shamil
Ученик
PHP:
case 2351:
{
if(response)
{
switch(listitem)
{
case 0: // ÑÊÈÍ ¹1
{
switch(PlayerInfo[playerid][pMRInections])
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 98); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 98); //Ïðàâèòåëüñòâî
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 295); // ÌÎ
case 3..19: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 255); // Àðìèè
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 265);// Ïîëèöèÿ
case 2: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 286);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 170);//ÑÌÈ
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 274); //Ìåäèêè
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 105); //ãðóâ
case 12: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 102); //Áàëëàñ
case 18: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 175); //ÐèÔÀ
case 17: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 116); //Àçòåêè
case 13: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 108); //Âàãîñû
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 98); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 112); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 121); //ßêè
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 274); //Ìåäèêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 1:// ÑÊÈÍ ¹2
{
switch(PlayerInfo[playerid][pMRInections])
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 164); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 164); //Ïðàâèòåëüñòâî
case 3..19: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 61); // Àðìèè
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 266);// Ïîëèöèÿ
case 13: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 164);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 250);//ÑÌÈ
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 276); //Ìåäèêè
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 106); //ãðóâ
case 12: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 103); //Áàëëàñ
case 18: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 174); //ÐèÔÀ
case 17: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 114); //Àçòåêè
case 13: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 110); //Âàãîñû
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 124); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 125); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 122); //ßêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 2:// ÑÊÈÍ ¹3
{
switch(PlayerInfo[playerid][pMRInections])
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 165); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 165); //Ïðàâèòåëüñòâî
case 3..19: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 287); // Àðìèè
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 267);// Ïîëèöèÿ
case 2: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 163);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 188);//ÑÌÈ
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 275); //Ìåäèêè
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 107); //ãðóâ
case 12: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 104); //Áàëëàñ
case 18: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 173); //ÐèÔÀ
case 17: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 115); //Àçòåêè
case 13: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 109); //Âàãîñû
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 127); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 46); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 123); //ßêè
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 275); //Ìåäèêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 3:// ÑÊÈÍ ¹4
{
switch(PlayerInfo[playerid][pMRInections])
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 185); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 185); //Ïðàâèòåëüñòâî
case 3..19: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 191); // Àðìèè
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 280);// Ïîëèöèÿ
case 2: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 165);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 187);//ÑÌÈ
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 70); //Ìåäèêè
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 195); //ãðóâ
case 12: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 195); //Áàëëàñ
case 18: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 226); //ÐèÔÀ
case 17: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 193); //Àçòåêè
case 13: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 56); //Âàãîñû
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 216); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 233); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 169); //ßêè
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 70); //Ìåäèêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 4:// ÑÊÈÍ ¹5
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 59); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 59); //Ïðàâèòåëüñòâî
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 281);// Ïîëèöèÿ
case 2: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 166);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 186);//ÑÌÈ
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 148); //Ìåäèêè
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 269); //ãðóâ
case 18: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 273); //ÐèÔÀ
case 17: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 292); //Àçòåêè
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 113); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 111); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 186); //ßêè
case 4: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 148); //Ìåäèêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 5:// ÑÊÈÍ ¹6
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 240); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 240); //Ïðàâèòåëüñòâî
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 282);// Ïîëèöèÿ
case 2: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 192);// ÔÁÐ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 223);//ÑÌÈ
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 270); //ãðóâ
case 5: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 93); // ËÊÍ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 126); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 120); //ßêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 6:// ÑÊÈÍ ¹7
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 187); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 187); //Ïðàâèòåëüñòâî
case 1..10..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 283);// Ïîëèöèÿ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 150);//ÑÌÈ
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 271); //ãðóâ
case 14: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 91); //Ðóññêàÿ Ìàôèÿ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 12); //ßêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 7:// ÑÊÈÍ ¹8
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 17); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 17); //Ïðàâèòåëüñòâî
case 10..12..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 284);// Ïîëèöèÿ
case 16: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 141);//ÑÌÈ
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 149); //ãðóâ
case 6: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 294); //ßêè
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 8:// ÑÊÈÍ ¹9
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 147); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 227); //Ïðàâèòåëüñòâî
case 10..12..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 285);// Ïîëèöèÿ
case 15: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 86); //ãðóâ
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 9:// ÑÊÈÍ ¹10
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 150); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 150); //Ïðàâèòåëüñòâî
case 10..12..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 288);// Ïîëèöèÿ
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 10:// ÑÊÈÍ ¹11
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 141); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 141); //Ïðàâèòåëüñòâî
case 10..12..21: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 192);// Ïîëèöèÿ
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
case 11:// ÑÊÈÍ ¹12
{
switch(PlayerInfo[playerid][pMRInections])//case 1..4 ýòî çíà÷èò ñ 1 ïî 4 ôðàêöèþ îäèíàêîâûå ñêèíû
{
case 25: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 219); //Àäì ïðèçèäåíò -_-
case 7: SetPlayerSkin(GetPVarInt(playerid,"SKIN"), 219); //Ïðàâèòåëüñòâî
}
PlayerInfo[GetPVarInt(playerid,"SKIN")][pSkin] = GetPlayerSkin(playerid);
}
}
}
}
