stas08
Новичок
Суть проблемы: У игрока, который не начал рабочий день высвечивается чат фракции, как это исправить? Куда вставить строки с if (FormaFrac[playerid] != 0)... и только чтоб после этих строк выполнялась функция SendClientMessage или SendMedicMessage.(Мне без разницы куда, главное чтоб работало
) Или тут "playerid" не уместен? Я не вкурсе...
Сама команда:
Сток:
Сама команда:
PHP:
if(strcmp(cmd, "/rr", true) == 0)
{
if(FormaFrac[playerid] == 0) return SendClientMessage(playerid, COLOR_GREY, "Âû íå íà÷àëè ðàáî÷èé äåíü!");
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while((idx < length) && (cmdtext[idx] <= ' ')) idx ++;
new offset = idx;
new result[64];
while((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx ++;
}
result[idx - offset] = EOS;
if(!strlen(result)) return SendClientMessage(playerid, COLOR_WHITE, "Ââåäèòå: (/rr)adio [òåêñò]");
if(PlayerInfo[playerid][pMuted] == 1) return SendClientMessage(playerid, COLOR_LIGHTRED, "Ó âàñ áàí ÷àòà!");
switch(PlayerInfo[playerid][pMember])
{
case 4:
{
switch(PlayerInfo[playerid][pRank])
{
case 1: format(string, sizeof(string), "[RR][SFH] Èíòåðí %s: %s", sendername, result);
case 2: format(string, sizeof(string), "[RR][SFH] Ñàíèòàð %s: %s. ", sendername, result);
case 3: format(string, sizeof(string), "[RR][SFH] Ìåä. áðàò %s: %s. ", sendername, result);
case 4: format(string, sizeof(string), "[RR][SFH] Ñïàñàòåëü %s: %s", sendername, result);
case 5: format(string, sizeof(string), "[RR][SFH] Íàðêîëîã %s: %s", sendername, result);
case 6: format(string, sizeof(string), "[RR][SFH] Äîêòîð %s: %s", sendername, result);
case 7: format(string, sizeof(string), "[RR][SFH] Ïñèõîëîã %s: %s", sendername, result);
case 8: format(string, sizeof(string), "[RR][SFH] Õèðóðã %s: %s", sendername, result);
case 9: format(string, sizeof(string), "[RR][SFH] Çàâåäóþùèé %s: %s", sendername, result);
case 10: format(string, sizeof(string), "[RR][SFH] Ãëàâ. âðà÷ %s: %s", sendername, result);
}
SendMedicMessage(1, TEAM_BLUE_COLOR, string);
return true;
}
case 22:
{
switch(PlayerInfo[playerid][pRank])
{
case 1: format(string, sizeof(string), "[RR][LSH] Èíòåðí %s: %s", sendername, result);
case 2: format(string, sizeof(string), "[RR][LSH] Ñàíèòàð %s: %s. ", sendername, result);
case 3: format(string, sizeof(string), "[RR][LSH] Ìåä. áðàò %s: %s. ", sendername, result);
case 4: format(string, sizeof(string), "[RR][LSH] Ñïàñàòåëü %s: %s", sendername, result);
case 5: format(string, sizeof(string), "[RR][LSH] Íàðêîëîã %s: %s", sendername, result);
case 6: format(string, sizeof(string), "[RR][LSH] Äîêòîð %s: %s", sendername, result);
case 7: format(string, sizeof(string), "[RR][LSH] Ïñèõîëîã %s: %s", sendername, result);
case 8: format(string, sizeof(string), "[RR][LSH] Õèðóðã %s: %s", sendername, result);
case 9: format(string, sizeof(string), "[RR][LSH] Çàâåäóþùèé %s: %s", sendername, result);
case 10: format(string, sizeof(string), "[RR][LSH] Ãëàâ. âðà÷ %s: %s", sendername, result);
}
SendMedicMessage(1, TEAM_BLUE_COLOR, string);
return true;
}
case 33:
{
switch(PlayerInfo[playerid][pRank])
{
case 1: format(string, sizeof(string), "[RR][LVH] Èíòåðí %s: %s", sendername, result);
case 2: format(string, sizeof(string), "[RR][LVH] Ñàíèòàð %s: %s. ", sendername, result);
case 3: format(string, sizeof(string), "[RR][LVH] Ìåä. áðàò %s: %s. ", sendername, result);
case 4: format(string, sizeof(string), "[RR][LVH] Ñïàñàòåëü %s: %s", sendername, result);
case 5: format(string, sizeof(string), "[RR][LVH] Íàðêîëîã %s: %s", sendername, result);
case 6: format(string, sizeof(string), "[RR][LVH] Äîêòîð %s: %s", sendername, result);
case 7: format(string, sizeof(string), "[RR][LVH] Ïñèõîëîã %s: %s", sendername, result);
case 8: format(string, sizeof(string), "[RR][LVH] Õèðóðã %s: %s", sendername, result);
case 9: format(string, sizeof(string), "[RR][LVH] Çàâåäóþùèé %s: %s", sendername, result);
case 10: format(string, sizeof(string), "[RR][LVH] Ãëàâ. âðà÷ %s: %s", sendername, result);
}
SendMedicMessage(1, TEAM_BLUE_COLOR, string);
return true;
}
}
return true;
}
PHP:
stock SendMedicMessage(medic, color, string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsAMedic(i) == medic) SendClientMessage(i, color, string);
}
}
}
