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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Доступ к архиву Pawno-Info

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LeXa_RuS

Новичок
PHP:
#include <dini>
//#if defined FILTERSCRIPT
#define SCRIPT_VERSION "Welcome"
#define COLOR_WHITE 	    0x0000BBAA
#define HEX_ADMINRED        "{FB0000}"
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define DIALOG_REGISTER     1
#define DIALOG_LOGIN        2
#define FILTERSCRIPT
#define timersek 5
#define SAVEPLAYERSCORE
#define SAVEPLAYERMONEY
#define SAVEPLAYERDEATHS
#define SHOWINFORMATIONS
#if !defined SendClientMessagef || !defined SendClientMessageToAllf || !defined MSGf || !defined MSGToAllf
new __string[256];
#define SendClientMessagef(%0,%1,%2) \
format(__string, sizeof(__string), %2); \
SendClientMessage((%0), (%1), __string)
#define SendClientMessageToAllf(%0,%1) \
format(__string, sizeof(__string), %1); \
SendClientMessageToAll((%0), __string)
#define MSGf(%0,%1,%2) \
format(__string, sizeof(__string), %2); \
SendClientMessage((%0), (%1), __string)
#define MSGToAllf(%0,%1) \
format(__string, sizeof(__string), %1); \
SendClientMessageToAll((%0), __string)
#endif
#if !defined ShowRegisterDialog || !defined ShowLoginDialog
new dString[150];
#define ShowRegisterDialog(%0) \
format(dString, sizeof(dString), "Äîáðî Ïîæàëîâàòü "HEX_LIGHTGREEN"%s"HEX_WHITE",Çàðåãåñòðèðóéòåñü ÷òîáû èãðàòü", PlayerName(%0)); \
ShowPlayerDialog(%0, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", dString, "Ðåãåñòð.", "Âûéòè")
#define ShowLoginDialog(%0) \
format(dString, sizeof(dString), "Äîáðî Ïîæàëîâàòü "HEX_LIGHTGREEN"%s"HEX_WHITE",Ââåäèòå ïàðîëü ÷òîáû íà÷àòü èãðó.", PlayerName(%0)); \
ShowPlayerDialog(%0, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Login", dString, "Âîéòè", "Âûõîä")
#endif
#define MAX_LOGIN_ATTEMPTS 3
static
	armedbody_pTick[MAX_PLAYERS];
new AccountFile[100];
new LoginAttempts[MAX_PLAYERS]
new Deaths[MAX_PLAYERS];
new prod;
new oryzh;
new gPlayerClass[MAX_PLAYERS];
static gTeam[MAX_PLAYERS];
new BigEar[MAX_PLAYERS];
new FirstTimeSpawned[MAX_PLAYERS];

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}
stock PlayerName(playerid)
{
	new name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof(name));
	return name;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
public OnPlayerConnect(playerid)
{
	GameTextForPlayer(playerid,"PAWNO-INFO",5000,5);
	#if defined SAVEPLAYERDEATHS
	format(AccountFile, sizeof(AccountFile), "/users/%s.txt", PlayerName(playerid));
	if(dini_Exists(AccountFile))
	{
	    if(!dini_Isset(AccountFile, "Deaths")) dini_IntSet(AccountFile, "Deaths", 0);
		Deaths[playerid] = dini_Int(AccountFile, "Deaths");
	}
	else if(!dini_Exists(AccountFile))
	{
	    Deaths[playerid] = 0;
	}
	#endif
    LoginAttempts[playerid] = 0;
	FirstTimeSpawned[playerid] = 0;
	return 1;
}
stock SavePlayer(playerid)
{
	format(AccountFile, sizeof(AccountFile), "/users/%s.txt", PlayerName(playerid));
	#if defined SAVEPLAYERMONEY
	if(!dini_Isset(AccountFile, "Money")) dini_IntSet(AccountFile, "Money", 0);
	dini_IntSet(AccountFile, "Money", GetPlayerMoney(playerid));
	#endif
	#if defined SAVEPLAYERSCORE
	if(!dini_Isset(AccountFile, "Score")) dini_IntSet(AccountFile, "Score", 0);
	dini_IntSet(AccountFile, "Score", GetPlayerScore(playerid));
	#endif
	#if defined SAVEPLAYERDEATHS
	if(!dini_Isset(AccountFile, "Deaths")) dini_IntSet(AccountFile, "Deaths", 0);
	dini_IntSet(AccountFile, "Deaths", Deaths[playerid]);
	#endif
	return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    LoginAttempts[playerid] = 0;
	FirstTimeSpawned[playerid] = 0;
	SavePlayer(playerid);
	return 1;
}
stock CheckRegLogin(playerid)
{
	if(FirstTimeSpawned[playerid] == 0)
	{
	    format(AccountFile, sizeof(AccountFile), "/users/%s.txt", PlayerName(playerid));
		if(dini_Exists(AccountFile)) { ShowLoginDialog(playerid); }
		else if(!dini_Exists(AccountFile)) { ShowRegisterDialog(playerid); }
		FirstTimeSpawned[playerid] = 1;
	}
	else if(FirstTimeSpawned[playerid] != 0) { }
	return 1;
}


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER)
	{
	    if(!strlen(inputtext)) { SendClientMessage(playerid, WHITE, ""HEX_ADMINRED"Îøèáêà:"HEX_WHITE"Âû äîëæíû ââåñòè ïàðîëü!"); ShowRegisterDialog(playerid); return 1; }
	    if(response)
	    {
	        format(AccountFile, sizeof(AccountFile), "/users/%s.txt", PlayerName(playerid));
	        dini_Create(AccountFile);
	        #if defined SAVEPLAYERSCORE
	        dini_IntSet(AccountFile, "Score", 0);
	        #endif
	        #if defined SAVEPLAYERDEATHS
	        dini_IntSet(AccountFile, "Deaths", 0);
	        #endif
	        #if defined SAVEPLAYERMONEY
			dini_IntSet(AccountFile, "Money",  0);
			#endif
			dini_Set(AccountFile, "Password", inputtext);
			SendClientMessage(playerid, WHITE, "Âû "HEX_LIGHTGREEN"íå çàðåãåñòðèðîâàíû"HEX_WHITE"çàðåãåñòðèðóéòåñü ÷òîáû èãðàòü!");
			#if defined SHOWINFORMATIONS
			SendClientMessage (playerid, ORANGE, " Èíôîðìàöèÿ:");
			#if defined SAVEPLAYERSCORE
			SendClientMessagef(playerid, WHITE, "- Óáèéñòâ: "HEX_LIGHTBLUE"%d"HEX_WHITE".", GetPlayerScore(playerid));
			#endif
			#if defined SAVEPLAYERMONEY
			SendClientMessagef(playerid, WHITE, "- Äåíåã: "HEX_LIGHTBLUE"%d"HEX_WHITE".", GetPlayerMoney(playerid));
			#endif
			#if defined SAVEPLAYERDEATHS
			SendClientMessagef(playerid, WHITE, "- Ñìåðòåé: "HEX_LIGHTBLUE"%d"HEX_WHITE".", Deaths[playerid]);
			#endif
			#endif
	    }
	    else if(!response)
	    {
	        KickX(playerid, "Âû äîëæíû çàðåãåñòðèðîâàòüñÿ");
	    }
	}
if(dialogid == DIALOG_LOGIN)
	{
	    if(!strlen(inputtext)) { SendClientMessage(playerid, WHITE, ""HEX_ADMINRED"Îøèáêà:"HEX_WHITE"Âû äîëæíû ââåñòè ïàðîëü!"); ShowLoginDialog(playerid); return 1; }
	    if(response)
	    {
	        format(AccountFile, sizeof(AccountFile), "/users/%s.txt", PlayerName(playerid));
	        if(strcmp(inputtext, dini_Get(AccountFile, "Password"), true) == 0)
	        {
	            #if defined SAVEPLAYERMONEY
	            if(!dini_Isset(AccountFile, "Money")) dini_IntSet(AccountFile, "Money", 0);
				GivePlayerMoney(playerid, dini_Int(AccountFile, "Money"));
				#endif
				#if defined SAVEPLAYERSCORE
				if(!dini_Isset(AccountFile, "Score")) dini_IntSet(AccountFile, "Score", 0);
				SetPlayerScore(playerid, dini_Int(AccountFile, "Score"));
				#endif
				SendClientMessage(playerid, WHITE, "Âû "HEX_LIGHTGREEN"çàðåãåñòðèðîâàíû"HEX_WHITE" ââåäèòå ïàðîëü!");
				#if defined SHOWINFORMATIONS
				SendClientMessage (playerid, ORANGE, " Èíôîðìàöèÿ:");
				#if defined SAVEPLAYERSCORE
				SendClientMessagef(playerid, WHITE, "- Óáèéñòâ: "HEX_LIGHTBLUE"%d"HEX_WHITE".", GetPlayerScore(playerid));
				#endif
				#if defined SAVEPLAYERMONEY
				SendClientMessagef(playerid, WHITE, "- Äåíåã: "HEX_LIGHTBLUE"%d"HEX_WHITE".", GetPlayerMoney(playerid));
				#endif
				#if defined SAVEPLAYERDEATHS
				SendClientMessagef(playerid, WHITE, "- Ñìåðòåé: "HEX_LIGHTBLUE"%d"HEX_WHITE".", Deaths[playerid]);
				#endif
				#endif
				LoginAttempts[playerid] = 0;
			}
			else
			{
				LoginAttempts[playerid]++;
				if(LoginAttempts[playerid] == MAX_LOGIN_ATTEMPTS)
				{
				    KickX(playerid, "Îøèáêà");
				    return 1;
				}
				SendClientMessagef(playerid, WHITE, ""HEX_ADMINRED"Îøèáêà:"HEX_WHITE" Íå âåðíûé ïàðîëü [Ïîïûòîê áûëî: %d/Ìàêñèìàëüíî ïîïûòîê: %d]!", LoginAttempts[playerid], MAX_LOGIN_ATTEMPTS);
				ShowLoginDialog(playerid);
			}
	    }
	    else if(!response)
	    {
	        KickX(playerid, "Âû äîëæíû âîéòè!");
	    }
	}

if(dialogid == 9701)
            {
            if(response)
            {
            if(listitem == 0)
            {
            SetPlayerHealth(playerid,100);
            GivePlayerMoney(playerid,-31);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            }
            if(listitem == 1)
            {
            SetPlayerHealth(playerid,100);
            GivePlayerMoney(playerid,-11);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            }
            if(listitem == 2)
            {
            SetPlayerHealth(playerid,100);
            GivePlayerMoney(playerid,-5);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            }
            if(listitem == 3)
            {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            GivePlayerMoney(playerid,-3);
            }
            if(listitem == 4)
            {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_WINE);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            GivePlayerMoney(playerid,-43);
            }
            if(listitem == 5)
            {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_SPRUNK);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            GivePlayerMoney(playerid,-2);
            }
            if(listitem == 6)
            {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_SMOKE_CIGGY);
            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
            GivePlayerMoney(playerid,-7);
            }
            }
            return 1;
            }
if(dialogid == 9702)
            {
            if(response)
            {
            if(listitem == 0)
            {
            GivePlayerMoney(playerid,-7);
            GivePlayerWeapon(playerid, 6, 1);
            }
            if(listitem == 1)
            {
            GivePlayerMoney(playerid,-44);
            GivePlayerWeapon(playerid, 24, 40);
            }
            if(listitem == 2)
            {
            GivePlayerMoney(playerid,-85);
            GivePlayerWeapon(playerid, 25, 55);
            }
            if(listitem == 3)
            {
            GivePlayerMoney(playerid,-127);
            GivePlayerWeapon(playerid, 30, 100);
            }
            if(listitem == 4)
            {
            GivePlayerMoney(playerid,-102);
            GivePlayerWeapon(playerid, 33, 35);
            }
            }
            return 1;
            }


---------- Добавлено сообщение в 21:19 ---------- Предыдущее в 21:17 ----------

ооо боже не буквы а карякулы позже отредактирую
 
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