chair02) (2)
CreateObject(1708,2804.98803711,1824.85998535,148.94900513,0.00000000,0.00000000,357.99548340); //object(kb_chair02) (3)
CreateObject(1679,2805.42700195,1815.73803711,149.42799377,0.00000000,0.00000000,0.00000000); //object(chairsntableml) (1)
CreateObject(1679,2802.42309570,1815.50000000,149.37800598,0.00000000,0.00000000,0.00000000); //object(chairsntableml) (2)
CreateObject(1679,2805.91699219,1818.61901855,149.41299438,0.00000000,0.00000000,0.00000000); //object(chairsntableml) (3)
CreateObject(1670,2805.89404297,1818.62902832,149.80299377,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1)
CreateObject(1723,2795.87695312,1814.49597168,148.87899780,0.00000000,0.00000000,88.24768066); //object(mrk_seating1) (1)
CreateObject(1723,2795.97412109,1817.87902832,148.85400391,0.00000000,0.00000000,89.49768066); //object(mrk_seating1) (2)
CreateObject(1825,2796.68188477,1823.79504395,148.91099548,0.00000000,0.00000000,0.00000000); //object(kb_table_chairs1) (1)
CreateObject(1825,2796.90087891,1821.51403809,148.88600159,0.00000000,0.00000000,354.99572754); //object(kb_table_chairs1) (2)
CreateObject(2181,2799.42504883,1824.89196777,148.88699341,0.00000000,0.00000000,0.00000000); //object(med_office5_desk_2) (1)
CreateObject(2181,2801.54809570,1824.85900879,148.86700439,0.00000000,0.00000000,0.00000000); //object(med_office5_desk_2) (2)
CreateObject(1649,2807.37597656,1815.98303223,150.30999756,0.00000000,0.00000000,270.74707031); //object(wglasssmash) (7)
CreateObject(1557,2799.48388672,1813.67395020,148.88900757,0.00000000,0.00000000,1.24694824); //object(gen_doorext19) (1)
CreateObject(19123,2801.10498047,1813.10705566,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight3) (1)
CreateObject(19123,2804.66210938,1813.07104492,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight3) (2)
CreateObject(19124,2783.06298828,1723.87500000,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight4) (1)
CreateObject(19124,2782.94995117,1861.61096191,9.67300034,0.00000000,0.00000000,0.00000000); //object(bollardlight4) (2)
CreateObject(19125,2783.08007812,1787.16894531,10.38500023,0.00000000,0.00000000,0.00000000); //object(bollardlight5) (2)
CreateObject(19126,2773.24511719,1832.57202148,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (1)
CreateObject(19126,2792.90502930,1761.74096680,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (2)
CreateObject(19126,2772.71484375,1813.30664062,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (3)
CreateObject(19126,2772.61718750,1804.08593750,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (4)
CreateObject(19126,2772.72167969,1786.43066406,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (5)
CreateObject(19126,2792.57397461,1776.46704102,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (6)
CreateObject(19126,2793.32104492,1790.69995117,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (7)
CreateObject(19126,2793.59106445,1804.02001953,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (8)
CreateObject(19126,2793.19604492,1826.59204102,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (9)
CreateObject(19126,2793.21875000,1813.32128906,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (10)
CreateObject(19126,2793.49194336,1856.05700684,10.67399979,0.00000000,0.00000000,0.00000000); //object(bollardlight6) (11)
CreateObject(19446,2807.42407227,1820.79699707,150.36599731,0.00000000,0.00000000,0.00000000); //object(wall086) (1)
CreateObject(19446,2802.63305664,1825.54895020,150.34599304,0.00000000,0.00000000,90.00000000); //object(wall086) (2)
CreateObject(19446,2800.29492188,1825.48205566,150.36099243,0.00000000,0.00000000,90.00000000); //object(wall086) (3)
CreateObject(19400,2795.55200195,1823.96594238,150.29200745,0.00000000,0.00000000,358.99475098); //object(wall048) (1)
CreateObject(19400,2807.44799805,1815.25805664,150.30599976,0.00000000,0.00000000,0.00000000); //object(wall048) (2)
CreateObject(19446,2802.65502930,1813.67602539,150.33599854,0.00000000,0.00000000,90.49987793); //object(wall086) (5)
CreateObject(19354,2796.89892578,1813.60705566,150.32800293,0.00000000,0.00000000,90.49987793); //object(wall002) (1)
CreateObject(19446,2795.45996094,1818.52697754,150.30599976,0.00000000,0.00000000,358.99475098); //object(wall086) (6)
CreateObject(1649,2795.57397461,1823.10400391,150.52999878,0.00000000,0.00000000,90.24169922); //object(wglasssmash) (7)
CreateObject(19379,2802.18090820,1818.39904785,148.81100464,179.99450684,90.00000000,0.00000000); //object(wall027) (1)
CreateObject(19379,2800.66601562,1818.54797363,148.78100586,179.99450684,90.00000000,0.00000000); //object(wall027) (2)
CreateObject(19379,2802.11206055,1820.91003418,148.84599304,179.99450684,90.00000000,0.00000000); //object(wall027) (3)
CreateObject(19379,2800.81689453,1820.75000000,148.84599304,179.99450684,90.00000000,0.00000000); //object(wall027) (4)
CreateObject(19378,2800.68310547,1818.59899902,151.93299866,179.99450684,90.00000000,0.00000000); //object(wall026) (1)
CreateObject(19378,2802.11694336,1820.79504395,151.93299866,179.99450684,90.00000000,0.00000000); //object(wall026) (3)
CreateObject(19378,2802.14501953,1818.51794434,151.93299866,179.99450684,90.00000000,0.00000000); //object(wall026) (3)
CreateObject(19378,2800.72900391,1820.73596191,151.93299866,179.99450684,90.00000000,0.00000000); //object(wall026) (3)
CreateObject(19175,2797.39208984,1825.39599609,150.77400208,0.00000000,0.00000000,0.00000000); //object(samppicture4) (1)
CreateObject(19173,2795.56591797,1819.65197754,150.92999268,0.00000000,0.00000000,89.00000000); //object(samppicture2) (1)
CreateObject(19174,2804.15087891,1813.77502441,150.75599670,0.00000000,0.00000000,180.75000000); //object(samppicture3) (1)
CreateObject(19172,2807.33789062,1820.91894531,150.64300537,0.00000000,0.00000000,270.00000000); //object(samppicture1) (1)
Создание входа и выхода:
Ко всем new
PHP:
new metro;
new metro1;
В public OnPlayerPickUpPickup
PHP:
	       else if(pickupid == metro)// метро
	    {
	    SetPlayerInterior(playerid,0);
	    SetPlayerVirtualWorld(playerid, 0);
	    SetPlayerPos(playerid,2802.6331,1811.3613,11.1093);
	    SetPlayerFacingAngle(playerid, 99.8655);
	    }
	    else if(pickupid == metro1)// метро1
	    {
	    SetPlayerInterior(playerid,0);
	    SetPlayerVirtualWorld(playerid, 0);
	    SetPlayerPos(playerid,2799.9978,1816.4685,149.9324);
	    SetPlayerFacingAngle(playerid, 99.8655);
	    }
Ко всем CreatePickup
PHP:
	    metro = CreatePickup(1318,23,2800.2683,1814.1169,149.8974); // Метро
	    metro1 = CreatePickup(1318,23,2802.8293,1812.9215,11.1093); // Метро
Спасибо всем за просмотр!​
Не забываем ставить +
 
Последнее редактирование:
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу