Denis_Negativ
Умник
Здравствуйте,уважаемые пользователи Pawno-Info.Ru || Работа делалась специально для этого Pawno портала.
Хочу вам предоставить мою 2 работу в MTA "База FBI" || Знаю что плохо,не красиво,и не нужна не кому,но всё же.
Автор: Я Den4Ik [Denis_Negativ]
Работу делал: 15минут.
Объектов: 68
Автомобилей: 13 и 1 вертолёт
Работа простенькая. В этом и ее смысл = изюминка!
Если не поймете изюминку в Skype: denis_levichkin
Если заслуживаю,то поставьте + пожалуйста.
Хочу вам предоставить мою 2 работу в MTA "База FBI" || Знаю что плохо,не красиво,и не нужна не кому,но всё же.
Автор: Я Den4Ik [Denis_Negativ]
Работу делал: 15минут.
Объектов: 68
Автомобилей: 13 и 1 вертолёт
Работа простенькая. В этом и ее смысл = изюминка!
Код:
AddStaticVehicleEx(490,931.9060059,-1713.6610107,13.8669996,84.0000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2535.6230469,-602.6569824,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2531.8081055,-602.6669922,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2528.0930176,-602.6069946,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2524.3730469,-602.6170044,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2520.6010742,-602.5089722,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2516.9140625,-602.5659790,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2513.0019531,-602.5819702,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2509.4541016,-602.6320190,132.8829956,179.9945068,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(599,-2505.6940918,-603.1649780,132.9479980,179.9945068,-1,-1,15); //Police Ranger
AddStaticVehicleEx(599,-2501.9785156,-603.1367188,132.9479980,179.9945068,-1,-1,15); //Police Ranger
AddStaticVehicleEx(560,-2498.2600098,-602.9689941,132.3670044,179.9996338,-1,-1,15); //Sultan
AddStaticVehicleEx(560,-2494.5048828,-602.9650269,132.3670044,179.9945068,-1,-1,15); //Sultan
AddStaticVehicleEx(487,-2533.5917969,-617.1894531,132.8280029,274.0000000,-1,6,15); //Maverick
CreateObject(10832,-2491.8339844,-623.9140015,133.4380035,0.0000000,0.0000000,268.0000000); //object(gatehouse2_sfse) (1)
CreateObject(983,-2505.1889648,-625.3020020,132.4210052,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (2)
CreateObject(983,-2500.4079590,-625.3460083,132.3880005,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (3)
CreateObject(19123,-2496.9499512,-625.4370117,132.2400055,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (1)
CreateObject(983,-2523.7810059,-623.7130127,132.4550018,0.0000000,0.0000000,358.0000000); //object(fenceshit3) (4)
CreateObject(19125,-2523.8879395,-620.7630005,132.2850037,0.0000000,0.0000000,0.0000000); //object(bollardlight5) (1)
CreateObject(983,-2526.8710938,-620.4669800,132.3990021,0.0000000,0.0000000,268.0000000); //object(fenceshit3) (5)
CreateObject(983,-2533.1831055,-620.3439941,132.3959961,0.0000000,0.0000000,269.9949951); //object(fenceshit3) (6)
CreateObject(19126,-2537.0778809,-620.5689697,132.2830048,0.0000000,0.0000000,0.0000000); //object(bollardlight6) (1)
CreateObject(983,-2537.4331055,-616.9060059,132.3939972,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
CreateObject(983,-2537.4628906,-610.5040283,132.3939972,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9)
CreateObject(983,-2537.4860840,-602.5130005,132.3939972,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
CreateObject(983,-2537.4509277,-607.3060303,132.3939972,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
CreateObject(19126,-2537.1999512,-598.6859741,132.1269989,0.0000000,0.0000000,0.0000000); //object(bollardlight6) (2)
CreateObject(983,-2534.2199707,-598.4669800,132.3939972,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (11)
CreateObject(982,-2518.2780762,-598.4530029,132.3939972,0.0000000,0.0000000,270.0000000); //object(fenceshit) (1)
CreateObject(984,-2499.0800781,-598.4509888,132.3480072,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (1)
CreateObject(19126,-2493.0349121,-598.6790161,132.1269989,0.0000000,0.0000000,0.0000000); //object(bollardlight6) (3)
CreateObject(983,-2492.6499023,-601.7589722,132.3990021,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12)
CreateObject(983,-2492.6730957,-604.9429932,132.3990021,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13)
CreateObject(3534,-2519.0039062,-625.0410156,133.0919952,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (1)
CreateObject(3534,-2523.1320801,-624.8140259,133.0870056,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (2)
CreateObject(2773,-2517.7141113,-624.1199951,132.3009949,0.0000000,0.0000000,89.9949951); //object(cj_airprt_bar) (1)
CreateObject(983,-2511.6059570,-625.2890015,132.4669952,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (17)
CreateObject(2773,-2515.0029297,-624.1420288,132.3020020,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (2)
CreateObject(2773,-2512.5090332,-624.1339722,132.2850037,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (3)
CreateObject(2773,-2509.9460449,-624.1270142,132.2669983,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (4)
CreateObject(2773,-2507.4838867,-624.0930176,132.2489929,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (5)
CreateObject(2773,-2504.9829102,-624.0479736,132.2299957,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (6)
CreateObject(2773,-2502.5180664,-624.0390015,132.2120056,0.0000000,0.0000000,89.9945068); //object(cj_airprt_bar) (7)
CreateObject(2773,-2500.2070312,-624.2559814,132.1999969,0.0000000,0.0000000,79.9945068); //object(cj_airprt_bar) (8)
CreateObject(2773,-2497.8430176,-624.5999756,132.1900024,0.0000000,0.0000000,85.9899902); //object(cj_airprt_bar) (9)
CreateObject(2773,-2497.7500000,-622.8489990,132.1790009,0.0000000,0.0000000,83.9899902); //object(cj_airprt_bar) (10)
CreateObject(2773,-2500.1831055,-622.5930176,132.1840057,0.0000000,0.0000000,85.9849854); //object(cj_airprt_bar) (11)
CreateObject(2773,-2502.6730957,-622.3909912,132.1880035,0.0000000,0.0000000,85.9849854); //object(cj_airprt_bar) (12)
CreateObject(2773,-2505.3569336,-622.2470093,132.1990051,0.0000000,0.0000000,85.9849854); //object(cj_airprt_bar) (13)
CreateObject(2773,-2508.0490723,-622.1170044,132.2149963,0.0000000,0.0000000,87.9849854); //object(cj_airprt_bar) (14)
CreateObject(2773,-2510.5759277,-622.0469971,132.2319946,0.0000000,0.0000000,87.9840088); //object(cj_airprt_bar) (15)
CreateObject(2773,-2513.0358887,-621.9769897,132.2480011,0.0000000,0.0000000,87.9840088); //object(cj_airprt_bar) (16)
CreateObject(2773,-2515.4938965,-621.8889771,132.2590027,0.0000000,0.0000000,87.9840088); //object(cj_airprt_bar) (17)
CreateObject(2773,-2517.8979492,-621.7979736,132.2570038,0.0000000,0.0000000,89.9840088); //object(cj_airprt_bar) (18)
CreateObject(984,-2504.6579590,-620.4379883,132.3489990,0.0000000,0.0000000,270.0000000); //object(fenceshit2) (2)
CreateObject(983,-2512.6010742,-620.3969727,132.3959961,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (16)
CreateObject(983,-2515.7680664,-620.3870239,132.3970032,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (18)
CreateObject(19125,-2518.8469238,-620.5869751,132.2819977,0.0000000,0.0000000,0.0000000); //object(bollardlight5) (2)
CreateObject(19425,-2485.5419922,-613.5999756,131.5540009,0.0000000,0.0000000,86.0000000); //object(speed_bump01) (1)
CreateObject(19425,-2485.7739258,-618.1560059,131.5559998,0.0000000,0.0000000,85.9954834); //object(speed_bump01) (2)
CreateObject(983,-2499.8789062,-620.4320068,132.3959961,0.0000000,0.0000000,270.0000000); //object(fenceshit3) (19)
CreateObject(19123,-2496.7548828,-620.6779785,132.2709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
CreateObject(19126,-2492.6240234,-608.3289795,132.2749939,0.0000000,0.0000000,0.0000000); //object(bollardlight6) (4)
CreateObject(19121,-2485.7880859,-615.8259888,132.1300049,0.0000000,0.0000000,0.0000000); //object(bollardlight1) (1)
CreateObject(1808,327.9429932,308.9200134,998.1480103,0.0000000,0.0000000,272.0000000); //object(cj_watercooler2) (1)
CreateObject(2200,320.2030029,302.5570068,998.1550293,0.0000000,0.0000000,90.0000000); //object(med_office5_unit_1) (1)
CreateObject(2607,322.9700012,311.2099915,998.5440063,0.0000000,0.0000000,90.0000000); //object(polce_desk2) (1)
CreateObject(2608,320.2030029,303.1870117,1000.7659912,0.0000000,0.0000000,90.0000000); //object(polce_shelf) (1)
CreateObject(2309,322.3789978,311.0450134,998.1480103,0.0000000,0.0000000,312.9957275); //object(med_office_chair2) (1)
CreateObject(1808,323.2130127,312.7369995,998.1480103,0.0000000,0.0000000,271.9995117); //object(cj_watercooler2) (2)
CreateObject(2602,318.6099854,313.6889954,998.6719971,0.0000000,0.0000000,0.0000000); //object(police_cell_toilet) (1)
CreateObject(2596,320.9530029,314.1870117,1000.8300171,0.0000000,0.0000000,88.0000000); //object(cj_sex_tv) (1)
CreateObject(2190,323.3009949,311.7030029,998.9500122,0.0000000,0.0000000,270.0000000); //object(pc_1) (1)
CreateObject(1752,320.2030029,305.0239868,1000.6859741,0.0000000,0.0000000,82.0000000); //object(swank_tv_3) (1)
CreateObject(1661,321.7250061,304.1449890,1001.6480103,0.0000000,0.0000000,0.0000000); //object(htl_fan_rotate_dy) (1)
CreateObject(2035,327.9540100,307.6099854,1000.0800171,0.0000000,0.0000000,270.0000000); //object(cj_m16) (1)
CreateObject(2332,327.8630066,306.5539856,1000.5180054,0.0000000,0.0000000,270.0000000); //object(kev_safe) (1)
CreateObject(2630,320.4169922,305.1350098,998.1480103,0.0000000,0.0000000,0.0000000); //object(gym_bike) (1)
CreateObject(2628,320.8309937,309.6270142,998.1480103,0.0000000,0.0000000,90.0000000); //object(gym_bench2) (1)
CreateObject(2343,321.1380005,307.3999939,998.7239990,0.0000000,0.0000000,0.0000000); //object(cj_barb_chair_2) (1)
CreateObject(2207,325.0989990,304.6390076,998.1480103,0.0000000,0.0000000,174.0000000); //object(med_office7_desk_1) (1)
Создаем в начале мода новые переменные
В public OnPlayerPickUpPickup(playerid, pickupid) вставляем
В public onGameModeInit вставляем
Код:
new fbiv;//переменная для входа
new fbie;//переменная для выхода
Код:
if(pickupid == fbiv)//
{
SetPlayerPos(playerid,-2520.9089355,-625.3029785,132.5330048);//кординаты пикапа входа
SetPlayerInterior(playerid,322.197998,302.497985,999.148437 ;//Cтандартный ид интерера в здании ФБР
}
if(pickupid == fbie)//
{
SetPlayerPos(playerid,322.1889954,302.1979980,998.6469727);//Координаты пикапа выхода
SetPlayerInterior(playerid,0);//Ид интерьера
}
Код:
fbiv = CreatePickup(19130,23,322.1889954,302.1979980,998.6469727);//координаты пикапа входа
fbie = CreatePickup(19132,23,-2520.9089355469,-625.30297851563,132.53300476074);//координаты пикапа выхода
Если не поймете изюминку в Skype: denis_levichkin
Если заслуживаю,то поставьте + пожалуйста.
Последнее редактирование:
