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Проблема с объектами на теле персонажа

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Bren

Умник
У меня возникла такая проблема с 2 объектами на теле человека
1. Включаем лазер.
2. Включаем оружие на теле.
И после убирание оружие у меня остается только лазер, тоесть тот обьект.

PHP:
if(PlayerInfo[playerid][pBodyWeapons] > 0)
	{
	    if(GetTickCount() - armedbody_pTick[playerid] > 113)
	    {
		    new weaponid[13],weaponammo[13],pArmedWeapon;
		    pArmedWeapon = GetPlayerWeapon(playerid);
		    GetPlayerWeaponData(playerid,1,weaponid[1],weaponammo[1]);
		    GetPlayerWeaponData(playerid,2,weaponid[2],weaponammo[2]);
		    GetPlayerWeaponData(playerid,4,weaponid[4],weaponammo[4]);
		    GetPlayerWeaponData(playerid,5,weaponid[5],weaponammo[5]);
		    GetPlayerWeaponData(playerid,7,weaponid[7],weaponammo[7]);
		    if(weaponid[1] && weaponammo[1] > 0)
		    {
			    if(pArmedWeapon != weaponid[1])
			    {
				    if(!IsPlayerAttachedObjectSlotUsed(playerid,0))
				    {
					    SetPlayerAttachedObject(playerid,0,GetWeaponModel(weaponid[1]),1, 0.199999, -0.139999, 0.030000, 0.500007, -115.000000, 0.000000, 1.000000, 1.000000, 1.000000);
				    }
			    }
			    else
			    {
				    if(IsPlayerAttachedObjectSlotUsed(playerid,0))
				    {
					    RemovePlayerAttachedObject(playerid,0);
				    }
			    }
		    }
		    else if(IsPlayerAttachedObjectSlotUsed(playerid,0))
		    {
			    RemovePlayerAttachedObject(playerid,0);
		    }
		    if(weaponid[2] && weaponammo[2] > 0)
		    {
			    if(pArmedWeapon != weaponid[2])
			    {
				    if(!IsPlayerAttachedObjectSlotUsed(playerid,1))
				    {
					    SetPlayerAttachedObject(playerid,1,GetWeaponModel(weaponid[2]),8, -0.079999, -0.039999, 0.109999, -90.100006, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000);
				    }
			    }
			    else
			    {
				    if(IsPlayerAttachedObjectSlotUsed(playerid,1))
				    {
					    RemovePlayerAttachedObject(playerid,1);
				    }
			    }
		    }
		    else if(IsPlayerAttachedObjectSlotUsed(playerid,1))
		    {
			    RemovePlayerAttachedObject(playerid,1);
		    }
		    if(weaponid[4] && weaponammo[4] > 0)
		    {
			    if(pArmedWeapon != weaponid[4])
			    {
				    if(!IsPlayerAttachedObjectSlotUsed(playerid,2))
				    {
					    SetPlayerAttachedObject(playerid,2,GetWeaponModel(weaponid[4]),7, 0.000000, -0.100000, -0.080000, -95.000000, -10.000000, 0.000000, 1.000000, 1.000000, 1.000000);
				    }
			    }
			    else
			    {
				    if(IsPlayerAttachedObjectSlotUsed(playerid,2))
				    {
					    RemovePlayerAttachedObject(playerid,2);
				    }
			    }
		    }
		    else if(IsPlayerAttachedObjectSlotUsed(playerid,2))
		    {
			    RemovePlayerAttachedObject(playerid,2);
		    }
		    if(weaponid[5] && weaponammo[5] > 0)
		    {
			    if(pArmedWeapon != weaponid[5])
			    {
				    if(!IsPlayerAttachedObjectSlotUsed(playerid,3))
				    {
					    SetPlayerAttachedObject(playerid,3,GetWeaponModel(weaponid[5]),1, 0.200000, -0.119999, -0.059999, 0.000000, 206.000000, 0.000000, 1.000000, 1.000000, 1.000000);
				    }
			    }
			    else
			    {
				    if(IsPlayerAttachedObjectSlotUsed(playerid,3))
				    {
					    RemovePlayerAttachedObject(playerid,3);
				    }
			    }
		    }
		    else if(IsPlayerAttachedObjectSlotUsed(playerid,3))
		    {
			    RemovePlayerAttachedObject(playerid,3);
		    }
		    if(weaponid[7] && weaponammo[7] > 0)
		    {
			    if(pArmedWeapon != weaponid[7])
			    {
				    if(!IsPlayerAttachedObjectSlotUsed(playerid,4))
				    {
					    SetPlayerAttachedObject(playerid,4,GetWeaponModel(weaponid[7]),1,-0.100000, 0.000000, -0.100000, 84.399932, 112.000000, 10.000000, 1.099999, 1.000000, 1.000000);
				    }
			    }
			    else
			    {
				    if(IsPlayerAttachedObjectSlotUsed(playerid,4))
				    {
					    RemovePlayerAttachedObject(playerid,4);
				    }
			    }
	        }
		    else if(IsPlayerAttachedObjectSlotUsed(playerid,4))
		    {
			    RemovePlayerAttachedObject(playerid,4);
		    }
		    armedbody_pTick[playerid] = GetTickCount();
	    }
	    return 1;
    }
    if(GetPVarInt(playerid, "laser"))
    {
        //if(IsPlayerInAnyVehicle(playerid)) return 1;
        RemovePlayerAttachedObject(playerid, 5);
        switch(GetPlayerWeapon(playerid))
        {
            case 22:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
					}
                    else
                    {
					    SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
					}
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
					}
                }
            }
            case 23:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
                    }
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
                    }
                }
            }
            case 27:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
                    }
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
                    }
                }
            }
            case 30:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
					}
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
                    }
                }
            }
            case 31:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
                    }
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
                    }
                }
            }
            case 34:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
                    }
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
                    }
                }
            }
            case 29:
            {
                if(IsPlayerAiming(playerid))
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
                    }
                }
                else
                {
                    if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                    }
                    else
                    {
                        SetPlayerAttachedObject(playerid, 5, GetPVarInt(playerid, "color"), 6, 0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
                    }
                }
            }
        }
    }


stock GetWeaponModel(weaponid)
{
	switch(weaponid)
	{
	    case 1:
	        return 331;

		case 2..8:
		    return weaponid+331;

        case 9:
		    return 341;

		case 10..15:
			return weaponid+311;

		case 16..18:
		    return weaponid+326;

		case 22..29:
		    return weaponid+324;

		case 30,31:
		    return weaponid+325;

		case 32:
		    return 372;

		case 46:
		    return 371;
	}
	return 0;
}
 
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