-WorcOut-
«I'am WorcOut» ♫
В начале мода добавим
PHP:
new PlayerText:meat_packing_plant[MAX_PLAYERS][10];
new object_job[MAX_PLAYERS][2];
new pickup_job;
new vhod_jon[2];
enum
{
q_job,
q_job_info
};
PHP:
meat_packing_plant[playerid][0] = CreatePlayerTextDraw(playerid, 163.639831, 231.916671, !"usebox");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][0], 0.000000, 1.238888);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][0], 0.342606, 0.000000);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][0], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][0], 0);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][0], true);
PlayerTextDrawBoxColor(playerid, meat_packing_plant[playerid][0], -5963521);
meat_packing_plant[playerid][1] = CreatePlayerTextDraw(playerid, 163.702789, 246.916702, !"usebox");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][1], 0.000000, 7.798184);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][1], 0.342605, 0.000000);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][1], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][1], 0);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][1], true);
PlayerTextDrawBoxColor(playerid, meat_packing_plant[playerid][1], 151587327);
meat_packing_plant[playerid][2] = CreatePlayerTextDraw(playerid, 163.639816, 240.083374, !"usebox");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][2], 0.000000, 0.313518);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][2], 0.342604, 0.000000);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][2], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][2], 0);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][2], true);
PlayerTextDrawBoxColor(playerid, meat_packing_plant[playerid][2], 102);
meat_packing_plant[playerid][3] = CreatePlayerTextDraw(playerid, 46.383621, 231.583297, !"PA—O¦A M•C®…KA");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][3], 0.192781, 1.039999);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][3], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, meat_packing_plant[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, meat_packing_plant[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, meat_packing_plant[playerid][3], 51);
PlayerTextDrawFont(playerid, meat_packing_plant[playerid][3], 2);
PlayerTextDrawSetProportional(playerid, meat_packing_plant[playerid][3], 1);
meat_packing_plant[playerid][4] = CreatePlayerTextDraw(playerid, 6.153757, 253.583297, !"B‘K…®Y¦’ M•CO");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][4], 0.192781, 1.039999);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][4], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, meat_packing_plant[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, meat_packing_plant[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, meat_packing_plant[playerid][4], 51);
PlayerTextDrawFont(playerid, meat_packing_plant[playerid][4], 2);
PlayerTextDrawSetProportional(playerid, meat_packing_plant[playerid][4], 1);
meat_packing_plant[playerid][5] = CreatePlayerTextDraw(playerid, 63.439270, 269.666595, !"usebox");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][5], 0.000000, 4.705945);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][5], 15.803810, 0.000000);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][5], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][5], 0);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][5], true);
PlayerTextDrawBoxColor(playerid, meat_packing_plant[playerid][5], -5963521);
meat_packing_plant[playerid][6] = CreatePlayerTextDraw(playerid, 61.628143, 271.833221, !"usebox");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][6], 0.000000, 4.190572);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][6], 17.677902, 0.000000);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][6], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][6], 0);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][6], true);
PlayerTextDrawBoxColor(playerid, meat_packing_plant[playerid][6], 151587327);
meat_packing_plant[playerid][7] = CreatePlayerTextDraw(playerid, 64.781860, 275.583282, !"ˆAPA—O¦A®O: 100$");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][7], 0.162795, 0.859165);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][7], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, meat_packing_plant[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, meat_packing_plant[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, meat_packing_plant[playerid][7], 51);
PlayerTextDrawFont(playerid, meat_packing_plant[playerid][7], 2);
PlayerTextDrawSetProportional(playerid, meat_packing_plant[playerid][7], 1);
meat_packing_plant[playerid][8] = CreatePlayerTextDraw(playerid, 64.844818, 284.166625, !"BPEM• PA—O¦‘ : 1:15");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][8], 0.162795, 0.859165);
PlayerTextDrawAlignment(playerid, meat_packing_plant[playerid][8], 1);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][8], -1);
PlayerTextDrawSetShadow(playerid, meat_packing_plant[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, meat_packing_plant[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, meat_packing_plant[playerid][8], 51);
PlayerTextDrawFont(playerid, meat_packing_plant[playerid][8], 2);
PlayerTextDrawSetProportional(playerid, meat_packing_plant[playerid][8], 1);
meat_packing_plant[playerid][9] = CreatePlayerTextDraw(playerid,15.461200, 263.666656, !"LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, meat_packing_plant[playerid][9], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, meat_packing_plant[playerid][9], 48.726207, 54.833374);
PlayerTextDrawColor(playerid, meat_packing_plant[playerid][9], -1);
PlayerTextDrawBackgroundColor(playerid, meat_packing_plant[playerid][9], -256);
PlayerTextDrawUseBox(playerid, meat_packing_plant[playerid][9], true);
PlayerTextDrawFont(playerid, meat_packing_plant[playerid][9], 5);
PlayerTextDrawSetPreviewModel(playerid, meat_packing_plant[playerid][9], 19131);
PlayerTextDrawSetPreviewRot(playerid, meat_packing_plant[playerid][9], 0.000000, 0.000000, -90.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid, meat_packing_plant[playerid][9], true);
После в public OnGameModeInit()
PHP:
new tmpobjid = CreateDynamicObject(1439, 944.436828, 2127.660644, 1010.021179, 0.000000, 0.000000, -90.000000, -1, -1, -1);
//открытые корзины
SetDynamicObjectMaterial(tmpobjid, 0, 2803, "cj_meaty", "CJ_FLESH_2", 0x00000000);
//Заменить текстуру объекта с текстурой из другой модели в игре.
