Luis_Stark
Умник
PHP:
if(!strcmp(cmdtext, "/inv", true) || !strcmp(cmdtext, "/inventory", true)) //
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " (( Aaoi?ecoeoanu nia?aea ! )) ");
return 1;
}
new gunname[100];
GetWeaponName(PlayerInfo[playerid][pInvWeapon], gunname, sizeof(gunname));
SendClientMessage(playerid, COLOR_LIGHT_BLUE, "__________ Eiaaioa?u __________");
if(PlayerInfo[playerid][pInvWeapon] != 0 && PlayerInfo[playerid][pInvAmmo] != 0)
{
format(string, sizeof(string), " *I?o?ee: %s, Iao?iiu: %d", gunname, PlayerInfo[playerid][pInvAmmo]);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else SendClientMessage(playerid, COLOR_WHITE, " Eiaaioa?u ionoie.");
SendClientMessage(playerid, COLOR_LIGHT_BLUE, "_______________________________");
SendClientMessage(playerid, COLOR_WHITE, " Iianeacea: /takegun /putgun");
}
return 1;
}
if(!strcmp(cmdtext, "/takegun", true)) //
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " (( Aaoi?ecoeoanu nia?aei ! )) ");
return 1;
}
if(PlayerInfo[playerid][pInvWeapon] != 0 && PlayerInfo[playerid][pInvAmmo] != 0)
{
ReduceTime[playerid] = 1;
SetTimerEx("ReduceTimer", 3000, false, "i", playerid);
new gunname[100];
GetWeaponName(PlayerInfo[playerid][pInvWeapon], gunname, sizeof(gunname));
GivePlayerWeapon(playerid, PlayerInfo[playerid][pInvWeapon], PlayerInfo[playerid][pInvAmmo]);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " Au ainoaee %s ec naiaai eiaaioa?y.", gunname);
SendClientMessage(playerid, COLOR_GREY, string);
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " (( Eiaaioa?u iono) ");
return 1;
}
}
return 1;
}
if(!strcmp(cmdtext, "/putgun", true)) //
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " (( Aaoi?ecoeoanu nia?aei ! )) ");
return 1;
}
if(PlayerInfo[playerid][pInvWeapon] != 0 || PlayerInfo[playerid][pInvAmmo] != 0)
{
SendClientMessage(playerid, COLOR_GREY, " (( O aan eiaaioa?u iieii ))");
return 1;
}
new gunID = GetPlayerWeapon(playerid);
new gunAmmo = GetPlayerAmmo(playerid);
if(gunID != 0 && gunAmmo != 0)
{
ReduceTime[playerid] = 1;
SetTimerEx("ReduceTimer", 3000, false, "i", playerid);
PlayerInfo[playerid][pInvWeapon] = gunID;
PlayerInfo[playerid][pInvAmmo] = gunAmmo;
RemovePlayerWeapon(playerid, gunID);
GetPlayerName(playerid, sendername, sizeof(sendername));
new gunname[100];
GetWeaponName(gunID, gunname, sizeof(gunname));
format(string, sizeof(string), " Au iiei?eee %s a naie eiaaioa?u .", gunname);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " (( Au ia eiaaoa i?o?ey ?oiau iiei?eou a eiaaioa?u )) ! ");
return 1;
}
}
return 1;
}
if(strcmp(cmd,"/friskinv",true)==0 || strcmp(cmd,"/friskinventory",true)==0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, " (( Iianeacea: (/friskinv)entory [playerid/PartOfName] ))");
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, " (( Au ia ii?aoa iauneaou naay! ))"); return 1; }
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "|__________ %s Eiaaioa?u __________|", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[giveplayerid][pInvWeapon] != 0)
{
new gunname[100];
GetWeaponName(PlayerInfo[giveplayerid][pInvWeapon], gunname, sizeof(gunname));
format(string, sizeof(string), "| I?o?ea: %s, Iao?iiu: %d", gunname, PlayerInfo[giveplayerid][pInvAmmo]);
SendClientMessage(playerid, COLOR_GREY, string);
}
else SendClientMessage(playerid, COLOR_GREY, "| Eiaaioa?u iono.");
format(string, sizeof(string), " %s Iauneae aao eiaaioa?u.", sendername);
SendClientMessage(giveplayerid, COLOR_GREY, string);
return 1;
}
}
}
}
return 1;
}
---------- Post added at 18:25 ---------- Previous post was at 18:07 ----------
Что даже никто не поможет? =(
