Гектор1488
Ученик
PHP:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new Float:health;
GetPlayerHealth(playerid, health);
if(dialogid == 694)
{
if(IsPlayerConnected(playerid))
{
switch(listitem)
{
case 0:
{
GivePlayerMoney(playerid, -100);
SetPlayerHealth(playerid, health + 20.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè ÷èçáóðãåð.");
}
case 1:
{
GivePlayerMoney(playerid, -150);
SetPlayerHealth(playerid, health + 40.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè ãàìáóðãåð.");
}
case 2:
{
GivePlayerMoney(playerid, -200);
SetPlayerHealth(playerid, health + 50.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè Áèã-ìàê.");
}
case 3:
{
GivePlayerMoney(playerid, -250);
SetPlayerHealth(playerid, health + 60.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè áóðèòòî.");
}
case 4:
{
GivePlayerMoney(playerid, -100);
SetPlayerHealth(playerid, health + 70.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû âûïèëè êîêà-êîëó.");
}
case 5:
{
GivePlayerMoney(playerid, -100);
SetPlayerHealth(playerid, health + 80.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû âûïèëè ñïðàéò.");
}
}
}
return 1;
}
if(dialogid == 695)
{
if(IsPlayerConnected(playerid))
{
switch(listitem)
{
case 0:
{
GivePlayerMoney(playerid, -100);
SetPlayerHealth(playerid, health + 30.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè øàóðìó.");
}
case 1:
{
GivePlayerMoney(playerid, -200);
SetPlayerHealth(playerid, health + 40.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè áëèí÷ì.");
}
case 2:
{
GivePlayerMoney(playerid, -250);
SetPlayerHealth(playerid, health + 50.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè áóððèòî.");
}
case 3:
{
GivePlayerMoney(playerid, -100);
SetPlayerHealth(playerid, health + 60.0);
SendClientMessage(playerid, COLOR_WHITE, "Âû ñúåëè áèëÿø.");
}
}
}
return 1;
}
return 1;
}