CreatePickup(1275, 23, 960.7062,2099.4375,1011.0248,0);
//Пикап
pickup_job = CreateDynamicSphere(960.7062,2099.4375,1011.0248, 2.0);
// создание зоны в виде сферы, для данной зоны требуется высота по оси Z и радиус сферы, которую Вы хотите создать
vhod_jon[0] = CreatePickup(1318, 23, 1374.1469,405.0240,19.9555,0);
//Пикап
vhod_jon[1] = CreatePickup(1318, 23, 965.3796,2107.9758,1011.0303,0);
//Пикап
CreateDynamic3DTextLabel("Начать работу: H",0xFFFFFFFF,940.8611,2122.4094,1011.0303,5.0,INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0, 0);
// 3D ТЕКСТ
PHP:
if( pickupid == vhod_jon [0] )
{
SetPlayerPos ( playerid , 962.1105 , 2107.3452 , 1011.0303 ) ;
// позиция пикапа
SetPlayerFacingAngle ( playerid , 91.9221 ) ;
// угол поворота
SetPlayerInterior ( playerid , 1 ) ;
// интерер
}
if( pickupid == vhod_jon [1] )
{
SetPlayerPos (playerid , 1371.3191 , 406.1893 , 19.7578 ) ;
// позиция пикапа
SetPlayerFacingAngle (playerid , 69.9652 ) ;
// угол поворота
SetPlayerInterior( playerid , 0 ) ;
// интерер
if(GetPVarInt( playerid , !"on_player_work"))
// окончания работы
{
if(IsValidDynamicObject ( object_job [playerid] [0] ) )
// обьект +
DestroyDynamicObject ( object_job [playerid] [0] ) ;
//удаление обьекта
else if(IsValidDynamicObject( object_job [playerid] [1] ) )
DestroyDynamicObject ( object_job [playerid] [1] ) ;
SetPlayerSkin(playerid,GetPVarInt(playerid,"old_skin")); // скин
static const
meat [] = "Вы отобрали %i испорченных кусков. Ваш заработок: $%i" ;
// информация
new str_meat [ sizeof ( meat ) + 8 - 4 ] ;
format ( str_meat , sizeof( str_meat ) , meat ,
GetPVarInt ( playerid , !"player_payment" ) ,
GetPVarInt ( playerid , !"player_payment") * 30 ) ;
SendClientMessage ( playerid , -1 , str_meat ) ;
GivePlayerMoney ( playerid , GetPVarInt ( playerid , !"player_payment" ) * 30) ;
DeletePVar ( playerid , !"chekpoint_job" ) ;
DeletePVar ( playerid , !"plaeyr_work" ) ;
DeletePVar ( playerid , !"chekpoint_job" ) ;
DeletePVar ( playerid , !"player_payment" ) ;
DeletePVar ( playerid , !"bad_meat" ) ;
DeletePVar ( playerid , !"old_skin" ) ;
DeletePVar ( playerid , !"on_player_work" ) ;
}
}
PHP:
if ( GetPVarInt( playerid , "on_player_work" ) )
DisablePlayerCheckpoint ( playerid ) ;
PHP:
if ( areaid == pickup_job )
{
if ( !GetPVarInt ( playerid , !"on_player_work" ) )
ShowPlayerDialog( playerid , q_job , DIALOG_STYLE_MSGBOX , \
!"Переодевалка",\
!"{ffffff}Вы действительно хотите начать работу на конвеере?",\
!"Далее",\
!"Назад" ) ;
else
ShowPlayerDialog ( playerid , q_job , DIALOG_STYLE_MSGBOX ,\
!"Переодевалка",\
!"{ffffff}Вы действительно хотите закончить работу на конвеере?",\
!"Далее",\
!"Назад" ) ;
}
PHP:
if ( GetPVarInt( playerid , !"plaeyr_work" ) )
{
if ( IsValidDynamicObject ( object_job [playerid] [0] ) )
DestroyDynamicObject (object_job [playerid] [0] ) ;
else if(IsValidDynamicObject ( object_job [playerid] [1] ) )
DestroyDynamicObject ( object_job [playerid] [1] ) ;
}
PHP:
if ( GetPVarInt ( playerid , !"plaeyr_work" ) )
{
if ( IsValidDynamicObject( object_job [playerid] [0] ) )
DestroyDynamicObject( object_job [playerid] [0] ) ;
