Vadim_Norman
Ученик
Доброго времени суток пользователи pawno-info.ru
У меня такая проблема,когда на PaintBall'e убиваешь человека тебе засчитывается в преступление
---------- Post added at 22:09 ---------- Previous post was at 22:08 ----------
На карякули не обращайте внимание xD
У меня такая проблема,когда на PaintBall'e убиваешь человека тебе засчитывается в преступление
PHP:
public StartPaintballtwo()
{
new string[128];
format(string, sizeof(string), "Âíèìàíèå! Íà÷àëî ïåéíòáîëëà ÷åðåç 2 ìèíóòû. Ìåñòî ïðîâåäåíèÿ: âîåííûé çàâîä K.A.C.C.");
OOCOff(0xFFAAFFAA, string);
PaintballRound = 0;
SetTimer("StartPaintball", 120000, 0);
return true;
}
public StartPaintball()
{
new string[128];
PaintballRound = 1;
PaintballWinner = 999;
PaintballWinnerKills = 0;
if(PaintballPlayers < 2)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
format(string, sizeof(string), "Ìàò÷ ïî ïåéíòáîëëó îòìåíåí èç - çà íå äîñòàòî÷íîãî êîëè÷åñòâà ó÷àñòíèêîâ");
OOCOff(0xFFAAFFAA,string);
PaintballRound = 1;
PlayerPaintballing[i] = 0;
PaintballPlayers = 0;
return true;
}
}
format(string, sizeof(string), "Âíèìàíèå! Ïåéíòáîëë íà÷àëñÿ");
OOCOff(0xFFAAFFAA,string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerPaintballing[i] != 0)
{
new rand;
new rands = random(sizeof(paintgun));
GiveWeapon(i, paintgun[rands], 9999);
rand = random(sizeof(PaintballSpawns));
SetPlayerPos(i, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SetPlayerColor(i, COLOR_REDD);
SetPlayerArmourAC(i, 100);
PaintballPlayers = 0;
PlayerPaintballing[i] = 1;
}
}
}
SetTimer("PaintBallEnded", 300000, 0);
return true;
}
public PaintBallEnded()
{
new string[128];
new name[MAX_PLAYER_NAME];
format(string, sizeof(string), "Ìàò÷ ïî ïåéíòáîëëó çàâåðø¸í.");
OOCOff(0xFFAAFFAA,string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerPaintballing[i] != 0)
{
if(IsPlayerConnected(PaintballWinner))
{
GetPlayerName(PaintballWinner, name, sizeof(name));
format(string, sizeof(string), "%s âûéãðàë ìàò÷ ïî ïåéíòáîëëó ñ %d óáèéñòâàìè",name,PaintballWinnerKills);
SendClientMessage(i, COLOR_YELLOW2, string);
PlayerInfo[PaintballWinnerKills][pCash] += 5000;
PlayerPaintballKills[PaintballWinnerKills] = 0;
}
PlayerPaintballing[i] = 0;
SetPlayerPos(i, 286.0732,-31.9907,1001.5156);
SetPlayerFacingAngle(i, 181.0381);
SetPlayerVirtualWorld(i, 1);
SetPlayerInterior(i, 1);
PlayerInfo[i][pCash] += 2000;
PlayerPaintballKills[i] = 0;
}
}
}
PaintballWinnerKills = 0;
PaintballRound = 1;
return true;
}
---------- Post added at 22:09 ---------- Previous post was at 22:08 ----------
На карякули не обращайте внимание xD
