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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Мануал Спидометр by Leon

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JIEON_COJIORS

Умник
Скрин

Код:
PHP:
//Global Textdraws:

new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;


Textdraw0 = TextDrawCreate(-296.500000, 128.240005, "New Textdraw");
TextDrawLetterSize(Textdraw0, 0.449999, 1.600000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, -1);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 1);
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawFont(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);

Textdraw1 = TextDrawCreate(269.500000, 342.720001, "LD_SPAC:white");
TextDrawLetterSize(Textdraw1, 0.000000, 0.000000);
TextDrawTextSize(Textdraw1, 93.000000, 67.199981);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, -1);
TextDrawUseBox(Textdraw1, true);
TextDrawBoxColor(Textdraw1, 0);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawBackgroundColor(Textdraw1, -160);
TextDrawFont(Textdraw1, 5);
TextDrawSetPreviewModel(Textdraw1, 411);
TextDrawSetPreviewRot(Textdraw1, -10.000000, 0.000000, 0.000000, 1.000000);

Textdraw2 = TextDrawCreate(391.000000, 369.040008, "100.0 HP");
TextDrawLetterSize(Textdraw2, 0.263500, 1.577600);
TextDrawTextSize(Textdraw2, -3.000000, 52.640003);
TextDrawAlignment(Textdraw2, 2);
TextDrawColor(Textdraw2, -1);
TextDrawUseBox(Textdraw2, true);
TextDrawBoxColor(Textdraw2, 512819199);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 1);
TextDrawBackgroundColor(Textdraw2, 51);
TextDrawFont(Textdraw2, 2);
TextDrawSetProportional(Textdraw2, 1);


//Player Textdraws(Äëÿ èãðîêГ*):

new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];


Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 391.000000, 344.959899, "LOCK");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.383499, 1.572000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -1.500000, 52.080017);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 240.000000, 344.959899, "ENGINE");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.307000, 1.560799);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 2.000000, 53.200019);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 391.000000, 393.120056, "LIGHT");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.393000, 1.588800);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 0.000000, 52.080001);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 240.000000, 369.600067, "102.0 M");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.288999, 1.594400);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], -2.500000, 53.199985);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 240.000000, 393.120025, "100.0 F");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.270500, 1.577599);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], -1.500000, 53.760009);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 315.500000, 412.719970, "SPEED: 200 Km");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.252999, 1.224800);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 7.500000, 89.039741);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 316.000000, 330.959991, "INFERNUS");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.310999, 0.950400);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 11.500000, 89.040016);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 512819199);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 81.000000, 66.080017, "By ~r~Leon");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 2.640999, 23.787197);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

PHP:
Строго судить не надо)
 
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