else if(IsValidDynamicObject (object_job [playerid] [1] ) )
DestroyDynamicObject( object_job [playerid] [1] ) ;
DeletePVar ( playerid , !"plaeyr_work" ) ;
}
PHP:
stock GoObject(playerid)
{
object_job[playerid][0] = CreateDynamicObject(2806, 942.3492, 2131.815185, 1011.226501, 0.000000, 0.000000, 0.000000, playerid+1, -1, -1);
// Обьект движения
if ( random ( 2 ) )
// Рандом
{
SetPVarInt ( playerid , !"bad_meat" , 1 ) ;
SetDynamicObjectMaterial ( object_job [playerid] [0] , 0 , 5421 , "laesmokecnthus" , "greenwall4" , 0x00000000 ) ;
}
else
DeletePVar ( playerid , !"bad_meat" ) ;
MoveDynamicObject ( object_job [playerid] [0] , 942.3492, 2123.890380, 1011.226501,2 ) ;
Streamer_SetIntData ( STREAMER_TYPE_OBJECT , object_job [playerid] [0] , E_STREAMER_EXTRA_ID , playerid ) ;
Streamer_Update ( playerid ) ;
return 1;
}
PHP:
new playerid = Streamer_GetIntData ( STREAMER_TYPE_OBJECT , objectid , E_STREAMER_EXTRA_ID ) ;
if(playerid != INVALID_PLAYER_ID)
{
new
Float: x ,
Float: y ,
Float: z ;
GetDynamicObjectPos ( objectid , x , y , z ) ;
if ( GetPVarInt ( playerid , !"chekpoint_job" ) )
{
if ( x == 944.204345 )
{
DestroyDynamicObject ( objectid ) ;
GoObject ( playerid ) ;
DeletePVar ( playerid ,!"chekpoint_job" ) ;
GameTextForPlayer ( playerid , !"~g~GOOD JOB" , 500 , 5 ) ;
SetPVarInt ( playerid , !" player_payment" ,
GetPVarInt ( playerid , !"player_payment") + 1 ) ;
}
}
else
{
if ( y == 2123.890380 )
{
if ( GetPVarInt ( playerid , !"bad_meat" ) )
GameTextForPlayer ( playerid , !"~r~BAD JOB" , 500 , 5 ) ;
else
GameTextForPlayer ( playerid , !"~g~GOOD JOB" , 500 , 5 ) ;
DestroyDynamicObject ( objectid ) ;
GoObject ( playerid ) ;
}
}
}
PHP:
if ( newkeys & KEY_CTRL_BACK
&& !GetPVarInt ( playerid , !"plaeyr_work" )
&& GetPVarInt ( playerid , !"on_player_work" ) )
{
if ( IsPlayerInRangeOfPoint ( playerid , 2.0 , 940.8611 , 2122.4094 , 1011.0303 ) )
{
ShowPlayerDialog ( playerid , q_job_info , DIALOG_STYLE_MSGBOX , \
!"Инфромация",\
!"{ffffff}Сейчас Вам предстоит отбирать мясо.\
\nЗеленое мясо - это испорченное.\
\nКак оно будет на красном квадрате нажимайте {f7ae11}Y{ffffff}\
\nДля завершения работы нажимате {f7ae11}N",\
!"Далее",!"" ) ;
}
}
PHP:
if ( playertextid == meat_packing_plant [playerid] [9] )
{
GetPVarInt ( playerid , !"chekpoint_job" ) ;
if ( GetPVarInt ( playerid , !"bad_meat" ) )
{
new
Float: x ,
Float: y ,
Float: z ;
GetDynamicObjectPos( object_job [playerid] [0] , x , y , z ) ;
if ( floatround ( y ) == 2127 )
{
StopDynamicObject ( object_job [playerid] [0] ) ;
MoveDynamicObject ( object_job [playerid] [0] , 944.204345 , y , z , 2 ) ;
SetPVarInt ( playerid , !"chekpoint_job" , 1 ) ;
new amount_bad = GetPVarInt ( playerid , !"player_payment" ) ,
str_sfm [40] ;
format ( str_sfm , sizeof ( str_sfm ) , TranslateText ( "Заработано: ~b~+%d$" ) , amount_bad * 30 ) ;
PlayerTextDrawSetString ( playerid , meat_packing_plant[playerid][7] ,str_sfm ) ;
format ( str_sfm , sizeof( str_sfm ) , TranslateText ( "Всего: +%d") ,
GetPVarInt ( playerid , !"player_payment" ) + 1 ) ;
PlayerTextDrawSetString ( playerid , meat_packing_plant [playerid] [8] , str_sfm ) ;
