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MAP Респа бомжей

Антон_2015

Умник
Описание:

Доброй ночи уважаемые пользователи портала Pawno-Info.Ru
Хочу представить вам уникальный маппинг респа копия Absolute RP.

Автор: Антон_2015 (я)
Время создания: 30 мин
Замена текстур: Нету
Координаты для ТП: Не нужно

Объектов:45
CreateObject(982,388.6799927,-1536.7199707,32.5699997,0.0000000,0.0000000,45.000 0000); //object(fenceshit) (1)
CreateObject(19121,379.5299988,-1527.5300293,31.7999992,0.0000000,0.0000000,0.0000 000); //object(bollardlight1) (1)
CreateObject(997,379.6894531,-1526.8291016,31.4099998,0.0000000,0.0000000,39.000 0000); //object(lhouse_barrier3) (1)
CreateObject(997,387.5390625,-1520.4091797,31.3299999,0.0000000,0.0000000,35.000 0000); //object(lhouse_barrier3) (2)
CreateObject(9482,387.0599976,-1520.9200439,34.2700005,0.0000000,0.0000000,127.00 00000); //object(chinagate) (1)
CreateObject(997,383.8095703,-1523.3994141,31.4099998,0.0000000,0.0000000,39.000 0000); //object(lhouse_barrier3) (3)
CreateObject(997,392.0195312,-1517.0791016,31.3299999,0.0000000,0.0000000,35.000 0000); //object(lhouse_barrier3) (4)
CreateObject(19121,395.4899902,-1515.3900146,31.7600002,0.0000000,0.0000000,0.0000 000); //object(bollardlight1) (2)
CreateObject(982,404.7300110,-1524.5799561,32.5200005,0.0000000,0.0000000,45.000 0000); //object(fenceshit) (3)
CreateObject(1342,409.9091797,-1533.2294922,32.2700005,0.0000000,0.0000000,220.00 00000); //object(noodlecart_prop) (1)
CreateObject(1340,407.8691406,-1531.1093750,32.2999992,0.0000000,0.0000000,225.00 00000); //object(chillidogcart) (1)
CreateObject(19121,420.9299927,-1548.9399414,27.1200008,0.0000000,0.0000000,0.0000 000); //object(bollardlight1) (3)
CreateObject(997,417.2200012,-1544.7700195,26.6100006,0.0000000,0.0000000,33.000 0000); //object(lhouse_barrier3) (5)
CreateObject(997,420.0400085,-1542.9300537,26.6100006,0.0000000,0.0000000,31.000 0000); //object(lhouse_barrier3) (6)
CreateObject(997,422.9299927,-1541.1899414,26.6399994,0.0000000,0.0000000,357.00 00000); //object(lhouse_barrier3) (7)
CreateObject(997,426.3999939,-1541.3100586,26.6100006,0.0000000,0.0000000,315.00 00000); //object(lhouse_barrier3) (8)
CreateObject(997,429.7399902,-1546.8199463,26.6100006,0.0000000,0.0000000,106.00 00000); //object(lhouse_barrier3) (9)
CreateObject(997,430.5000000,-1550.1800537,26.6200008,0.0000000,0.0000000,103.00 00000); //object(lhouse_barrier3) (10)
CreateObject(997,430.5100098,-1550.4699707,26.6000004,0.0000000,0.0000000,270.00 00000); //object(lhouse_barrier3) (11)
CreateObject(997,430.5100098,-1557.5799561,26.6000004,0.0000000,0.0000000,90.000 0000); //object(lhouse_barrier3) (12)
CreateObject(997,430.5100098,-1562.0999756,26.6200008,0.0000000,0.0000000,90.000 0000); //object(lhouse_barrier3) (13)
CreateObject(997,430.5100098,-1566.6999512,26.6499996,0.0000000,0.0000000,90.000 0000); //object(lhouse_barrier3) (14)
CreateObject(997,431.5700073,-1570.1700439,25.1200008,0.0000000,335.0000000,135. 0000000); //object(lhouse_barrier3) (15)
CreateObject(997,424.8900146,-1569.0899658,26.6499996,0.0000000,0.0000000,0.0000 000); //object(lhouse_barrier3) (16)
CreateObject(997,420.2900085,-1569.0899658,26.6100006,0.0000000,0.0000000,0.0000 000); //object(lhouse_barrier3) (17)
CreateObject(997,415.6600037,-1569.0899658,26.6499996,0.0000000,0.0000000,0.0000 000); //object(lhouse_barrier3) (18)
CreateObject(997,411.2399902,-1569.0899658,26.6299992,0.0000000,0.0000000,0.0000 000); //object(lhouse_barrier3) (19)
CreateObject(997,406.4899902,-1569.0899658,26.6299992,0.0000000,0.0000000,0.0000 000); //object(lhouse_barrier3) (20)
CreateObject(997,405.9700012,-1568.6600342,26.6599998,0.0000000,0.0000000,88.000 0000); //object(lhouse_barrier3) (21)
CreateObject(997,406.0599976,-1565.1800537,26.6599998,0.0000000,0.0000000,86.000 0000); //object(lhouse_barrier3) (22)
CreateObject(997,406.3299866,-1561.7199707,26.6599998,0.0000000,0.0000000,72.000 0000); //object(lhouse_barrier3) (23)
CreateObject(997,407.3699951,-1558.4899902,26.6499996,0.0000000,0.0000000,68.000 0000); //object(lhouse_barrier3) (24)
CreateObject(997,408.6700134,-1555.2800293,26.6599998,0.0000000,0.0000000,58.000 0000); //object(lhouse_barrier3) (25)
CreateObject(19121,414.5899963,-1555.5300293,27.1200008,0.0000000,0.0000000,0.0000 000); //object(bollardlight1) (4)
CreateObject(1216,396.6700134,-1572.7600098,28.2299995,0.0000000,0.0000000,0.0000 000); //object(phonebooth1) (2)
CreateObject(1216,397.5400085,-1572.7600098,28.2299995,0.0000000,0.0000000,0.0000 000); //object(phonebooth1) (3)
CreateObject(19122,424.5000000,-1562.4899902,27.0699997,0.0000000,0.0000000,0.0000 000); //object(bollardlight2) (1)
CreateObject(19122,421.8999939,-1562.4899902,27.0699997,0.0000000,0.0000000,0.0000 000); //object(bollardlight2) (2)
CreateObject(19122,421.8999939,-1559.8900146,27.0699997,0.0000000,0.0000000,0.0000 000); //object(bollardlight2) (3)
CreateObject(19122,424.5000000,-1559.8900146,27.0699997,0.0000000,0.0000000,0.0000 000); //object(bollardlight2) (4)
CreateObject(1216,395.7900085,-1572.7399902,28.2299995,0.0000000,0.0000000,0.0000 000); //object(phonebooth1) (4)
CreateObject(19168,422.4500122,-1560.4399414,27.5499992,0.0000000,0.0000000,0.0000 000); //object(gtasamap5) (1)
CreateObject(19169,423.9500122,-1560.4399414,27.5499992,0.0000000,0.0000000,0.0000 000); //object(gtasamap6) (1)
CreateObject(19170,422.4500122,-1561.9399414,27.5499992,0.0000000,0.0000000,0.0000 000); //object(gtasamap7) (1)
CreateObject(19171,423.9500122,-1561.9399414,27.5499992,0.0000000,0.0000000,0.0000 000); //object(gtasamap8) (1)
 
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