sdd19517
Компетентный
Как добавить в авторестарт диалог, типо Внимание! Рестарт сервера. А потом кик
Вот код:
И еще вопрос. Как сделать чтобы в машину не надо было садиться а быть рядом с ней?
Код:
И последний вопрос, как переделать команду /arrest, чтобы она сажала не по минутам а звездам?
Код:
Кто поможет дам "Спасибку" на 10 постов!
Вот код:
PHP:
else if(hour == 05 && minute == 01 && second == 30)
{
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"");
OOCOff(COLOR_REDD,"==============Внимание! Происходит Рестарт сервера!===============");
GameModeExit();
}
Код:
PHP:
if(strcmp(cmd,"/materialsput",true)==0)
{
new tmpcar = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 482) return SendClientMessage(playerid,COLOR_GREY,"Вы не в фургоне!");
switch(PlayerInfo[playerid][pMember])
{
Код:
PHP:
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsACop(playerid))
{
if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "* Используйте: /arrest [время]");
new time = strvalEx(tmp);
if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "От 1 минуты до 20!!"); return 1; }
tmp = strtok(cmdtext, idx);
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(ProxDetectorS(4.0, playerid, suspect))
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1) return SendClientMessage(playerid, COLOR_GREY, "Человек должен иметь хотя бы один уровень розыска!");
format(string, sizeof(string), "Вы арестовали %s", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[suspect][pCash]-=1;
PlayerInfo[playerid][pCash]+=1;
format(string, sizeof(string), "~r~+1", sendername);
GameTextForPlayer(suspect, string, 5000, 5);
Delgun(suspect);
ResetPlayerWeapons(suspect);
if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
{
format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
{
format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==21 || PlayerInfo[playerid][pLeader]==21)
{
format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "<< Агент ФБР %s арестовал %s >>", sendername, giveplayer);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
{
SetPlayerInterior(suspect, 6);
SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
SetPlayerFacingAngle(suspect, 263.0160);
PlayerInfo[suspect][pJailed] = 1;
PlayerInfo[suspect][pZvezdi] =0;
PlayerInfo[suspect][pJailTime] = time * 60;
PlayerInfo[suspect][pArrested] += 1;
WantedPoints[suspect] = 0;
WantedPoints[suspect]--;
PlayerInfo[suspect][pMestoJail] = 1;
SetPlayerWantedLevel(suspect, 0);
WantedLevel[suspect] = 0;
}
else if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
{
SetPlayerInterior(suspect, 10);
SetPlayerPos(suspect,219.5400,109.9767,999.0156);
SetPlayerFacingAngle(suspect, 1.0000);
PlayerInfo[suspect][pJailed] = 1;
PlayerInfo[suspect][pJailTime] = time * 60;
PlayerInfo[suspect][pArrested] += 1;
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
PlayerInfo[suspect][pZvezdi] =0;
WantedPoints[suspect]--;
PlayerInfo[suspect][pMestoJail] = 2;
SetPlayerWantedLevel(suspect, 0);
}
else if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
{
SetPlayerInterior(suspect, 3);
SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
SetPlayerFacingAngle(suspect, 1.0000);
PlayerInfo[suspect][pJailed] = 1;
PlayerInfo[suspect][pJailTime] = time * 60;
PlayerInfo[suspect][pArrested] += 1;
WantedPoints[suspect] = 0;
PlayerInfo[suspect][pZvezdi] =0;
WantedLevel[suspect] = 0;
PlayerInfo[suspect][pMestoJail] = 3;
SetPlayerWantedLevel(suspect, 0);
WantedPoints[suspect]--;
}
}//distance
else
{
SendClientMessage(playerid, COLOR_GREY, "Рядом с вами никого нет!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Вы далеко от тюрьмы!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Вы не член Полиции/Армии/ФБР!");
return 1;
}
return 1;
}
Последнее редактирование:
