Drez.Damone
Новичок
Доброе время суток! Итак у меня возникла проблема с диалогом, вообщем я написал диалог на стиле DIALOG_STYLE_LIST на switch(на case) всё нормально компилируется, захожу на сервер открываю данное диалоговое окно, жму на один вариант из предложенного списка, и далее после выбора диалог пропадает(закрывается) и код который был прописан в данный вариант не срабатывает. Что делать не знаю.
Код показывания самого диалога через пикап:
Далее решил не мудрить и скинул весь паблик диалоговых окон, все диалоги связаны с одной системой:
Буду благодарен за любую помощь!) За помощь кину +реп =)
Код показывания самого диалога через пикап:
PHP:
function Trailer_OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickupbuy)
{
ShowPlayerDialog(playerid,d_trailerbuy,DIALOG_STYLE_LIST,"Покупка трейлера","Hobby Prestige 535T\nKnaus KNAUS SUDWIND\nFendt 600","Выбрать","Закрыть");
}
return 1;
}
PHP:
function Trailer_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case d_trailerbuy:
{
/* if( !response )
{
SetCameraBehindPlayer(playerid);
return 1;
}*/
switch( listitem )
{
case 0:
{
SetPlayerCameraPos(playerid, -71.4961, -1133.1202, 2.0209);
SetPlayerCameraLookAt(playerid, -71.1791, -1132.1672, 1.9508);
Player[playerid][uTypeTrailer] = 1;
// ShowDialog = 1;
ShowPlayerDialog(playerid,d_trailerbuys,DIALOG_STYLE_LIST,"Выберите цвет трейлера","Красный\nСиний\nФиолетовый\nЗелёный\nЧёрный\nБелый\nСтандартный","Выбрать","Назад");
}
case 1:
{
SetPlayerCameraPos(playerid, -64.2890, -1135.5176, 2.0209);
SetPlayerCameraLookAt(playerid, -64.0045, -1134.5542, 1.9508);
Player[playerid][uTypeTrailer] = 2;
ShowPlayerDialog(playerid,d_trailerbuys,DIALOG_STYLE_LIST,"Выберите цвет трейлера","Красный\nСиний\nФиолетовый\nЗелёный\nЧёрный\nБелый\nСтандартный","Выбрать","Назад");
}
case 2:
{
SetPlayerCameraPos(playerid, -58.7622, -1142.5833, 2.3846);
SetPlayerCameraLookAt(playerid, -58.4777, -1141.6199, 2.3145);
Player[playerid][uTypeTrailer] = 3;
ShowPlayerDialog(playerid,d_trailerbuys,DIALOG_STYLE_LIST,"Выберите цвет трейлера","Красный\nСиний\nФиолетовый\nЗелёный\nЧёрный\nБелый\nСтандартный","Выбрать","Назад");
}
}
}
case d_trailerbuys:
{
/* if( !response )
{
SetCameraBehindPlayer(playerid);
Player[playerid][uTypeTrailer] = 0;
Player[playerid][uTrailerColor] = 0;
ShowPlayerDialog(playerid,d_trailerbuy,DIALOG_STYLE_LIST,"Покупка трейлера","Hobby Prestige 535T\nKnaus KNAUS SUDWIND\nFendt 600","Выбрать","Закрыть");
return 1;
}*/
switch( listitem )
{
// if( !response ) return 1;
case 0:
{
Player[playerid][uTrailerColor] = 1;// Красный
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 1:
{
Player[playerid][uTrailerColor] = 2; //Синий
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 2:
{
Player[playerid][uTrailerColor] = 3;// Фиолетовый
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 3:
{
Player[playerid][uTrailerColor] = 4; //Зелёный
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 4:
{
Player[playerid][uTrailerColor] = 5; // Чёрный
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 5:
{
Player[playerid][uTrailerColor] = 6; // Белый
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
case 6:
{
Player[playerid][uTrailerColor] = 6; // Стандартный
ShowPlayerDialog(playerid,d_trailermenubuy,DIALOG_STYLE_MSGBOX,"Покупка","Вы хотите купить этот трейлер?","Да","Закрыть");
}
}
}
case d_trailermenubuy:
{
/* if( !response )
{
SetCameraBehindPlayer(playerid);
Player[playerid][uTypeTrailer] = 0;
Player[playerid][uTrailerColor] = 0;
return 1;
}*/
if( !IsOwnerVehicleCount( playerid ) ) return SendClient:( playerid, C_WHITE, !""gbError"У Вас нет личного транспорта." );
if( Player[playerid][uTrailer] == 1 ) return SendClient:( playerid, C_WHITE, !""gbError"У Вас уже есть трейлер." );
if(Player[playerid][uTypeTrailer] == 1)
{
if(Player[playerid][uMoney] < 25000) return SendClientMessage(playerid,C_WHITE,"Недостаточно денег!");
Player[playerid][uMoney] -= 25000;
Player[playerid][uTrailer] = 1;
SetCameraBehindPlayer(playerid);
SendClient:( playerid, C_WHITE, !"Поздравляем! "cBLUE"Вы успешно купили трейлер.");
SendClientMessage(playerid,C_WHITE,"Чтобы зацепить трейлер введите команду /tratt, для того чтобы отцепить /deatt");
switch(random(4))
{
case 0:
{
carvid_0 = CreateVehicle(611,-49.4843,-1133.4541,0.8410,185.2216,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 1:
{
carvid_0 = CreateVehicle(611,-46.7679,-1136.6703,0.8410,161.9064,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 2:
{
carvid_0 = CreateVehicle(611,-38.4437,-1150.2195,0.8410,63.5635,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 3:
{
carvid_0 = CreateVehicle(611,-61.9295,-1146.9536,0.8410,337.8704,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
}
}
else if(Player[playerid][uTypeTrailer] == 2)
{
if(Player[playerid][uMoney] < 35000) return SendClientMessage(playerid,C_WHITE,"Недостаточно денег!");
Player[playerid][uMoney] -= 35000;
Player[playerid][uTrailer] = 1;
SetCameraBehindPlayer(playerid);
SendClient:( playerid, C_WHITE, !"Поздравляем! "cBLUE"Вы успешно купили трейлер.");
SendClientMessage(playerid,C_WHITE,"Чтобы зацепить трейлер введите команду /tratt, для того чтобы отцепить /deatt");
switch(random(4))
{
case 0:
{
carvid_0 = CreateVehicle(611,-49.4843,-1133.4541,0.8410,185.2216,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 1:
{
carvid_0 = CreateVehicle(611,-46.7679,-1136.6703,0.8410,161.9064,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 2:
{
carvid_0 = CreateVehicle(611,-38.4437,-1150.2195,0.8410,63.5635,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 3:
{
carvid_0 = CreateVehicle(611,-61.9295,-1146.9536,0.8410,337.8704,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
}
}
else if(Player[playerid][uTypeTrailer] == 3)
{
if(Player[playerid][uMoney] < 60000) return SendClientMessage(playerid,C_WHITE,"Недостаточно денег!");
Player[playerid][uMoney] -= 60000;
Player[playerid][uTrailer] = 1;
SetCameraBehindPlayer(playerid);
SendClient:( playerid, C_WHITE, !"Поздравляем! "cBLUE"Вы успешно купили трейлер.");
SendClientMessage(playerid,C_WHITE,"Чтобы зацепить трейлер введите команду /tratt, для того чтобы отцепить /deatt");
switch(random(4))
{
case 0:
{
carvid_0 = CreateVehicle(611,-49.4843,-1133.4541,0.8410,185.2216,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 1:
{
carvid_0 = CreateVehicle(611,-46.7679,-1136.6703,0.8410,161.9064,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 2:
{
carvid_0 = CreateVehicle(611,-38.4437,-1150.2195,0.8410,63.5635,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
case 3:
{
carvid_0 = CreateVehicle(611,-61.9295,-1146.9536,0.8410,337.8704,-1,-1,-1,0);
objectscar = CreateDynamicObject(3171,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
AttachDynamicObjectToVehicle(objectscar, carvid_0, 0.000, -2.132, -0.600, -1.499, 0.000, 180.000);
}
}
}
}
/* else
{
Player[playerid][uTypeTrailer] = 0;
Player[playerid][uTrailerColor] = 0;
return 1;
}*/
}
return 1;
}
