~trike
Умник
В общем решил было сделать интерьер военкомата, хотел убрать изнутри все не нужные объекты, да вот программки нужно под рукой не оказалось. Да и на форуме ссыль на нее не рабочая, вот что получилось. Считайте что я сделал капитальные ремонт старому военкомату
Автор: Я, тоесть ~trike.Всего затрачено времени: 40 минут.
Всего объектов: 60.
PHP:
CreateObject(19353,1167.0899658,1361.1510010,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (1)
CreateObject(19353,1167.1074219,1357.9482422,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (2)
CreateObject(19353,1164.3310547,1352.7529297,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (4)
CreateObject(19353,1164.3270264,1349.5939941,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (5)
CreateObject(19353,1165.9620361,1345.6490479,11.6719999,0.0000000,0.0000000,90.0000000); //object(wall001) (7)
CreateObject(19353,1168.8408203,1349.1396484,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (8)
CreateObject(19426,1168.8409424,1346.7850342,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall066) (1)
CreateObject(19426,1168.0610352,1345.6669922,11.6719999,0.0000000,0.0000000,270.7500000); //object(wall066) (2)
CreateObject(19426,1168.8349609,1346.1689453,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall066) (3)
CreateObject(19426,1165.2128906,1354.3828125,11.6719999,0.0000000,0.0000000,270.0000000); //object(wall066) (4)
CreateObject(19426,1166.3669434,1354.3879395,11.6719999,0.0000000,0.0000000,269.9890137); //object(wall066) (5)
CreateObject(19383,1168.7889404,1362.7449951,11.6719999,0.0000000,0.0000000,270.0000000); //object(wall031) (1)
CreateObject(19426,1170.0860596,1362.6879883,11.6800003,0.0000000,0.0000000,90.0000000); //object(wall066) (8)
CreateObject(19445,1175.6359863,1357.9210205,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall085) (1)
CreateObject(19445,1175.6429443,1350.3609619,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall085) (2)
CreateObject(19353,1172.4639893,1362.6700439,11.6859999,0.0000000,0.0000000,90.0000000); //object(wall001) (9)
CreateObject(19426,1174.7199707,1362.6800537,11.6719999,0.0000000,0.0000000,90.0000000); //object(wall066) (10)
CreateObject(19353,1173.9539795,1345.6660156,11.6719999,0.0000000,0.0000000,90.0000000); //object(wall001) (10)
CreateObject(19353,1170.8984375,1345.6503906,11.6719999,0.0000000,0.0000000,89.9999695); //object(wall001) (11)
CreateObject(19426,1169.7469482,1345.6490479,11.6719999,0.0000000,0.0000000,89.7500000); //object(wall066) (11)
CreateObject(19353,1168.8780518,1349.1369629,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (12)
CreateObject(19353,1168.8690186,1347.1040039,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (13)
CreateObject(19174,1170.8580322,1345.7359619,12.2930002,0.0000000,0.0000000,180.0000000); //object(samppicture3) (1)
CreateObject(19353,1167.0870361,1355.8950195,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (2)
CreateObject(19168,1175.5500488,1355.8299561,12.2650003,0.0000000,270.0000000,0.0000000); //object(gtasamap5) (1)
CreateObject(19458,1173.8399658,1358.1669922,9.8500004,0.0000000,90.0000000,0.0000000); //object(wall098) (1)
CreateObject(19458,1170.3459473,1358.1760254,9.8500004,0.0000000,90.0000000,0.0000000); //object(wall098) (2)
CreateObject(19366,1173.8010254,1351.7790527,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (1)
CreateObject(19366,1170.3430176,1351.7960205,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (2)
CreateObject(19366,1173.7939453,1348.6400146,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (3)
CreateObject(19366,1170.3409424,1348.6350098,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (4)
CreateObject(19458,1166.8580322,1358.1860352,9.8500004,0.0000000,90.0000000,0.0000000); //object(wall098) (4)
CreateObject(19366,1166.8620605,1351.8000488,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (7)
CreateObject(19366,1166.8620605,1348.6199951,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (8)
CreateObject(19366,1163.3759766,1351.8079834,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (9)
CreateObject(19366,1163.3830566,1348.6269531,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (10)
CreateObject(19439,1167.0970459,1346.2810059,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall079) (2)
CreateObject(19439,1163.5989990,1346.2740479,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall079) (3)
CreateObject(19439,1170.6590576,1346.2340088,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall079) (4)
CreateObject(19439,1174.0930176,1346.2340088,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall079) (5)
CreateObject(19366,1163.4019775,1355.0040283,9.8500004,0.0000000,270.0000000,0.0000000); //object(wall014) (11)
CreateObject(19353,1164.3189697,1347.1669922,11.6719999,0.0000000,0.0000000,0.0000000); //object(wall001) (5)
CreateObject(2047,1168.7020264,1363.1330566,13.0909996,0.0000000,0.0000000,178.0000000); //object(cj_flag1) (1)
CreateObject(2894,1173.4790039,1354.4890137,10.7229996,0.0000000,0.0000000,94.0000000); //object(kmb_rhymesbook) (1)
CreateObject(2894,1173.4239502,1358.3540039,10.7229996,0.0000000,0.0000000,81.9990234); //object(kmb_rhymesbook) (2)
CreateObject(1523,1167.8199463,1362.8170166,9.8500004,0.0000000,0.0000000,0.0000000); //object(gen_doorext10) (1)
CreateObject(2002,1164.9189453,1353.6560059,9.9359999,0.0000000,0.0000000,46.0000000); //object(water_coolnu) (1)
CreateObject(2835,1168.2540283,1361.6579590,9.9359999,0.0000000,0.0000000,0.0000000); //object(gb_livingrug04) (1)
CreateObject(1721,1166.1579590,1345.8680420,9.9359999,0.0000000,0.0000000,0.0000000); //object(est_chair1) (1)
CreateObject(1721,1165.5550537,1345.8559570,9.9359999,0.0000000,0.0000000,0.0000000); //object(est_chair1) (2)
CreateObject(1721,1167.3330078,1345.8929443,9.9359999,0.0000000,0.0000000,0.0000000); //object(est_chair1) (4)
CreateObject(1721,1167.9339600,1345.9040527,9.9359999,0.0000000,0.0000000,0.0000000); //object(est_chair1) (5)
CreateObject(1721,1166.7370605,1345.8690186,9.9359999,0.0000000,0.0000000,0.0000000); //object(est_chair1) (6)
CreateObject(1722,1164.4890137,1346.7779541,9.9359999,0.0000000,0.0000000,272.0000000); //object(off_chairnu) (1)
CreateObject(1722,1164.4840088,1347.3790283,9.9359999,0.0000000,0.0000000,271.9995117); //object(off_chairnu) (2)
CreateObject(1722,1164.4799805,1347.9799805,9.9359999,0.0000000,0.0000000,271.9995117); //object(off_chairnu) (3)
CreateObject(1722,1164.4429932,1348.5920410,9.9359999,0.0000000,0.0000000,271.9995117); //object(off_chairnu) (4)
CreateObject(1722,1164.4439697,1349.1779785,9.9359999,0.0000000,0.0000000,271.9995117); //object(off_chairnu) (5)
CreateObject(1722,1164.4520264,1349.7779541,9.9359999,0.0000000,0.0000000,271.9995117); //object(off_chairnu) (6)
CreateObject(2690,1164.6130371,1345.8289795,10.2950001,0.0000000,346.0000000,18.0000000); //object(cj_fire_ext) (1)
Ставим + и спасибки. Я старался, хотя вышло не важно.
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