aidar14
Умник
Нарисовал,может кому нибудь понадобиться.
1)Создадим переменные:
PHP:
new Text: SpeedCar[MAX_PLAYERS];
new Text: FuelCar[MAX_PLAYERS];
new Text: WayCar[MAX_PLAYERS];
new Text: ModelCar[MAX_PLAYERS];
new Text: EngineCar[MAX_PLAYERS];
new Text: DoorCar[MAX_PLAYERS];
new Text: LightCar[MAX_PLAYERS];
new Text: HealthCar[MAX_PLAYERS];
new PlayerText: ShowCar[MAX_PLAYERS];
new EngineState[MAX_PLAYERS];//Переменная заводки авто
new Text: Textdraw1;
new Text: Textdraw0;
new Text: Textdraw3;
new Text: Textdraw11;
new Float: PosCar[3];
new TimerSpeed;
new VehicleModel[212][] =
{
"Landstalker","Bravura","Buffalo","Linerunner","Perrenial","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
"Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr.Whoopee","BF Injection",
"Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
"Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
"Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Barron","RC Raider",
"Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","Zr-350","Walton","Regina",
"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
"Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring A","Hotring B",
"Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
"Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
"Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
"Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
"Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
"Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
"Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car","Police Car",
"Police Car","Police Ranger","Picador","S.W.A.T.","Alpha","Phoenix","Glendale","Sadler","L Trailer A","L Trailer B",
"Stair Trailer","Boxville","Farm Plow","U Trailer"
};
PHP:
//Спидометр
ModelCar[playerid] = TextDrawCreate(513.868469, 391.000061, "_");
TextDrawLetterSize(ModelCar[playerid], 0.296434, 1.395833);
TextDrawAlignment(ModelCar[playerid], 1);
TextDrawColor(ModelCar[playerid], -1);
TextDrawUseBox(ModelCar[playerid], true);
TextDrawBoxColor(ModelCar[playerid], 0);
TextDrawSetShadow(ModelCar[playerid], 0);
TextDrawSetOutline(ModelCar[playerid], 1);
TextDrawBackgroundColor(ModelCar[playerid], 51);
TextDrawFont(ModelCar[playerid], 2);
TextDrawSetProportional(ModelCar[playerid], 1);
SpeedCar[playerid] = TextDrawCreate(512.562316, 352.333343, "_");
TextDrawLetterSize(SpeedCar[playerid], 0.347971, 1.384166);
TextDrawAlignment(SpeedCar[playerid], 1);
TextDrawColor(SpeedCar[playerid], -1);
TextDrawUseBox(SpeedCar[playerid], true);
TextDrawBoxColor(SpeedCar[playerid], 0);
TextDrawSetShadow(SpeedCar[playerid], 0);
TextDrawSetOutline(SpeedCar[playerid], 1);
TextDrawBackgroundColor(SpeedCar[playerid], 51);
TextDrawFont(SpeedCar[playerid], 2);
TextDrawSetProportional(SpeedCar[playerid], 1);
FuelCar[playerid] = TextDrawCreate(512.625305, 365.000061, "_");
TextDrawLetterSize(FuelCar[playerid], 0.347971, 1.384166);
TextDrawAlignment(FuelCar[playerid], 1);
TextDrawColor(FuelCar[playerid], -1);
TextDrawUseBox(FuelCar[playerid], true);
TextDrawBoxColor(FuelCar[playerid], 0);
TextDrawSetShadow(FuelCar[playerid], 0);
TextDrawSetOutline(FuelCar[playerid], 1);
TextDrawBackgroundColor(FuelCar[playerid], 51);
TextDrawFont(FuelCar[playerid], 2);
TextDrawSetProportional(FuelCar[playerid], 1);
