sapsan198
Компетентный
Хай всем любителям форума. В этот раз мне захотелось сделать вторую версию работы:Ресторан под мостом, так как та работа была не очень ровной и были недостатки. Также я еще к этому ресторану добавил стоянку на воде. Ну вобщем и все. Остальное сматрите в видео.
Видео:
PHP:
CreateObject(1432,731.30566406,-1581.56835938,0.08600000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(16151,736.10101318,-1591.81604004,0.43599999,0.00000000,0.00000000,0.0 0000000); //object(ufo_bar)(1)
CreateObject(1951,735.16497803,-1589.48901367,1.23000002,0.00000000,0.00000000,0.0 0000000); //object(kb_beer01)(1)
CreateObject(1668,735.13598633,-1593.41601562,1.20799994,0.00000000,0.00000000,0.0 0000000); //object(propvodkabotl1)(1)
CreateObject(1543,735.05499268,-1591.58105469,1.04100001,0.00000000,0.00000000,0.0 0000000); //object(cj_beer_b_2)(1)
CreateObject(1510,735.11602783,-1594.32495117,1.11600006,0.00000000,0.00000000,0.0 0000000); //object(dyn_ashtry)(1)
CreateObject(994,684.01397705,-1575.71801758,13.24100018,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(1)
CreateObject(994,688.18402100,-1575.57202148,13.24199963,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(2)
CreateObject(994,691.83300781,-1575.39794922,13.24199963,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(3)
CreateObject(994,695.36901855,-1575.28198242,13.24199963,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(4)
CreateObject(994,698.52502441,-1575.18200684,13.24199963,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(5)
CreateObject(994,701.71099854,-1575.01599121,13.24199963,0.00000000,0.00000000,90 .00000000); //object(lhouse_barrier2)(6)
CreateObject(1223,688.14801025,-1575.71203613,13.24199963,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(1)
CreateObject(1223,683.92999268,-1576.09594727,13.22000027,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(2)
CreateObject(1223,691.84997559,-1575.50195312,13.31000042,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(3)
CreateObject(1223,695.31152344,-1575.44140625,13.24199963,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(4)
CreateObject(1223,698.46099854,-1575.79699707,13.24199963,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(5)
CreateObject(1223,701.65502930,-1575.58703613,13.24199963,0.00000000,0.00000000,0. 00000000); //object(lampost_coast)(6)
CreateObject(3851,731.70098877,-1597.00805664,2.08599997,0.00000000,0.00000000,270 .00000000); //object(carshowwin_sfsx) (3)
CreateObject(3851,717.46697998,-1596.99194336,2.08599997,0.00000000,0.00000000,269 .99450684); //object(carshowwin_sfsx) (4)
CreateObject(3851,721.83502197,-1597.00500488,6.03499985,0.00000000,0.00000000,270 .00000000); //object(carshowwin_sfsx) (5)
CreateObject(3851,731.66998291,-1596.99694824,6.08199978,0.00000000,0.00000000,269 .99450684); //object(carshowwin_sfsx) (6)
CreateObject(3851,710.66802979,-1596.98803711,6.07900000,0.00000000,0.00000000,269 .99450684); //object(carshowwin_sfsx) (7)
CreateObject(3851,720.46899414,-1597.00097656,9.98600006,0.00000000,0.00000000,269 .99450684); //object(carshowwin_sfsx) (8)
CreateObject(3851,731.68103027,-1596.99597168,10.01099968,0.00000000,0.00000000,26 9.99450684); //object(carshowwin_sfsx) (9)
CreateObject(1523,723.07397461,-1597.03002930,0.08600000,0.00000000,0.00000000,0.0 0000000); //object(gen_doorext10) (1)
CreateObject(1523,726.11700439,-1596.96899414,0.08600000,0.00000000,0.00000000,179 .75000000); //object(gen_doorext10) (2)
CreateObject(3280,725.34997559,-1596.99597168,3.39800000,270.55920410,63.43182373, 63.43078613); //object(a51_panel) (1)
CreateObject(3280,723.81402588,-1596.97094727,3.40199995,270.55480957,63.42956543, 63.42956543); //object(a51_panel) (2)
CreateObject(19378,737.26898193,-1592.17395020,5.34899998,0.00000000,0.00000000,0.0 0000000); //object(wall026) (1)
CreateObject(19378,736.52697754,-1592.17797852,5.09700012,0.00000000,327.00000000,0 .00000000); //object(wall026) (2)
CreateObject(19378,734.72198486,-1582.59399414,7.86199999,0.00000000,326.99707031,0 .00000000); //object(wall026) (3)
CreateObject(19378,737.25799561,-1582.59899902,5.33699989,0.00000000,0.00000000,0.0 0000000); //object(wall026) (4)
CreateObject(19378,731.44598389,-1582.58898926,9.16199970,0.00000000,294.99707031,0 .00000000); //object(wall026) (5)
CreateObject(19378,733.40100098,-1592.16296387,8.25000000,0.00000000,294.99389648,0 .00000000); //object(wall026) (6)
CreateObject(19378,724.42401123,-1582.58496094,10.11200047,0.00000000,270.50000000, 0.00000000); //object(wall026) (7)
CreateObject(19378,724.34497070,-1592.14501953,10.11200047,0.00000000,270.49987793, 0.00000000); //object(wall026) (8)
CreateObject(19378,720.96197510,-1582.58801270,10.03699970,0.00000000,255.24984741, 0.00000000); //object(wall026) (9)
CreateObject(19378,718.31402588,-1592.13793945,9.33699989,0.00000000,255.24536133,0 .00000000); //object(wall026) (10)
CreateObject(19378,714.75701904,-1592.11694336,5.76200008,0.00000000,217.24530029,0 .00000000); //object(wall026) (11)
CreateObject(19378,716.43798828,-1582.58996582,7.86199999,0.00000000,217.99249268,0 .00000000); //object(wall026) (12)
CreateObject(19378,713.37799072,-1592.11694336,5.06199980,0.00000000,0.00000000,0.0 0000000); //object(wall026) (14)
CreateObject(19378,713.37500000,-1582.58605957,0.19800000,0.00000000,0.00000000,0.0 0000000); //object(wall026) (15)
CreateObject(19378,717.54302979,-1577.83300781,5.08699989,0.00000000,0.00000000,270 .00000000); //object(wall026) (16)
CreateObject(19378,727.14599609,-1577.82397461,5.19899988,0.00000000,0.00000000,270 .00000000); //object(wall026) (17)
CreateObject(19378,736.74499512,-1577.80700684,5.06199980,0.00000000,0.00000000,270 .00000000); //object(wall026) (18)
CreateObject(19377,732.03302002,-1592.18994141,0.02500000,0.00000000,90.00000000,0. 00000000); //object(wall025) (1)
CreateObject(19377,732.04602051,-1582.57397461,0.02500000,0.00000000,90.00000000,0. 00000000); //object(wall025) (2)
CreateObject(19377,721.55902100,-1592.18200684,0.03700000,0.00000000,90.00000000,0. 00000000); //object(wall025) (3)
CreateObject(19377,721.61199951,-1582.63098145,0.02400000,0.00000000,90.00000000,0. 00000000); //object(wall025) (4)
CreateObject(19377,711.42602539,-1582.57397461,0.02500000,0.00000000,90.00000000,0. 00000000); //object(wall025) (5)
CreateObject(19377,711.15197754,-1592.19995117,0.02500000,0.00000000,90.00000000,0. 00000000); //object(wall025) (6)
CreateObject(1432,735.52600098,-1581.50903320,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,727.10601807,-1581.45605469,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1670,731.34301758,-1581.47497559,0.70099998,0.00000000,0.00000000,0.0 0000000); //object(propcollecttable)(1)
CreateObject(1432,733.20397949,-1585.30700684,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,729.16198730,-1585.53698730,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,717.89898682,-1589.13403320,0.12300000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,722.28100586,-1588.72705078,0.12300000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,726.92102051,-1588.42004395,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,731.46899414,-1588.29504395,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(16151,714.52600098,-1592.41503906,0.46100000,0.00000000,0.00000000,179 .50000000); //object(ufo_bar)(1)
CreateObject(1432,720.39501953,-1592.61206055,0.12300000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(1432,727.68597412,-1592.81201172,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
CreateObject(3534,724.74499512,-1590.28601074,8.87399960,0.00000000,178.25000000,0 .00000000); //object(trdlamp01) (1)
CreateObject(3534,724.59802246,-1583.12597656,8.88899994,0.00000000,178.24768066,0 .00000000); //object(trdlamp01) (2)
CreateObject(3515,728.98199463,-1600.70703125,0.00000000,0.00000000,0.00000000,0.0 0000000); //object(vgsfountain) (1)
CreateObject(3515,720.21801758,-1600.62194824,0.00000000,0.00000000,0.00000000,0.0 0000000); //object(vgsfountain) (2)
CreateObject(18783,725.64898682,-1674.13098145,-2.40700006,0.00000000,0.00000000,0.50000000); //object(funboxtop1) (1)
CreateObject(18783,705.78399658,-1674.40295410,-2.39000010,0.00000000,0.00000000,0.74865723); //object(funboxtop1) (2)
CreateObject(18783,718.41198730,-1654.41894531,-2.41499996,0.00000000,0.00000000,359.74865723); //object(funboxtop1) (3)
CreateObject(18783,738.29498291,-1654.38793945,-2.42499995,0.00000000,0.00000000,0.49865723); //object(funboxtop1) (4)
CreateObject(1232,722.96997070,-1643.39794922,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (1)
CreateObject(19454,724.54602051,-1601.47497559,0.00000000,0.00000000,270.00000000,0 .00000000); //object(wall094) (1)
CreateObject(19454,724.53802490,-1611.03405762,0.00000000,0.00000000,270.00000000,0 .00000000); //object(wall094) (2)
CreateObject(19454,724.55999756,-1620.63098145,0.00000000,0.00000000,270.00000000,0 .00000000); //object(wall094) (3)
CreateObject(19454,724.54602051,-1630.25305176,0.00000000,0.00000000,270.00000000,0 .00000000); //object(wall094) (4)
CreateObject(19454,724.52697754,-1639.63000488,0.00000000,0.00000000,270.00000000,0 .00000000); //object(wall094) (5)
CreateObject(19454,718.09197998,-1628.63195801,0.00000000,0.00000000,270.00000000,2 69.99450684); //object(wall094) (7)
CreateObject(19454,718.15600586,-1636.89099121,0.00000000,0.00000000,270.00000000,2 69.99450684); //object(wall094) (8)
CreateObject(18767,721.34197998,-1638.63696289,-4.46600008,348.25012207,0.25534058,271.05200195); //object(concretestair1) (1)
CreateObject(18767,721.35998535,-1639.56396484,-4.47200012,348.24462891,0.25268555,271.04919434); //object(concretestair1) (2)
CreateObject(18767,721.37701416,-1640.53198242,-4.47499990,348.24462891,0.25268555,271.04919434); //object(concretestair1) (3)
CreateObject(18767,721.39501953,-1641.02502441,-4.47499990,348.24462891,0.25268555,271.04919434); //object(concretestair1) (4)
CreateObject(18767,721.49499512,-1632.74804688,-4.47399998,348.24462891,0.25268555,271.04919434); //object(concretestair1) (5)
CreateObject(18767,721.47802734,-1631.81896973,-4.47499990,348.24462891,0.25268555,271.04919434); //object(concretestair1) (6)
CreateObject(18767,721.46099854,-1630.84094238,-4.46600008,348.24462891,0.25268555,271.04919434); //object(concretestair1) (7)
CreateObject(18767,721.45800781,-1630.39794922,-4.46600008,348.24462891,0.25268555,271.04919434); //object(concretestair1) (8)
CreateObject(970,716.56896973,-1638.64904785,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (1)
CreateObject(970,720.72399902,-1638.64099121,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (2)
CreateObject(970,720.67999268,-1635.16503906,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (3)
CreateObject(970,716.53601074,-1635.15795898,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (4)
CreateObject(970,720.75701904,-1630.35498047,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (5)
CreateObject(970,720.76397705,-1626.94201660,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (6)
CreateObject(970,716.64202881,-1630.34899902,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (7)
CreateObject(970,716.63397217,-1626.93298340,0.63700002,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (8)
CreateObject(970,722.83197021,-1640.72705078,0.63700002,0.00000000,0.00000000,271 .25000000); //object(fencesmallb) (9)
CreateObject(970,722.79498291,-1632.76403809,0.63700002,0.00000000,0.00000000,269 .99694824); //object(fencesmallb) (10)
CreateObject(970,722.87402344,-1624.86096191,0.63700002,0.00000000,0.00000000,269 .49694824); //object(fencesmallb) (11)
CreateObject(970,722.90002441,-1620.71594238,0.63700002,0.00000000,0.00000000,269 .49462891); //object(fencesmallb) (13)
CreateObject(970,722.93298340,-1616.57604980,0.63700002,0.00000000,0.00000000,269 .49462891); //object(fencesmallb) (14)
CreateObject(970,722.96502686,-1612.42797852,0.63700002,0.00000000,0.00000000,269 .49462891); //object(fencesmallb) (15)
CreateObject(970,722.98101807,-1608.28295898,0.63700002,0.00000000,0.00000000,269 .99462891); //object(fencesmallb) (16)
CreateObject(970,722.97497559,-1604.16296387,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (17)
CreateObject(970,722.96997070,-1600.02294922,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (18)
CreateObject(970,726.20898438,-1640.85998535,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (19)
CreateObject(970,726.20397949,-1636.69995117,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (20)
CreateObject(970,726.20898438,-1632.57104492,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (21)
CreateObject(970,726.21197510,-1628.41394043,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (22)
CreateObject(970,726.19897461,-1624.29003906,0.63700002,0.00000000,0.00000000,269 .99694824); //object(fencesmallb) (23)
CreateObject(970,726.20202637,-1620.13793945,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (24)
CreateObject(970,726.21197510,-1615.98498535,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (25)
CreateObject(970,726.22399902,-1611.84802246,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (26)
CreateObject(970,726.23400879,-1607.70397949,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (27)
CreateObject(970,726.23797607,-1603.58801270,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (28)
CreateObject(970,726.25402832,-1600.03295898,0.63700002,0.00000000,0.00000000,269 .99450684); //object(fencesmallb) (29)
CreateObject(19128,715.33801270,-1579.65502930,0.17299999,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (1)
CreateObject(19128,715.33099365,-1583.63195801,0.17299999,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (2)
CreateObject(19128,719.30102539,-1579.68603516,0.17200001,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (3)
CreateObject(19128,719.28198242,-1583.61694336,0.17200001,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (4)
CreateObject(19128,723.26702881,-1579.65698242,0.17200001,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (5)
CreateObject(19128,723.24401855,-1583.63195801,0.17200001,0.00000000,0.00000000,0.0 0000000); //object(dancefloor1) (6)
CreateObject(1585,724.58697510,-1596.94702148,4.10599995,0.00000000,0.00000000,0.0 0000000); //object(tar_civ2) (1)
CreateObject(2103,715.13098145,-1589.38696289,1.07599998,0.00000000,0.00000000,125 .75000000); //object(low_hi_fi_1) (1)
CreateObject(2230,713.68298340,-1577.68395996,0.24300000,0.00000000,0.00000000,41. 75000000); //object(swank_speaker_2) (1)
CreateObject(2230,717.53601074,-1577.84704590,3.49200010,0.00000000,0.00000000,359 .74804688); //object(swank_speaker_2) (2)
CreateObject(2230,720.32598877,-1577.91894531,3.53299999,0.00000000,0.00000000,359 .74731445); //object(swank_speaker_2) (3)
CreateObject(2230,723.48498535,-1577.92297363,0.24200000,0.00000000,0.00000000,359 .74731445); //object(swank_speaker_2) (4)
CreateObject(1232,726.13299561,-1643.36694336,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (2)
CreateObject(1232,726.26000977,-1634.69897461,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (3)
CreateObject(1232,722.82098389,-1634.86596680,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (4)
CreateObject(1232,722.92199707,-1630.58105469,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (5)
CreateObject(1232,726.23297119,-1630.45898438,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (6)
CreateObject(1232,726.11199951,-1622.23596191,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (7)
CreateObject(1232,722.90197754,-1622.14904785,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (8)
CreateObject(1232,726.20397949,-1613.93005371,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (9)
CreateObject(1232,723.00897217,-1613.86694336,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (10)
CreateObject(1232,726.24401855,-1605.61401367,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (11)
CreateObject(1232,723.04998779,-1605.60302734,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (12)
CreateObject(1232,726.17199707,-1597.91699219,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (13)
CreateObject(1232,722.99798584,-1597.82800293,2.72300005,0.00000000,0.00000000,0.0 0000000); //object(streetlamp1) (14)
CreateObject(18783,733.80200195,-1673.78601074,-0.85399997,0.73361206,347.99896240,2.90582275); //object(funboxtop1) (7)
CreateObject(18783,752.35101318,-1672.59802246,-0.74699998,359.50701904,348.49798584,183.14479065) ; //object(funboxtop1) (8)
CreateObject(970,720.80102539,-1644.52905273,0.63599998,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (30)
CreateObject(970,716.68103027,-1644.50903320,0.63599998,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (31)
CreateObject(970,712.57598877,-1644.51403809,0.63599998,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (32)
CreateObject(970,708.46301270,-1644.53100586,0.63599998,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (33)
CreateObject(970,728.21398926,-1644.58898926,0.63599998,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (34)
CreateObject(970,732.37097168,-1644.56799316,0.62599999,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (35)
CreateObject(970,736.51800537,-1644.56298828,0.62599999,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (36)
CreateObject(970,740.64202881,-1644.56799316,0.62599999,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (37)
CreateObject(970,741.32598877,-1683.31896973,3.59699988,358.04934692,347.24249268 ,1.30844116); //object(fencesmallb) (38)
CreateObject(970,737.22100830,-1683.41198730,2.75000000,358.04443359,347.23937988 ,1.30737305); //object(fencesmallb) (40)
CreateObject(970,733.17999268,-1683.61499023,1.88699996,358.04443359,347.23937988 ,3.55737305); //object(fencesmallb) (41)
CreateObject(970,729.13201904,-1683.82202148,1.02699995,358.03894043,347.23937988 ,2.80407715); //object(fencesmallb) (42)
CreateObject(970,724.89001465,-1683.91503906,0.64399999,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (44)
CreateObject(970,720.72302246,-1683.90600586,0.64399999,0.00000000,0.00000000,0.0 0000000); //object(fencesmallb) (45)
CreateObject(970,716.58300781,-1683.98400879,0.64399999,0.00000000,0.00000000,1.7 5000000); //object(fencesmallb) (46)
CreateObject(970,712.43200684,-1684.10205078,0.66100001,0.00000000,0.00000000,1.7 4682617); //object(fencesmallb) (47)
CreateObject(970,708.29498291,-1684.23901367,0.66100001,0.00000000,0.00000000,1.7 4682617); //object(fencesmallb) (48)
CreateObject(1649,718.91302490,-1596.96105957,1.78900003,0.00000000,0.00000000,0.0 0000000); //object(wglasssmash) (3)
CreateObject(1649,728.25299072,-1597.00805664,1.82099998,0.00000000,0.00000000,0.0 0000000); //object(wglasssmash) (11)
CreateObject(1432,731.54400635,-1593.08801270,0.11100000,0.00000000,0.00000000,0.0 0000000); //object(dyn_table_2)(10)
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