GivePlayerMoney ( playerid , amount_bad *30 ) ;
DeletePVar ( playerid , !"player_payment" ) ;
}
else
{
DestroyDynamicObject ( object_job [playerid] [0] ) ;
GoObject ( playerid ) ;
GameTextForPlayer ( playerid , !"~r~BAD JOB" , 500 , 5) ;
}
}
else
GameTextForPlayer ( playerid , !"~r~BAD JOB" , 500 , 5) ;
}
PHP:
case q_job:
{
if ( !GetPVarInt ( playerid , !"on_player_work" ) )
{
SendClientMessage( playerid ,-1 , "Вы начали работу на конвейере. Направляйтесь к конвейеру!" ) ;
SetPVarInt ( playerid , !"on_player_work" , 1 ) ;
SetPVarInt ( playerid , !"old_skin" , GetPlayerSkin ( playerid ) );
SetPlayerCheckpoint ( playerid , 940.8611 , 2122.4094 , 1011.0303 , 1.0 ) ;
SetPlayerSkin ( playerid , 168 ) ;
}
else
{
if ( IsValidDynamicObject ( object_job [playerid] [0] ) )
DestroyDynamicObject(object_job[playerid][0]);
else if ( IsValidDynamicObject( object_job [playerid] [1] ) )
DestroyDynamicObject( object_job [playerid] [1] ) ;
SetPlayerSkin ( playerid , GetPVarInt ( playerid , !"old_skin" ) ) ;
static const
meat [] = "Вы отобрали %i испорченных кусков. Ваш заработок: $%i" ;
new str_meat [ sizeof ( meat ) + 8 - 4 ] ;
format( str_meat , sizeof ( str_meat ) , meat ,
GetPVarInt ( playerid , !"player_payment" ) ,
GetPVarInt ( playerid , !"player_payment" ) *30 ) ;
SendClientMessage(playerid,-1,str_meat);
GivePlayerMoney ( playerid , GetPVarInt ( playerid , !"player_payment" ) *30 ) ;
DeletePVar ( playerid , !"chekpoint_job" ) ;
DeletePVar ( playerid , !"plaeyr_work" ) ;
DeletePVar ( playerid , !"chekpoint_job" ) ;
DeletePVar ( playerid , !"player_payment" ) ;
DeletePVar ( playerid , !"bad_meat" ) ;
DeletePVar ( playerid , !"old_skin" ) ;
DeletePVar ( playerid , !"on_player_work" ) ;
}
}
case q_job_info:
{
SetPVarInt ( playerid , !"plaeyr_work" , 1 ) ;
SetPlayerInterior ( playerid , 1 ) ;
SetPlayerVirtualWorld ( playerid , playerid + 1 ) ;
SetPlayerPos ( playerid , 940.8642,2122.3950,1011.0303 ) ;
SetPlayerCameraPos ( playerid , 942.328796,2125.278076,1015.023559 ) ;
SetPlayerCameraLookAt ( playerid , 942.355163,2125.811279,1014.177917 ) ;
GoObject ( playerid ) ;
object_job [playerid] [1] = CreateDynamicObject(1271, 942.3492, 2127.549072, 1010.819091, 0.000000, 0.000000, 0.000000, playerid+1, -1, -1);
SetDynamicObjectMaterial( object_job [playerid] [1] , 0, 2702, "pick_up", "CJ_red_FELT", 0x00000000 ) ;
TogglePlayerControllable ( playerid , 0 ) ;
for ( new i = 0 ; i < 10 ; i++ ) PlayerTextDrawShow ( playerid , meat_packing_plant [playerid] [i] ) ;
SelectTextDraw ( playerid , 0x2641FEAA ) ;
}
PHP:
CMD:edit(playerid)
{
for ( new i = 0 ; i < 10 ; i++ ) PlayerTextDrawHide ( playerid , meat_packing_plant [playerid] [i] ) ;
CancelSelectTextDraw ( playerid ) ;
if(IsValidDynamicObject ( object_job [playerid] [0] ) )
DestroyDynamicObject ( object_job [playerid] [0] ) ;
else if(IsValidDynamicObject ( object_job [playerid] [1] ) )
DestroyDynamicObject ( object_job [playerid] [1] ) ;
SetPlayerVirtualWorld ( playerid ,0 ) ;
TogglePlayerControllable ( playerid , 1 ) ;
SetCameraBehindPlayer ( playerid ) ;
DeletePVar ( playerid , !"plaeyr_work" ) ;
return true;
}
Последнее редактирование модератором:
