Суть заключается в том, что вам нужно будет ездить по Los Santos и собирать мусор. Когда транспорт будет полностью загружен вам нужно будет отвести мусор на переработку где вы получите деньги! Устройство на работу находится на Мусорке возле СФ
Ко всем new
PHP:
new job_dustman_following_label[MAX_PLAYERS char],
job_dustman_collected_garbage[MAX_VEHICLES char],
job_dustman_clothes,
job_dustman_vehicle[5 char],
Text: job_dustman_TD[MAX_PLAYERS][3];
static const Float: job_dustman_checpoint [][] =
{
{-39.99950, -1556.30786, 2.08210},
{360.28171, -1805.40613, 4.41250},
{656.99951, -1767.75562, 13.37430},
{852.62347, -1620.03491, 13.32230},
{1144.41541, -1839.33191, 13.33570},
{1525.27258, -1849.93896, 13.33140},
{1608.78210, -1609.49133, 13.46590},
{1787.94800, -1591.48669, 13.27520},
{2276.37329, -1677.78503, 14.66520},
{2469.32935, -1542.00818, 24.00805},
{2797.75977, -1818.46130, 9.63220},
{2825.68750, -1191.71375, 24.86850},
{2680.91821, -1099.67725, 69.10050},
{2084.72119, -972.45074, 50.76890},
{1854.97131, -1068.99866, 23.67190},
{921.34790, -1203.25122, 16.77091},
{-53.78070, -1153.66162, 0.86780},
{-437.52338, -410.75882, 16.11880},
{-915.46674, -487.21039, 25.77560},
{-1049.20227, -690.92462, 32.14730},
{-1880.9119, -1657.9731, 21.7500}
};
PHP:
job_dustman_clothes = CreatePickup(1275,2,-1854.9343,-1561.3815,21.7500,0);//Пикап для одежды
//---Транспорт
job_dustman_vehicle[0] = AddStaticVehicleEx(408, -1893.6250, -1702.1425, 22.2707, 185.0000, -1, -1, 60);
job_dustman_vehicle[1] = AddStaticVehicleEx(408, -1899.6464, -1702.1425, 22.2507, 185.0000, -1, -1, 60);
job_dustman_vehicle[2] = AddStaticVehicleEx(408, -1905.1716, -1702.3016, 22.2507, 185.0000, -1, -1, 60);
job_dustman_vehicle[3] = AddStaticVehicleEx(408, -1911.0874, -1702.6617, 22.2507, 185.0000, -1, -1, 60);
job_dustman_vehicle[4] = AddStaticVehicleEx(408, -1916.6383, -1702.9825, 22.2507, 185.0000, -1, -1, 60);
//---Объекты
CreateObject(1344, -39.99950, -1556.30786, 2.08210, 0.00000, 0.00000, 142.00000);
CreateObject(1344, 360.28171, -1805.40613, 4.41250, 0.00000, 0.00000, -90.00000);
CreateObject(1344, 656.99951, -1767.75562, 13.37430, 0.00000, 0.00000, -105.00000);
CreateObject(1344, 852.62347, -1620.03491, 13.32230, 0.00000, 0.00000, -90.00000);
CreateObject(1344, 1144.41541, -1839.33191, 13.33570, 0.00000, 0.00000, 90.00000);
CreateObject(1344, 1525.27258, -1849.93896, 13.33140, 0.00000, 0.00000, 180.00000);
CreateObject(1344, 1608.78210, -1609.49133, 13.46590, 0.00000, 0.00000, 90.00000);
CreateObject(1344, 1787.94800, -1591.48669, 13.27520, 0.00000, 0.00000, 40.00000);
CreateObject(1344, 2276.37329, -1677.78503, 14.66520, 0.00000, 0.00000, 98.00000);
CreateObject(1344, 2469.32935, -1542.00818, 24.00805, 0.00000, 0.00000, 0.00000);
CreateObject(1344, 2797.75977, -1818.46130, 9.63220, 0.00000, 0.00000, 40.00000);
CreateObject(1344, 2825.68750, -1191.71375, 24.86850, 0.00000, 0.00000, 90.00000);
CreateObject(1344, 2680.91821, -1099.67725, 69.10050, 0.00000, 0.00000, 90.00000);
CreateObject(1344, 2084.72119, -972.45074, 50.76890, 0.00000, 0.00000, -11.00000);
CreateObject(1344, 1854.97131, -1068.99866, 23.67190, 0.00000, 0.00000, 180.00000);
CreateObject(1344, 921.34790, -1203.25122, 16.77091, 0.00000, 0.00000, -90.00000);
CreateObject(1344, -53.78070, -1153.66162, 0.86780, 0.00000, 0.00000, 156.00000);
CreateObject(1344, -437.52338, -410.75882, 16.11880, 0.00000, 0.00000, 0.00000);
CreateObject(1344, -915.46674, -487.21039, 25.77560, 0.00000, 0.00000, 164.00000);
CreateObject(1344, -1049.20227, -690.92462, 32.14730, 0.00000, 0.00000, 90.00000);
PHP:
if(GetPVarInt(playerid, !"job_dustman_LS"))
{
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][0]);
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][1]);
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][2]);
}
PHP:
new vehicle = GetPlayerVehicleID(playerid);
if(vehicle >= job_dustman_vehicle[0] && vehicle <= job_dustman_vehicle[4])
{
if(!GetPVarInt(playerid, !"job_dustman_clothes"))
{
SendClientMessage(playerid, -1, !"Ты не начал рабочий день!");
RemovePlayerFromVehicle(playerid);
return true;
}
if(!GetPVarInt(playerid, !"job_dustman_LS"))
{
SendClientMessage(playerid, -1, !"Подсказка: Езжай в Los Santos и собери там мусор.");
SetPlayerRaceCheckpoint(playerid, 2, -39.99950, -1556.30786, 2.08210,0.0,0.0,0.0,2.0);
SetPVarInt(playerid,!"job_dustman_LS",1);
job_dustman_following_label{playerid} ++;
}
new val_str[5 char]
for(new v = 5; v-- != 0;)
{
if(vehicle == job_dustman_vehicle[v])
{
valstr(val_str, job_dustman_collected_garbage{v});
strcat(val_str, !"%");
TextDrawSetString(job_dustman_TD[playerid][2], val_str);
}
}
TextDrawShowForPlayer(playerid, job_dustman_TD[playerid][0]);
TextDrawShowForPlayer(playerid, job_dustman_TD[playerid][1]);
TextDrawShowForPlayer(playerid, job_dustman_TD[playerid][2]);
}
PHP:
if(GetPVarInt(playerid, !"job_dustman_LS"))
{
switch(job_dustman_following_label{playerid})
{
case 1..20:
{
if(IsPlayerInAnyVehicle(playerid))
return true;
SendClientMessage(playerid, -1, !"Подсказка: Подойдите к транспорту и нажмите L.Alt!");
job_dustman_following_label{playerid} ++;
PlayerPlaySound(playerid, 5602, 0.0, 0.0, 0.0);
SetPlayerAttachedObject(playerid,1,1264, 5, 0.01, 0.1, 0.2, -90, 0, 0);
ApplyAnimation(playerid,!"CARRY",!"crry_prtial",4.1,0,1,1,1,1);
SetPVarInt(playerid,!"take_trash",1);
SetPlayerRaceCheckpoint(playerid,2,
job_dustman_checpoint[job_dustman_following_label{playerid}-1][0],
job_dustman_checpoint[job_dustman_following_label{playerid}-1][1],
job_dustman_checpoint[job_dustman_following_label{playerid}-1][2],
0.0,0.0,0.0,2.0
);
}
case 21:
{
new salary = 8000 + random(6000),
vehicleid = GetPlayerVehicleID(playerid);
SendClientMessage(playerid, -1, !"Ты успешно сдал мусор на переработку.");
job_dustman_following_label{playerid} = 0;
DeletePVar(playerid,!"job_dustman_LS");
DisablePlayerRaceCheckpoint(playerid);
SetVehicleToRespawn(vehicleid);
new string[29 + 5] = "~g~Добавлено к зарплате ~w~+$",
val_str[5 char];
valstr(val_str, salary);
strcat(string, val_str);
GameTextForPlayer(playerid, string, 5000, 6);
PlayerInfo[playerid][pPayCheck] += salary;
PlayerPlaySound(playerid, 4201, 0.0, 0.0, 0.0);
for(new v = 5; v-- != 0;)
{
if(vehicleid == job_dustman_vehicle[v])
{
job_dustman_collected_garbage{v} = 0;
}
}
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][0]);
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][1]);
TextDrawHideForPlayer(playerid, job_dustman_TD[playerid][2]);
}
}
}
PHP:
if(pickupid == job_dustman_clothes)
{
if(!GetPVarInt(playerid, !"job_dustman_clothes"))
{
SetPlayerSkin(playerid, (PlayerInfo[playerid][pSex] == 1) ? 16 : 157);
SetPVarInt(playerid,!"job_dustman_clothes",1);
return SendClientMessage(playerid, -1, !"Рабочий день начат!");
}
SendClientMessage(playerid, -1, !"Рабочий день закончен!");
DeletePVar(playerid,!"job_dustman_LS");
DeletePVar(playerid,!"job_dustman_clothes");
DisablePlayerRaceCheckpoint(playerid);
SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);//pModel Меняем на свое!
}
PHP:
if(newkeys == KEY_WALK)
{
if(GetPVarInt(playerid, !"take_trash") == 1)
{
new Float: vehicle_x,
Float: vehicle_y,
Float: vehicle_z;
for(new v = 5; v-- != 0;)
{
GetVehiclePos(job_dustman_vehicle[v], vehicle_x, vehicle_y, vehicle_z);
if(IsPlayerInRangeOfPoint(playerid, 5.0, vehicle_x, vehicle_y, vehicle_z))
{
job_dustman_collected_garbage{v} += 5;
ApplyAnimation(playerid, !"CARRY", !"PUTDWN05", 4.1, 0, 0, 0, 0, 0, 0);
DeletePVar(playerid,!"take_trash");
RemovePlayerAttachedObject(playerid, 1);
if(job_dustman_collected_garbage{v} == 100)
{
job_dustman_following_label{playerid} = 21;
SetPlayerRaceCheckpoint(playerid, 2,
-1880.9119,-1657.9731,21.7500,0.0,0.0,0.0,6.0
);
SendClientMessage(playerid, 0xBFC0C2FF,
!"Мусоровоз заполнен, отвези мусор на переработку."
);
return true;
}
break;
}
}
}
}
PHP:
job_dustman_following_label{playerid} = 0;
job_dustman_TD[playerid][0] = TextDrawCreate(116.999984, 233.277786, "usebox");
TextDrawLetterSize(job_dustman_TD[playerid][0], 0.000000, 2.169960);
TextDrawTextSize(job_dustman_TD[playerid][0], 42.583343, 0.000000);
TextDrawUseBox(job_dustman_TD[playerid][0], true);
TextDrawBoxColor(job_dustman_TD[playerid][0], 102);
job_dustman_TD[playerid][1] = TextDrawCreate(-15.000007, 188.222152, "New Textdraw");
TextDrawLetterSize(job_dustman_TD[playerid][1], 0.449999, 1.600000);
TextDrawTextSize(job_dustman_TD[playerid][1], 105.416664, 100.592658);
TextDrawAlignment(job_dustman_TD[playerid][1], 1);
TextDrawColor(job_dustman_TD[playerid][1], -1);
TextDrawUseBox(job_dustman_TD[playerid][1], true);
TextDrawBoxColor(job_dustman_TD[playerid][1], 0);
TextDrawSetShadow(job_dustman_TD[playerid][1], 0);
TextDrawSetOutline(job_dustman_TD[playerid][1], 1);
TextDrawBackgroundColor(job_dustman_TD[playerid][1], 572661504);
TextDrawFont(job_dustman_TD[playerid][1], 5);
TextDrawSetProportional(job_dustman_TD[playerid][1], 1);
TextDrawSetPreviewModel(job_dustman_TD[playerid][1], 408);
TextDrawSetPreviewRot(job_dustman_TD[playerid][1], -15.000000, 0.000000, 25.000000, 1.000000);
job_dustman_TD[playerid][2] = TextDrawCreate(75.833335, 234.370376, "0%");
TextDrawLetterSize(job_dustman_TD[playerid][2], 0.416666, 1.677777);
TextDrawAlignment(job_dustman_TD[playerid][2], 1);
TextDrawColor(job_dustman_TD[playerid][2], -1);
TextDrawUseBox(job_dustman_TD[playerid][2], true);
TextDrawBoxColor(job_dustman_TD[playerid][2], 0);
TextDrawSetShadow(job_dustman_TD[playerid][2], 0);
TextDrawSetOutline(job_dustman_TD[playerid][2], 1);
TextDrawBackgroundColor(job_dustman_TD[playerid][2], 51);
TextDrawFont(job_dustman_TD[playerid][2], 3);
TextDrawSetProportional(job_dustman_TD[playerid][2], 1);
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Автор: Saibot