ioda69
Новичок
Много уважаемые скриптеры портала Pawno-info.ru
У меня вышли warning 217: loose indentation
Прошу помочь мне
Отблагодарю.
Вот команда:
У меня вышли warning 217: loose indentation
Прошу помочь мне
Отблагодарю.
Вот команда:
Код:
if(strcmp(cmd, "/time", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
ApplyAnimation(playerid,"COP_AMBIENT","Coplook_watch",4.1,0,0,0,0,0,1);
}
if(PlayerInfo[playerid][pSex] == 1)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s взглянул на часы", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else if(PlayerInfo[playerid][pSex] == 2)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s взглянула на часы", sendername);
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
new mtext[20];
new year, month,day;
getdate(year, month, day);
if(month == 1) { mtext = "January"; }
else if(month == 2) { mtext = "February"; }
else if(month == 3) { mtext = "March"; }
else if(month == 4) { mtext = "April"; }
else if(month == 5) { mtext = "May"; }
else if(month == 6) { mtext = "June"; }
else if(month == 7) { mtext = "July"; }
else if(month == 8) { mtext = "August"; }
else if(month == 9) { mtext = "September"; }
else if(month == 10) { mtext = "October"; }
else if(month == 11) { mtext = "November"; }
else if(month == 12) { mtext = "December"; }
new hour,minuite,second;
gettime(hour,minuite,second);
FixHour(hour);
hour = shifthour;
if (minuite < 10)
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
format(string, sizeof(string), "~y~%d %s~n~~w~%d:%d",day, mtext,hour, minuite);
GameTextForPlayer(playerid, string, 5000, 1);
}
else
{
format(string, sizeof(string), "~y~%d %s~n~~w~%d:%d",day, mtext,hour, minuite);
GameTextForPlayer(playerid, string, 5000, 1);
}
}
else
{
if (PlayerInfo[playerid][pJailTime] > 0)
{
format(string, sizeof(string), "~y~%d %s~n~~w~%d:%d",day, mtext,hour, minuite);
GameTextForPlayer(playerid, string, 5000, 1);
}
else
{
format(string, sizeof(string), "~y~%d %s~n~~w~%d:%d",day, mtext,hour, minuite);
GameTextForPlayer(playerid, string, 5000, 1);
}
}
return 1;
}
