Quneky
Дебютант
Я начинаю заниматься скриптингом и поэтому не знаю всех мелочей и мне нужна ваша помощь. Суть в том что когда я всё сделал, подключил mySQL и делаю компиляцию, после у меня пишет вот это : E:\Users\Никита\Desktop\SERVER\gamemodes\LOLOLO.pwn(20) : error 001: expected token: ";", but found "enum".
30`ть строчек:
enum pInfo - Компилятор показывает здесь ошибку.
Весь код -
30`ть строчек:
#define MYSQL_HOST "localhost"
#define MYSQL_USER "root"
#define MYSQL_PASSWORD "123456"
#define MYSQL_DATABASE "LOLOLO"
#define PN(%1) PlayerInfo[%1][pName]
#define void%0(%1) forward%0(%1); public%0(%1)
new MySQL:database
enum pInfo
{
pID,
pName[MAX_PLAYER_NAME],
pPassword[21],
pEmail[51],
pSex,
pSkin
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
SetGameModeText("RPG v1.0");
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
database = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE);
return 1;
}
#define MYSQL_USER "root"
#define MYSQL_PASSWORD "123456"
#define MYSQL_DATABASE "LOLOLO"
#define PN(%1) PlayerInfo[%1][pName]
#define void%0(%1) forward%0(%1); public%0(%1)
new MySQL:database
enum pInfo
{
pID,
pName[MAX_PLAYER_NAME],
pPassword[21],
pEmail[51],
pSex,
pSkin
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
SetGameModeText("RPG v1.0");
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
database = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE);
return 1;
}
enum pInfo - Компилятор показывает здесь ошибку.
Весь код -
#include <a_samp>
#include <streamer>
#include <sscanf2>
#include <a_mysql>
#include <foreach>
#include <mxdate>
#include <dc_cmd>
main(){}
#define MYSQL_HOST "localhost"
#define MYSQL_USER "root"
#define MYSQL_PASSWORD "123456"
#define MYSQL_DATABASE "LOLOLO"
#define PN(%1) PlayerInfo[%1][pName]
#define void%0(%1) forward%0(%1); public%0(%1)
new MySQL:database
enum pInfo
{
pID,
pName[MAX_PLAYER_NAME],
pPassword[21],
pEmail[51],
pSex,
pSkin
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
SetGameModeText("RPG v1.0");
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
database = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid, PN(playerid), MAX_PLAYER_NAME);
static const checkplayer[] = "SELECT * FROM `accounts` WHERE `NAME` = '%s'";
new query_string[sizeof(checkplayer)+ MAX_PLAYER_NAME-2];
format(query_string, sizeof(query_string), checkplayer, PN(playerid));
mysql_tquery(database,query_string,"FindPlayerInTable","i",playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock ShowPlayerLoginDialog(playerid, dialogid = 0, login = 0 )
{
if(!login)
{
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_INPUT, "Регистрация",
"Приветствуем вас на нашем сервере! \nИмя этого аккаунта свободно.\nЗарегистрируйтесь, чтобы войти на сервер. Введите свой пароль", "Далее", "Выход");
}
else
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_INPUT, "Регистрация",
"Приветствуем вас на нашем сервере! \nИмя этого аккаунта занято.\nАвторизируйтесь, чтобы войти на сервер. Введите свой пароль", "Далее", "Выход");
}
void FindPlayerInTable(playerid)
{
new rows;
cache_get_row_count(rows);
if(rows) ShowPlayerLoginDialog(playerid, 6, 1);
else ShowPlayerLoginDialog(playerid, 1, 0);
return true;
}
#include <streamer>
#include <sscanf2>
#include <a_mysql>
#include <foreach>
#include <mxdate>
#include <dc_cmd>
main(){}
#define MYSQL_HOST "localhost"
#define MYSQL_USER "root"
#define MYSQL_PASSWORD "123456"
#define MYSQL_DATABASE "LOLOLO"
#define PN(%1) PlayerInfo[%1][pName]
#define void%0(%1) forward%0(%1); public%0(%1)
new MySQL:database
enum pInfo
{
pID,
pName[MAX_PLAYER_NAME],
pPassword[21],
pEmail[51],
pSex,
pSkin
}
new PlayerInfo[MAX_PLAYERS][pInfo];
public OnGameModeInit()
{
SetGameModeText("RPG v1.0");
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
database = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid, PN(playerid), MAX_PLAYER_NAME);
static const checkplayer[] = "SELECT * FROM `accounts` WHERE `NAME` = '%s'";
new query_string[sizeof(checkplayer)+ MAX_PLAYER_NAME-2];
format(query_string, sizeof(query_string), checkplayer, PN(playerid));
mysql_tquery(database,query_string,"FindPlayerInTable","i",playerid);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock ShowPlayerLoginDialog(playerid, dialogid = 0, login = 0 )
{
if(!login)
{
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_INPUT, "Регистрация",
"Приветствуем вас на нашем сервере! \nИмя этого аккаунта свободно.\nЗарегистрируйтесь, чтобы войти на сервер. Введите свой пароль", "Далее", "Выход");
}
else
ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_INPUT, "Регистрация",
"Приветствуем вас на нашем сервере! \nИмя этого аккаунта занято.\nАвторизируйтесь, чтобы войти на сервер. Введите свой пароль", "Далее", "Выход");
}
void FindPlayerInTable(playerid)
{
new rows;
cache_get_row_count(rows);
if(rows) ShowPlayerLoginDialog(playerid, 6, 1);
else ShowPlayerLoginDialog(playerid, 1, 0);
return true;
}