WayCar[playerid] = TextDrawCreate(445.5, 427.093383, "_");
TextDrawLetterSize(WayCar[playerid], 0.449999, 1.600000);
TextDrawAlignment(WayCar[playerid], 1);
TextDrawColor(WayCar[playerid], -1);
TextDrawSetShadow(WayCar[playerid], 0);
TextDrawSetOutline(WayCar[playerid], 1);
TextDrawBackgroundColor(WayCar[playerid], 51);
TextDrawFont(WayCar[playerid], 1);
TextDrawSetProportional(WayCar[playerid], 1);
EngineCar[playerid] = TextDrawCreate(455.055877, 410.333465, "_");
TextDrawLetterSize(EngineCar[playerid], 0.296434, 1.395833);
TextDrawAlignment(EngineCar[playerid], 1);
TextDrawColor(EngineCar[playerid], -1);
TextDrawUseBox(EngineCar[playerid], true);
TextDrawBoxColor(EngineCar[playerid], 0);
TextDrawSetShadow(EngineCar[playerid], 0);
TextDrawSetOutline(EngineCar[playerid], 1);
TextDrawBackgroundColor(EngineCar[playerid], 51);
TextDrawFont(EngineCar[playerid], 2);
TextDrawSetProportional(EngineCar[playerid], 1);
DoorCar[playerid] = TextDrawCreate(591.517211, 409.416778, "_");
TextDrawLetterSize(DoorCar[playerid], 0.296434, 1.395833);
TextDrawAlignment(DoorCar[playerid], 1);
TextDrawColor(DoorCar[playerid], -1);
TextDrawUseBox(DoorCar[playerid], true);
TextDrawBoxColor(DoorCar[playerid], 0);
TextDrawSetShadow(DoorCar[playerid], 0);
TextDrawSetOutline(DoorCar[playerid], 1);
TextDrawBackgroundColor(DoorCar[playerid], 51);
TextDrawFont(DoorCar[playerid], 2);
TextDrawSetProportional(DoorCar[playerid], 1);
ShowCar[playerid] = CreatePlayerTextDraw(playerid, 446.096252, 353.500000, "_");
PlayerTextDrawFont(playerid, ShowCar[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, ShowCar[playerid], 0);
PlayerTextDrawTextSize(playerid, ShowCar[playerid], 64.187400, 53.666698);
PlayerTextDrawSetPreviewModel(playerid, ShowCar[playerid], 411);
PlayerTextDrawSetPreviewRot(playerid,ShowCar[playerid], 270.000000, 360.000000, 180.000000, 1.000000);
PlayerTextDrawBackgroundColor(playerid, ShowCar[playerid], 0xFFFFFF00);
LightCar[playerid] = TextDrawCreate(516.961791, 409.583435, "LIGHT");
TextDrawLetterSize(LightCar[playerid], 0.296434, 1.395833);
TextDrawAlignment(LightCar[playerid], 1);
TextDrawColor(LightCar[playerid], -1);
TextDrawUseBox(LightCar[playerid], true);
TextDrawBoxColor(LightCar[playerid], 0);
TextDrawSetShadow(LightCar[playerid], 0);
TextDrawSetOutline(LightCar[playerid], 1);
TextDrawBackgroundColor(LightCar[playerid], 51);
TextDrawFont(LightCar[playerid], 2);
TextDrawSetProportional(LightCar[playerid], 1);
HealthCar[playerid] = TextDrawCreate(513.337036, 378.916717, "_");
TextDrawLetterSize(HealthCar[playerid], 0.296434, 1.395833);
TextDrawAlignment(HealthCar[playerid], 1);
TextDrawColor(HealthCar[playerid], -1);
TextDrawUseBox(HealthCar[playerid], true);
TextDrawBoxColor(HealthCar[playerid], 0);
TextDrawSetShadow(HealthCar[playerid], 0);
TextDrawSetOutline(HealthCar[playerid], 1);
TextDrawBackgroundColor(HealthCar[playerid], 51);
TextDrawFont(HealthCar[playerid], 2);
TextDrawSetProportional(HealthCar[playerid], 1);
PHP:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new carid = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_DRIVER)
{
TextDrawShowForPlayer(playerid, ModelCar[playerid]);
TextDrawShowForPlayer(playerid, SpeedCar[playerid]);
TextDrawShowForPlayer(playerid, EngineCar[playerid]);
PlayerTextDrawSetPreviewModel(playerid, ShowCar[playerid], GetVehicleModel(carid));
PlayerTextDrawShow(playerid, ShowCar[playerid]);
TextDrawShowForPlayer(playerid, DoorCar[playerid]);
TextDrawShowForPlayer(playerid, FuelCar[playerid]);
TextDrawShowForPlayer(playerid, LightCar[playerid]);
TextDrawShowForPlayer(playerid, HealthCar[playerid]);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw3);
TextDrawShowForPlayer(playerid, Textdraw11);
TextDrawShowForPlayer(playerid, WayCar[playerid]);
//EngineState переменная заводки авто
}
else if(newstate == PLAYER_STATE_ONFOOT)
{
PlayerTextDrawHide(playerid, ShowCar[playerid]);
TextDrawHideForPlayer(playerid, ModelCar[playerid]);
TextDrawHideForPlayer(playerid, SpeedCar[playerid]);
TextDrawHideForPlayer(playerid, EngineCar[playerid]);
TextDrawHideForPlayer(playerid, FuelCar[playerid]);
TextDrawHideForPlayer(playerid, DoorCar[playerid]);
TextDrawHideForPlayer(playerid, LightCar[playerid]);
TextDrawHideForPlayer(playerid, HealthCar[playerid]);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw3);
TextDrawHideForPlayer(playerid, Textdraw11);
TextDrawHideForPlayer(playerid, WayCar[playerid]);
}
return 1;
}
PHP:
TimerSpeed = SetTimer("UpdateSpedometr",120,1);
PHP:
publics UpdateSpedometr()
{
foreach(new i: Player)
{
if(IsPlayerInAnyVehicle(i))
{
new Float: m = GetPlayerDistanceFromPoint(i, PosCar[0], PosCar[1], PosCar[2]);
new Float: km = m / 1000.0;
new carid = GetPlayerVehicleID(i);
new lockk[20];new str[30];new str2[30];new str3[30];new str4[30];new str5[30];new str6[30];new str7[30];new str8[30];
new Float:carhealth;new Float: HealCar2[30];new EngineVehicle[20];
GetVehicleHealth(carid,carhealth);
if(EngineState[i] == 0) EngineVehicle = "~r~ENGINE";
else EngineVehicle = "~g~ENGINE";
if(lock[i] == 0) lockk = "~g~LOCK";
else lockk = "~r~LOCK";
format(str2,sizeof(str2),"~w~SPEED: ~w~%d KM/H",SpeedVehicle(i));//Speed
TextDrawSetString(SpeedCar[i],str2);
format(str6,sizeof(str6),"~w~FUEL: ~w~%d");//Fuel
TextDrawSetString(FuelCar[i],str6);
format(str3,sizeof(str3),"%s",EngineVehicle);//Engine
TextDrawSetString(EngineCar[i],str3);
format(str5,sizeof(str5),"%s",lockk);//Lock
TextDrawSetString(DoorCar[i],str5);
format(str4,sizeof(str4),"~g~LIGHT");//Light
TextDrawSetString(LightCar[i],str4);
format(str, sizeof(str), "~b~MODEL: ~w~%s", VehicleModel[GetVehicleModel(carid)-400]);//ModelCar
TextDrawSetString(ModelCar[i],str);
format(str7, sizeof(str7), "~w~Health: ~w~%s%.0f%", HealCar2, carhealth / 10);//HealthCar
TextDrawSetString(HealthCar[i],str7);
format(str8, sizeof(str8), "~w~WAY: ~w~%0.0f KM",km);
TextDrawSetString(WayCar[i],str8);
}
}
}
PHP:
KillTimer(TimerSpeed);
8)В паблик OnPlayerStateChangee после этой строчкиTextDrawShowForPlayer(playerid, WayCar[playerid]); вставляем:
PHP:
if(EngineState[playerid] == 0)return SCM(playerid,COLOR_GREY,"Чтобы завести авто нажмите клавишу 'CTRL'");
PHP:
stock SpeedVehicle(playerid)
{
new Float: ST[4];
new carid = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid))
GetVehicleVelocity(carid,ST[0],ST[1],ST[2]);
else GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]);
ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 100.3;
return floatround(ST[3]);
}
PHP:
GetPlayerPos(playerid, PosCar[0], PosCar[1], PosCar[2]);
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Автор:Я Aidarchik||||||||||NickName:Eduard_Bessonov
